Player Matchup

Mulan
Mulan
Armagediztan
Mulan
Level 164
God Stats
5W - 9L
1,483 SR
Queue Stats
415W - 401L
1,463 Elo+
Party 1
Ra
Ra
Dractylus
Ra
Level 153
God Stats
9W - 9L
1,236 SR
Queue Stats
332W - 301L
1,490 Elo+
Party 1
Khepri
Khepri
TheHavoc22
Khepri
Level 55
God Stats
33W - 21L
1,636 SR
Queue Stats
41W - 41L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Vigilantics_17
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,579 Elo+
Solo
Anhur
Anhur
Wolves Are Chil
Anhur
Level 134
God Stats
1W - 3L
1,323 SR
Queue Stats
520W - 488L
1,495 Elo+
Solo
Team Averages
Level 121
1,436 SR
1,508 Elo+

VS

Team Averages
Level 136
1,553 SR
1,490 Elo+
Izanami
Izanami
ArcadedImagery
Izanami
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 118L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Trex274500
Erlang Shen
Level 107
God Stats
3W - 3L
1,597 SR
Queue Stats
167W - 177L
1,482 Elo+
Party 2
Anubis
Anubis
UnderHandBard524
Anubis
Level 130
God Stats
6W - 6L
1,657 SR
Queue Stats
131W - 147L
1,482 Elo+
Party 2
Hel
Hel
Unlucky_As_Hel
Hel
Level 198
God Stats
143W - 116L
1,583 SR
Queue Stats
330W - 318L
1,459 Elo+
Solo
Ishtar
Ishtar
rebate-magico
Ishtar
Level 121
God Stats
0W - 1L
1,429 SR
Queue Stats
28W - 29L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,127
641
3,376
6,492
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 1
5,211
651
3,106
5,425
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
TheHavoc22
Khepri
8
0 / 0 / 1
4,746
593
1,523
4,891
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,322
540
1,333
5,780
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 0 / 0
4,585
573
1,406
4,373
1,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,974
372
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Trex274500
Erlang Shen
9
0 / 2 / 1
4,796
600
3,644
7,124
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,956
620
4,392
5,204
2,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 0
5,260
658
1,860
3,528
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,438
555
3,393
5,714
1,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
3
2.5
W
4
2
1
2.25
W
Khepri
TheHavoc22
Khepri
0
0
1
0.5
L
Erlang Shen
Trex274500
Erlang Shen
0
2
1
0.25
L
1
3
0
0.33
L
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,744
Damage
13,289
26,961
Taken
21,570
14,063
Mitigated
9,580
12,137
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,376
1,066
0
1,194
6,492
3,403
0
792
5,700
82
38,039
W
3,106
490
396
2,676
5,425
2,812
0
2,885
2,524
31,711
0
W
Khepri
TheHavoc22
Khepri
1,523
126
102
2,130
4,891
3,505
0
811
4,080
13,767
0
L
Erlang Shen
Trex274500
Erlang Shen
3,644
2,597
0
1,086
7,124
2,948
0
995
6,005
0
35,943
L
4,392
143
0
2,109
5,204
2,417
0
2,695
2,175
37,413
0
L
1,860
193
0
1,323
3,528
2,365
0
0
3,367
38,196
81
W
1,333
145
170
3,727
5,780
2,904
0
1,592
4,001
0
24,702
W
1,406
1,172
0
1,742
4,373
1,439
201
0
4,373
0
33,967
L
3,393
2,228
0
2,575
5,714
1,850
0
718
4,996
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
22,424
247
Minions Killed
237
0
Camps Cleared
0
786,157
Distance Traveled
631,069
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,974
372
0
0
0
7,906
0
W
Mulan
5,127
641
67
8
0
173,402
0
W
Ra
5,211
651
52
7
0
161,563
0
W
Khepri
4,746
593
32
4
0
158,101
2
L
Erlang Shen
4,796
600
56
7
0
177,903
0
L
Anubis
4,956
620
66
8
0
150,379
2
L
Hel
5,260
658
64
8
0
141,174
0
W
Guan Yu
4,322
540
37
5
0
165,627
1
W
Anhur
4,585
573
59
7
0
127,464
2
L
Ishtar
4,438
555
51
6
0
153,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role