Player Matchup

Morgan Le Fay
Morgan Le Fay
RootzNJ
Morgan Le Fay
Level 109
God Stats
61W - 54L
1,581 SR
Queue Stats
253W - 247L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Rudeboiii
Xing Tian
Level 105
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 22L
1,371 Elo+
Solo
Surtr
Surtr
SYK0 84
Surtr
Level 133
God Stats
30W - 17L
1,633 SR
Queue Stats
196W - 201L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
mmmCh33r10s
Baron Samedi
Level 66
God Stats
4W - 9L
1,500 SR
Queue Stats
162W - 178L
1,496 Elo+
Solo
Anhur
Anhur
taucoon23
Anhur
Level 102
God Stats
96W - 99L
1,598 SR
Queue Stats
378W - 387L
1,512 Elo+
Solo
Team Averages
Level 103
1,606 SR
1,468 Elo+

VS

Team Averages
Level 57
1,549 SR
1,502 Elo+
Danzaburou
Danzaburou
Brutal cL
Danzaburou
Level 71
God Stats
9W - 8L
1,465 SR
Queue Stats
66W - 67L
1,554 Elo+
Solo
Jing Wei
Jing Wei
DinkyDoop
Jing Wei
Level 10
God Stats
9W - 12L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
FrozenArchfiend
Bellona
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,456 Elo+
Solo
Jormungandr
Jormungandr
OfficerBeans
Jormungandr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Anubis
Anubis
RandomRider99
Anubis
Level 99
God Stats
1W - 3L
1,778 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RootzNJ
Morgan Le Fay
16
3 / 4 / 9
10,779
1,078
17,573
10,867
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Rudeboiii
Xing Tian
15
0 / 7 / 5
8,918
892
601
14,421
8,670
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
SYK0 84
Surtr
17
4 / 3 / 9
11,195
1,120
15,501
18,448
27,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
mmmCh33r10s
Baron Samedi
17
5 / 6 / 7
11,635
1,164
14,242
18,262
11,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
taucoon23
Anhur
16
5 / 5 / 8
11,440
1,144
14,386
16,601
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

117

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brutal cL
Danzaburou
17
5 / 2 / 14
11,750
1,175
17,297
14,427
6,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
DinkyDoop
Jing Wei
16
2 / 6 / 12
10,285
1,029
12,035
12,648
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 14
10,606
1,061
8,986
14,872
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
OfficerBeans
Jormungandr
18
8 / 1 / 14
12,092
1,209
14,130
13,515
14,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 5 / 11
12,104
1,210
19,891
13,778
7,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
17
Kills
24
25
Deaths
17
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brutal cL
Danzaburou
5
2
14
6
W
Jing Wei
DinkyDoop
Jing Wei
2
6
12
1.33
W
1
3
14
2.67
W
Jormungandr
OfficerBeans
Jormungandr
8
1
14
15
W
8
5
11
2.7
L
Morgan Le Fay
RootzNJ
Morgan Le Fay
3
4
9
1.88
L
Xing Tian
Rudeboiii
Xing Tian
0
7
5
0.36
L
Surtr
SYK0 84
Surtr
4
3
9
2.83
L
Baron Samedi
mmmCh33r10s
Baron Samedi
5
6
7
1.42
L
Anhur
taucoon23
Anhur
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
72,339
78,599
Taken
69,240
59,888
Mitigated
51,149
11,703
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brutal cL
Danzaburou
17,297
11,510
0
3,469
14,427
6,936
0
8,487
5,740
0
47,729
W
Jing Wei
DinkyDoop
Jing Wei
12,035
10,311
0
1,246
12,648
5,686
0
6,605
5,815
0
23,265
W
8,986
1,760
0
1,307
14,872
16,373
0
6,570
7,436
0
26,996
W
Jormungandr
OfficerBeans
Jormungandr
14,130
2,995
0
1,321
13,515
14,158
0
5,615
7,594
25,058
0
W
19,891
772
0
3,841
13,778
7,996
0
5,792
7,697
39,704
0
L
Morgan Le Fay
RootzNJ
Morgan Le Fay
17,573
1,485
0
1,316
10,867
4,808
0
2,684
7,863
32,625
0
L
Xing Tian
Rudeboiii
Xing Tian
601
375
0
0
14,421
8,670
0
7,390
6,790
2,291
0
L
Surtr
SYK0 84
Surtr
15,501
3,636
159
3,876
18,448
27,391
0
7,582
10,392
935
38,051
L
Baron Samedi
mmmCh33r10s
Baron Samedi
14,242
514
1,445
2,370
18,262
11,717
0
7,946
10,268
32,111
0
L
Anhur
taucoon23
Anhur
14,386
8,143
0
2,537
16,601
7,302
0
8,332
7,961
0
28,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
56,837
144
Minions Killed
247
10
Camps Cleared
5
849,374
Distance Traveled
866,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,750
1,175
70
7
2
186,074
0
W
Jing Wei
10,285
1,029
34
3
3
161,272
0
W
Bellona
10,606
1,061
41
4
0
197,208
0
W
Jormungandr
12,092
1,209
23
2
0
168,737
0
W
Anubis
12,104
1,210
79
8
0
153,622
0
L
Morgan Le Fay
10,779
1,078
32
3
2
169,375
0
L
Xing Tian
8,918
892
3
0
0
136,223
0
L
Surtr
11,195
1,120
49
5
0
196,420
0
L
Baron Samedi
11,635
1,164
38
4
4
166,282
0
L
Anhur
11,440
1,144
22
2
4
181,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role