Player Matchup

Thanatos
Thanatos
Distopoeia
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,561 Elo+
Party 2
Ymir
Ymir
Il-ONII-SAN-lI
Ymir
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
Outcast7275
Heimdallr
Level 69
God Stats
10W - 6L
1,500 SR
Queue Stats
77W - 71L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
SosaDropEmOff_
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 136L
1,443 Elo+
Solo
Anubis
Anubis
SparseRumble921
Anubis
Level 89
God Stats
1W - 1L
1,761 SR
Queue Stats
109W - 113L
1,438 Elo+
Party 2
Team Averages
Level 79
1,552 SR
1,477 Elo+

VS

Team Averages
Level 93
1,720 SR
1,482 Elo+
Hachiman
Hachiman
BlacklistaT
Hachiman
Level 155
God Stats
4W - 2L
1,591 SR
Queue Stats
47W - 44L
1,484 Elo+
Solo
Atlas
Atlas
DibsTY
Atlas
Level 27
God Stats
2W - 1L
1,888 SR
Queue Stats
24W - 33L
1,411 Elo+
Party 4
Nu Wa
Nu Wa
Jablinski420495
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,545 Elo+
Party 1
Fenrir
Fenrir
Jplaysd
Fenrir
Level 89
God Stats
3W - 1L
1,819 SR
Queue Stats
22W - 16L
1,578 Elo+
Party 1
Mulan
Mulan
Princess Vron99
Mulan
Level 125
God Stats
4W - 1L
1,803 SR
Queue Stats
75W - 88L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Distopoeia
Thanatos
12
0 / 2 / 2
7,370
461
2,519
11,763
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 1
7,426
464
3,667
13,390
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Outcast7275
Heimdallr
11
1 / 5 / 1
7,067
442
5,426
13,501
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SosaDropEmOff_
Gilgamesh
15
2 / 4 / 0
9,071
567
10,350
18,344
15,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 0
8,387
524
7,932
10,423
4,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlacklistaT
Hachiman
13
2 / 1 / 7
7,795
487
12,377
8,848
3,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DibsTY
Atlas
12
1 / 1 / 7
7,799
487
7,081
11,558
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 2
8,434
527
7,049
5,507
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jplaysd
Fenrir
15
8 / 2 / 2
9,179
574
8,343
12,430
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 0
9,544
597
12,234
16,633
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
18
18
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlacklistaT
Hachiman
2
1
7
5.5
W
Atlas
DibsTY
Atlas
1
1
7
4.5
L
Thanatos
Distopoeia
Thanatos
0
2
2
0.5
L
1
3
1
0.5
W
2
1
2
3
W
Fenrir
Jplaysd
Fenrir
8
2
2
4.5
L
Heimdallr
Outcast7275
Heimdallr
1
5
1
0.3
W
5
1
0
5
L
Gilgamesh
SosaDropEmOff_
Gilgamesh
2
4
0
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
47,084
67,421
Taken
54,976
40,767
Mitigated
34,989
20,030
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlacklistaT
Hachiman
12,377
9,934
0
5,171
8,848
3,313
862
1,915
6,933
0
67,023
W
Atlas
DibsTY
Atlas
7,081
3,042
0
1,850
11,558
9,919
260
2,663
8,895
28,434
0
L
Thanatos
Distopoeia
Thanatos
2,519
766
0
6,875
11,763
4,494
0
1,413
10,260
0
52,642
L
3,667
656
0
3,480
13,390
10,614
0
4,082
9,308
22,260
0
W
7,049
959
0
1,530
5,507
1,555
244
3,663
1,844
49,272
0
W
Fenrir
Jplaysd
Fenrir
8,343
3,223
0
3,629
12,430
5,058
0
3,539
8,891
0
72,494
L
Heimdallr
Outcast7275
Heimdallr
5,426
1,982
0
3,395
13,501
5,536
893
3,687
9,814
0
42,948
W
12,234
2,852
0
9,301
16,633
15,144
156
644
15,989
0
68,810
L
Gilgamesh
SosaDropEmOff_
Gilgamesh
10,350
3,181
0
2,932
18,344
15,403
0
738
16,690
1,785
71,098
L
7,932
269
0
3,348
10,423
4,720
451
4,259
6,164
63,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
42,751
378
Minions Killed
419
0
Camps Cleared
0
1,560,700
Distance Traveled
1,563,357
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,795
487
91
6
0
281,075
0
W
Atlas
7,799
487
31
2
0
314,456
0
L
Thanatos
7,370
461
73
5
0
377,831
0
L
Ymir
7,426
464
20
1
0
320,188
4
W
Nu Wa
8,434
527
84
5
0
297,714
0
W
Fenrir
9,179
574
101
6
0
384,688
0
L
Heimdallr
7,067
442
63
4
0
289,193
4
W
Mulan
9,544
597
112
7
0
285,424
1
L
Gilgamesh
9,071
567
124
8
0
300,498
1
L
Anubis
8,387
524
98
6
0
272,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role