Player Matchup

Ne Zha
Ne Zha
Fox1107
Ne Zha
Level 125
God Stats
13W - 13L
1,476 SR
Queue Stats
128W - 123L
1,447 Elo+
Party 1
Khepri
Khepri
LLpunk2
Khepri
Level 129
God Stats
14W - 9L
1,638 SR
Queue Stats
86W - 99L
1,438 Elo+
Party 1
Anhur
Anhur
MitchtheSnitch
Anhur
Level 105
God Stats
9W - 6L
1,583 SR
Queue Stats
122W - 130L
1,466 Elo+
Party 1
Ra
Ra
Shadowspire45
Ra
Level 148
God Stats
2W - 1L
1,600 SR
Queue Stats
112W - 120L
1,454 Elo+
Party 1
Hercules
Hercules
Shotgun718o1
Hercules
Level 95
God Stats
8W - 4L
1,677 SR
Queue Stats
301W - 263L
1,487 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,458 Elo+

VS

Team Averages
Level 91
1,607 SR
1,448 Elo+
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IrishRox
Danzaburou
Level 27
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 2
Bacchus
Bacchus
PublicHealth
Bacchus
Level 57
God Stats
12W - 12L
1,540 SR
Queue Stats
83W - 88L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
efrenz1689
Morgan Le Fay
Level 159
God Stats
8W - 3L
1,754 SR
Queue Stats
281W - 278L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fox1107
Ne Zha
8
0 / 1 / 3
4,765
596
3,013
7,097
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
LLpunk2
Khepri
6
0 / 0 / 2
4,398
550
1,555
2,598
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 0
4,854
607
2,195
4,151
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,004
626
3,685
5,208
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Shotgun718o1
Hercules
9
1 / 0 / 0
5,076
635
3,800
7,302
4,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 0
4,956
620
5,260
8,601
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
 
Kali
5
0 / 1 / 0
3,847
481
1,299
5,095
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IrishRox
Danzaburou
7
0 / 1 / 1
4,357
545
2,525
4,583
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PublicHealth
Bacchus
6
1 / 0 / 0
4,326
541
2,163
3,957
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
efrenz1689
Morgan Le Fay
9
0 / 0 / 0
4,982
623
3,686
6,198
2,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Kali
 
Kali
0
1
0
0
W
Ne Zha
Fox1107
Ne Zha
0
1
3
1.5
L
Danzaburou
IrishRox
Danzaburou
0
1
1
0.5
W
Khepri
LLpunk2
Khepri
0
0
2
1
W
1
0
0
1
L
Bacchus
PublicHealth
Bacchus
1
0
0
1
W
1
0
0
1
W
Hercules
Shotgun718o1
Hercules
1
0
0
1
L
Morgan Le Fay
efrenz1689
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
14,933
26,356
Taken
28,434
11,825
Mitigated
15,252
9,673
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,260
1,529
0
3,867
8,601
7,067
0
0
8,601
0
32,990
L
Kali
 
Kali
1,299
519
0
1,332
5,095
1,597
0
541
4,554
0
14,777
W
Ne Zha
Fox1107
Ne Zha
3,013
412
0
975
7,097
2,494
0
934
6,163
0
33,404
L
Danzaburou
IrishRox
Danzaburou
2,525
949
0
2,085
4,583
1,450
0
909
3,674
0
22,143
W
Khepri
LLpunk2
Khepri
1,555
64
0
1,170
2,598
1,409
0
342
2,256
9,593
0
W
2,195
1,783
0
2,112
4,151
1,302
0
1,134
2,953
0
27,825
L
Bacchus
PublicHealth
Bacchus
2,163
577
0
1,000
3,957
2,989
0
559
3,398
12,865
0
W
3,685
540
84
2,312
5,208
1,945
0
3,375
1,833
36,905
0
W
Hercules
Shotgun718o1
Hercules
3,800
1,907
0
3,020
7,302
4,675
0
0
7,302
0
28,669
L
Morgan Le Fay
efrenz1689
Morgan Le Fay
3,686
768
0
4,021
6,198
2,149
0
3,213
2,927
47,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
22,468
254
Minions Killed
213
0
Camps Cleared
0
873,552
Distance Traveled
762,204
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,956
620
57
7
0
143,894
0
L
Kali
3,847
481
28
4
0
133,091
0
W
Ne Zha
4,765
596
46
6
0
185,241
1
L
Danzaburou
4,357
545
44
6
0
143,362
0
W
Khepri
4,398
550
15
2
0
153,933
1
W
Anhur
4,854
607
61
8
0
161,105
0
L
Bacchus
4,326
541
14
2
0
184,366
2
W
Ra
5,004
626
82
10
0
178,207
2
W
Hercules
5,076
635
50
6
0
195,066
1
L
Morgan Le Fay
4,982
623
70
9
0
157,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role