Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lellfri
Sun Wukong
Level 61
God Stats
0W - 3L
1,206 SR
Queue Stats
22W - 20L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
Sanrot2005
Hou Yi
Level 102
God Stats
9W - 5L
1,860 SR
Queue Stats
85W - 75L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
WalrusBasado
Jormungandr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,502 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,486 Elo+

VS

Team Averages
Level 120
1,586 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Chavez3ra
Surtr
Level 88
God Stats
12W - 7L
1,649 SR
Queue Stats
178W - 168L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Wallace789
Hun Batz
Level 106
God Stats
15W - 5L
1,675 SR
Queue Stats
61W - 47L
1,536 Elo+
Solo
Aphrodite
Aphrodite
gasutono
Aphrodite
Level 158
God Stats
3W - 5L
1,603 SR
Queue Stats
85W - 91L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,790
579
2,029
5,639
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
7
0 / 3 / 1
4,869
487
1,609
6,316
2,712
Sun Wukong
Lellfri
Sun Wukong
8
0 / 1 / 1
5,074
507
2,117
6,057
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Sanrot2005
Hou Yi
9
1 / 1 / 0
5,168
517
1,848
5,154
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WalrusBasado
Jormungandr
10
1 / 0 / 0
6,101
610
6,732
6,272
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 0
6,567
657
2,864
4,225
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
 
Agni
11
0 / 0 / 2
6,123
612
4,211
5,036
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
Chavez3ra
Surtr
11
1 / 1 / 0
6,334
633
4,089
9,067
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Wallace789
Hun Batz
10
4 / 1 / 2
6,384
638
4,402
6,817
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
gasutono
Aphrodite
9
0 / 0 / 3
5,597
560
2,037
5,487
3,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Sol
 
Sol
2
1
0
2
W
Agni
 
Agni
0
0
2
1
W
Surtr
Chavez3ra
Surtr
1
1
0
1
L
Sun Wukong
Lellfri
Sun Wukong
0
1
1
0.5
L
Hou Yi
Sanrot2005
Hou Yi
1
1
0
1
W
Hun Batz
Wallace789
Hun Batz
4
1
2
5
L
Jormungandr
WalrusBasado
Jormungandr
1
0
0
1
W
Aphrodite
gasutono
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
17,603
29,438
Taken
30,632
15,062
Mitigated
12,521
9,811
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,029
260
0
250
5,639
2,118
0
3,478
2,161
45,026
0
L
Thanatos
 
Thanatos
1,609
686
0
3,934
6,316
2,712
0
310
6,006
0
26,478
W
Sol
 
Sol
2,864
789
0
1,931
4,225
1,675
1,347
0
4,225
48,719
6,352
W
Agni
 
Agni
4,211
424
0
966
5,036
1,806
0
833
4,109
51,069
0
W
Surtr
Chavez3ra
Surtr
4,089
1,654
0
2,189
9,067
3,921
0
4,997
3,286
952
43,917
L
Sun Wukong
Lellfri
Sun Wukong
2,117
345
0
2,137
6,057
4,309
0
3,510
2,453
0
14,372
L
Hou Yi
Sanrot2005
Hou Yi
1,848
878
0
1,797
5,154
1,808
0
1,668
3,486
0
36,796
W
Hun Batz
Wallace789
Hun Batz
4,402
1,807
0
2,830
6,817
2,096
0
929
5,712
0
31,265
L
Jormungandr
WalrusBasado
Jormungandr
6,732
1,769
0
1,693
6,272
4,115
0
122
6,150
48,941
0
W
Aphrodite
gasutono
Aphrodite
2,037
406
1,213
2,521
5,487
3,023
0
872
4,420
19,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
31,005
307
Minions Killed
354
0
Camps Cleared
0
1,013,088
Distance Traveled
1,093,369
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,790
579
85
9
0
214,791
0
L
Thanatos
4,869
487
47
5
0
144,356
0
W
Sol
6,567
657
96
10
0
215,505
3
W
Agni
6,123
612
85
9
0
217,175
0
W
Surtr
6,334
633
94
9
0
226,176
2
L
Sun Wukong
5,074
507
28
3
0
232,314
4
L
Hou Yi
5,168
517
63
6
0
214,084
0
W
Hun Batz
6,384
638
55
6
0
234,344
4
L
Jormungandr
6,101
610
84
8
0
207,543
4
W
Aphrodite
5,597
560
24
2
0
200,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role