Player Matchup

Poseidon
Poseidon
DonegalCosta
Poseidon
Level 145
God Stats
1W - 1L
1,216 SR
Queue Stats
9W - 8L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Fluffy66
Cthulhu
Level 33
God Stats
4W - 3L
1,577 SR
Queue Stats
6W - 10L
1,498 Elo+
Solo
Vamana
Vamana
Riceman028
Vamana
Level 115
God Stats
2W - 0L
1,614 SR
Queue Stats
24W - 19L
1,530 Elo+
Party 2
Martichoras
Martichoras
Trofikee
Martichoras
Level 57
God Stats
4W - 3L
1,866 SR
Queue Stats
93W - 66L
1,656 Elo+
Solo
Mulan
Mulan
dabush2004
Mulan
Level 67
God Stats
3W - 4L
1,385 SR
Queue Stats
156W - 136L
1,478 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,545 Elo+

VS

Team Averages
Level 55
1,619 SR
1,397 Elo+
Hercules
Hercules
Doobz
Hercules
Level 125
God Stats
4W - 5L
1,528 SR
Queue Stats
246W - 236L
1,441 Elo+
Party 3
Nike
Nike
RumbaBeatIsIdiot
Nike
Level 26
God Stats
18W - 19L
1,681 SR
Queue Stats
361W - 375L
1,445 Elo+
Party 1
Kali
Kali
dinkelbergir
Kali
Level 51
God Stats
2W - 1L
1,813 SR
Queue Stats
282W - 369L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
jawz1995
Kukulkan
Level 59
God Stats
2W - 5L
1,571 SR
Queue Stats
21W - 25L
1,498 Elo+
Party 3
Izanami
Izanami
stortiltarn
Izanami
Level 14
God Stats
8W - 9L
1,500 SR
Queue Stats
177W - 199L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonegalCosta
Poseidon
16
3 / 1 / 1
8,905
594
9,931
8,818
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Fluffy66
Cthulhu
12
2 / 0 / 5
7,932
529
6,175
8,593
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Riceman028
Vamana
16
6 / 1 / 3
9,086
606
4,152
10,735
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Trofikee
Martichoras
13
1 / 1 / 5
7,692
513
6,791
9,274
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
16
4 / 2 / 1
9,698
647
9,919
16,518
14,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doobz
Hercules
14
2 / 4 / 2
8,447
563
13,341
15,320
13,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,959
464
4,896
12,962
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 3 / 3
8,034
536
5,622
16,013
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
jawz1995
Kukulkan
14
1 / 4 / 2
8,254
550
4,262
9,306
3,751
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
stortiltarn
Izanami
9
0 / 2 / 0
6,428
429
2,617
6,308
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
5
5
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DonegalCosta
Poseidon
3
1
1
3.5
L
Hercules
Doobz
Hercules
2
4
2
0.75
W
Cthulhu
Fluffy66
Cthulhu
2
0
5
4.5
W
Vamana
Riceman028
Vamana
6
1
3
7.5
L
0
3
0
0
W
Martichoras
Trofikee
Martichoras
1
1
5
3.5
W
Mulan
4
2
1
2.25
L
2
3
3
1.17
L
Kukulkan
jawz1995
Kukulkan
1
4
2
0.5
L
Izanami
stortiltarn
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
30,738
53,938
Taken
59,909
35,941
Mitigated
34,753
16,160
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DonegalCosta
Poseidon
9,931
1,723
0
2,742
8,818
3,483
468
2,208
6,610
82,648
0
L
Hercules
Doobz
Hercules
13,341
6,102
0
6,880
15,320
13,699
0
1,707
13,613
0
55,795
W
Cthulhu
Fluffy66
Cthulhu
6,175
536
216
2,764
8,593
6,139
0
693
7,900
26,939
0
W
Vamana
Riceman028
Vamana
4,152
2,040
0
1,265
10,735
8,421
0
218
10,517
0
79,275
L
4,896
374
0
3,166
12,962
8,395
332
4,195
8,767
0
35,337
W
Martichoras
Trofikee
Martichoras
6,791
1,160
0
2,031
9,274
3,377
1,287
1,466
7,808
0
58,965
W
Mulan
9,919
2,113
0
7,142
16,518
14,521
233
49
16,469
0
74,714
L
5,622
2,730
0
3,509
16,013
6,941
0
4,026
11,987
0
52,218
L
Kukulkan
jawz1995
Kukulkan
4,262
180
0
2,726
9,306
3,751
220
4,584
4,722
63,508
0
L
Izanami
stortiltarn
Izanami
2,617
2,162
0
1,721
6,308
1,967
624
1,630
4,678
0
37,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
38,122
508
Minions Killed
382
0
Camps Cleared
0
1,511,549
Distance Traveled
1,434,038
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,905
594
123
8
0
309,039
2
L
Hercules
8,447
563
86
6
0
299,454
0
W
Cthulhu
7,932
529
52
3
0
327,776
8
W
Vamana
9,086
606
122
8
0
371,741
0
L
Nike
6,959
464
35
2
0
315,273
2
W
Martichoras
7,692
513
90
6
0
231,190
0
W
Mulan
9,698
647
121
8
0
271,803
5
L
Kali
8,034
536
78
5
0
331,851
0
L
Kukulkan
8,254
550
116
8
0
281,038
0
L
Izanami
6,428
429
67
4
0
206,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role