Player Matchup

Surtr
Surtr
MasonSteel97
Surtr
Level 29
God Stats
2W - 3L
1,279 SR
Queue Stats
98W - 107L
1,322 Elo+
Party 3
Atlas
Atlas
Mazo san
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 30L
1,127 Elo+
Party 2
Arachne
Arachne
Quiet san
Arachne
Level 34
God Stats
1W - 4L
1,175 SR
Queue Stats
12W - 33L
1,249 Elo+
Party 2
Charybdis
Charybdis
acyn1222
Charybdis
Level 6
God Stats
24W - 19L
1,500 SR
Queue Stats
55W - 61L
1,235 Elo+
Party 3
Ra
Ra
xraiderxxxxx
Ra
Level 119
God Stats
5W - 3L
1,431 SR
Queue Stats
199W - 184L
1,438 Elo+
Party 3
Team Averages
Level 43
1,377 SR
1,275 Elo+

VS

Team Averages
Level 30
1,490 SR
1,379 Elo+
Shiva
Shiva
FloodedBuckle3
Shiva
Level 89
God Stats
1W - 4L
1,452 SR
Queue Stats
209W - 183L
1,429 Elo+
Party 4
Nemesis
Nemesis
IMChowder84
Nemesis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 115L
1,449 Elo+
Party 4
Apollo
Apollo
MikeIke697957
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,291 Elo+
Party 1
Izanami
Izanami
Spin_Dc
Izanami
Level 5
God Stats
2W - 3L
1,497 SR
Queue Stats
3W - 9L
1,468 Elo+
Party 1
Susano
Susano
XDeV4sTaTiioN_xX
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
6,007
501
4,867
6,512
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Mazo san
Atlas
9
0 / 1 / 1
6,292
524
3,644
6,843
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
Quiet san
Arachne
11
2 / 1 / 0
6,459
538
1,268
6,243
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
acyn1222
Charybdis
8
0 / 3 / 0
5,295
441
4,272
6,164
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 3
8,074
673
7,584
6,263
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,083
507
6,488
8,950
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
IMChowder84
Nemesis
8
2 / 0 / 0
5,370
448
3,135
5,800
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 1 / 2
4,920
410
1,667
5,425
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Spin_Dc
Izanami
6
0 / 3 / 2
4,738
395
1,410
7,025
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 2
4,551
379
1,835
6,268
2,255
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
5
5
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Nemesis
IMChowder84
Nemesis
2
0
0
2
W
3
0
0
3
W
Atlas
Mazo san
Atlas
0
1
1
0.5
L
1
1
2
2
W
Arachne
Quiet san
Arachne
2
1
0
2
L
Izanami
Spin_Dc
Izanami
0
3
2
0.33
L
0
1
2
1
W
Charybdis
acyn1222
Charybdis
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
14,535
32,025
Taken
33,468
15,428
Mitigated
11,171
8,112
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,488
1,552
0
2,490
8,950
3,868
444
1,589
7,361
0
43,936
L
Nemesis
IMChowder84
Nemesis
3,135
961
0
725
5,800
1,755
619
1,286
4,514
0
23,459
W
4,867
1,634
0
1,841
6,512
4,404
72
99
6,413
284
26,803
W
Atlas
Mazo san
Atlas
3,644
1,322
0
642
6,843
4,507
582
5
6,838
19,012
0
L
1,667
761
0
412
5,425
1,628
0
2,920
2,505
0
9,158
W
Arachne
Quiet san
Arachne
1,268
909
0
840
6,243
1,925
1,272
28
6,215
0
30,526
L
Izanami
Spin_Dc
Izanami
1,410
981
0
576
7,025
1,665
9
3,103
3,814
0
14,585
L
1,835
240
0
90
6,268
2,255
0
2,429
3,839
0
14,621
W
Charybdis
acyn1222
Charybdis
4,272
2,037
0
1,175
6,164
1,861
1,563
42
6,122
0
21,498
W
7,584
222
312
3,302
6,263
2,731
180
26
6,237
77,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
25,662
283
Minions Killed
168
0
Camps Cleared
0
1,101,141
Distance Traveled
1,223,383
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,083
507
67
6
0
223,203
0
L
Nemesis
5,370
448
43
4
0
274,024
0
W
Surtr
6,007
501
35
3
0
157,022
0
W
Atlas
6,292
524
28
2
0
227,181
0
L
Apollo
4,920
410
17
1
0
229,621
0
W
Arachne
6,459
538
59
5
0
241,274
0
L
Izanami
4,738
395
26
2
0
256,603
0
L
Susano
4,551
379
15
1
0
239,932
0
W
Charybdis
5,295
441
26
2
0
206,148
0
W
Ra
8,074
673
135
11
0
269,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role