Player Matchup

Merlin
Merlin
Factor746
Merlin
Level 66
God Stats
2W - 3L
1,451 SR
Queue Stats
39W - 72L
1,362 Elo+
Party 2
Ares
Ares
JayTheJoke
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 3
Cliodhna
Cliodhna
Jinkirito
Cliodhna
Level 96
God Stats
0W - 2L
1,283 SR
Queue Stats
78W - 109L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
SumFeelsRite34
Heimdallr
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 236L
1,441 Elo+
Party 3
Achilles
Achilles
TNX_TITO
Achilles
Level 66
God Stats
8W - 11L
1,422 SR
Queue Stats
69W - 89L
1,391 Elo+
Party 2
Team Averages
Level 74
1,431 SR
1,404 Elo+

VS

Team Averages
Level 87
1,404 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
HOT_KOALMOLY
Shiva
Level 100
God Stats
22W - 14L
1,412 SR
Queue Stats
38W - 38L
1,421 Elo+
Party 1
Olorun
Olorun
Mr Aqua20
Olorun
Level 83
God Stats
7W - 7L
1,343 SR
Queue Stats
42W - 42L
1,444 Elo+
Party 1
Anhur
Anhur
RDX Sinister
Anhur
Level 64
God Stats
1W - 4L
1,254 SR
Queue Stats
67W - 80L
1,337 Elo+
Solo
Terra
Terra
TheBroArmy43110
Terra
Level 100
God Stats
30W - 29L
1,508 SR
Queue Stats
69W - 63L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Factor746
Merlin
8
0 / 1 / 0
4,681
468
2,421
4,805
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
4,855
486
2,853
5,408
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Jinkirito
Cliodhna
9
0 / 2 / 0
4,963
496
3,677
9,036
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
SumFeelsRite34
Heimdallr
9
0 / 1 / 0
4,709
471
5,183
6,131
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
TNX_TITO
Achilles
9
0 / 2 / 0
4,684
468
1,642
6,573
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 1
4,903
490
2,414
5,303
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
6,465
647
4,951
6,903
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Mr Aqua20
Olorun
11
3 / 0 / 0
6,244
624
3,789
5,456
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
4,965
497
3,591
4,849
1,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
5,606
561
1,908
7,478
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
L
Merlin
Factor746
Merlin
0
1
0
0
W
2
0
1
2.5
L
0
0
0
0
L
Cliodhna
Jinkirito
Cliodhna
0
2
0
0
W
Olorun
Mr Aqua20
Olorun
3
0
0
3
W
1
0
0
1
L
Heimdallr
SumFeelsRite34
Heimdallr
0
1
0
0
L
Achilles
TNX_TITO
Achilles
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
16,653
31,953
Taken
29,989
13,897
Mitigated
14,902
6,604
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,414
362
0
1,944
5,303
3,118
0
641
4,623
0
18,605
L
Merlin
Factor746
Merlin
2,421
43
0
250
4,805
1,579
0
1,533
3,272
24,741
0
W
4,951
558
58
2,110
6,903
2,911
43
471
5,992
0
41,559
L
2,853
378
0
1,188
5,408
3,852
0
874
4,418
12,857
0
L
Cliodhna
Jinkirito
Cliodhna
3,677
226
0
787
9,036
3,189
0
2,256
6,780
0
39,770
W
Olorun
Mr Aqua20
Olorun
3,789
1,258
60
2,492
5,456
2,005
810
1,351
4,105
40,998
0
W
3,591
2,434
0
2,365
4,849
1,550
420
1,140
3,709
0
28,369
L
Heimdallr
SumFeelsRite34
Heimdallr
5,183
2,004
0
2,977
6,131
2,292
0
950
5,181
0
38,483
L
Achilles
TNX_TITO
Achilles
1,642
195
0
1,402
6,573
2,985
0
7
6,566
0
23,877
W
1,908
329
74
2,052
7,478
5,318
0
1,751
5,695
22,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
28,183
234
Minions Killed
268
0
Camps Cleared
0
983,903
Distance Traveled
1,051,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,903
490
45
5
0
207,120
2
L
Merlin
4,681
468
44
4
0
176,198
0
W
Shiva
6,465
647
60
6
0
224,995
0
L
Ares
4,855
486
20
2
0
193,233
0
L
Cliodhna
4,963
496
68
7
0
230,195
0
W
Olorun
6,244
624
72
7
0
189,861
0
W
Anhur
4,965
497
54
5
0
215,374
0
L
Heimdallr
4,709
471
65
7
0
182,192
0
L
Achilles
4,684
468
37
4
0
202,085
0
W
Terra
5,606
561
37
4
0
214,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role