Player Matchup

Gilgamesh
Gilgamesh
Benderclaus
Gilgamesh
Level 107
God Stats
2W - 2L
1,305 SR
Queue Stats
71W - 71L
1,541 Elo+
Party 1
Persephone
Persephone
Gatssssss
Persephone
Level 128
God Stats
0W - 6L
1,088 SR
Queue Stats
53W - 49L
1,499 Elo+
Solo
Horus
Horus
Kenshiiiii
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 66L
1,619 Elo+
Party 3
Sol
Sol
LethalDevoteeJJ
Sol
Level 19
God Stats
1W - 1L
1,817 SR
Queue Stats
25W - 20L
1,587 Elo+
Party 1
Lancelot
Lancelot
Spoon JEFE
Lancelot
Level 155
God Stats
5W - 6L
1,642 SR
Queue Stats
90W - 68L
1,616 Elo+
Party 3
Team Averages
Level 85
1,470 SR
1,572 Elo+

VS

Team Averages
Level 67
1,500 SR
1,667 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GamerWords
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,699 Elo+
Party 2
Maui
Maui
JigzJr
Maui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 38L
1,884 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGainsGoblin
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,793 Elo+
Party 2
Pele
Pele
Tredecakill
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benderclaus
Gilgamesh
12
1 / 5 / 1
7,016
501
6,391
14,077
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Gatssssss
Persephone
13
2 / 4 / 1
7,790
556
4,437
8,819
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
12
0 / 1 / 2
6,745
482
4,121
10,272
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 1
7,415
530
7,970
14,196
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Spoon JEFE
Lancelot
11
1 / 3 / 0
6,635
474
3,865
9,654
7,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 7
7,214
515
5,598
5,807
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
GamerWords
Heimdallr
14
6 / 1 / 1
8,606
615
10,242
10,915
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
JigzJr
Maui
14
5 / 1 / 2
8,129
581
8,474
12,385
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheGainsGoblin
Baron Samedi
11
3 / 1 / 10
7,409
529
9,451
9,542
7,940
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 6
8,944
639
4,954
13,675
6,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
19
19
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
7
3.5
L
Gilgamesh
Benderclaus
Gilgamesh
1
5
1
0.3
W
Heimdallr
GamerWords
Heimdallr
6
1
1
6.5
L
Persephone
Gatssssss
Persephone
2
4
1
0.63
W
Maui
JigzJr
Maui
5
1
2
6
L
Horus
0
1
2
1
L
2
6
1
0.42
L
Lancelot
Spoon JEFE
Lancelot
1
3
0
0.33
W
Baron Samedi
TheGainsGoblin
Baron Samedi
3
1
10
8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
38,719
57,018
Taken
52,324
30,320
Mitigated
32,645
11,133
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,598
162
0
1,290
5,807
1,591
451
2,698
2,915
48,967
0
L
Gilgamesh
Benderclaus
Gilgamesh
6,391
2,243
0
2,338
14,077
9,064
0
1,528
12,549
0
45,111
W
Heimdallr
GamerWords
Heimdallr
10,242
3,890
0
4,245
10,915
6,272
121
700
9,563
48
61,373
L
Persephone
Gatssssss
Persephone
4,437
345
0
1,765
8,819
2,924
0
2,964
5,839
61,150
0
W
Maui
JigzJr
Maui
8,474
2,856
0
3,032
12,385
10,056
0
5,885
6,428
51,628
0
L
Horus
4,121
2,358
360
1,654
10,272
4,853
0
3,311
6,838
0
54,475
L
7,970
2,997
0
4,193
14,196
6,434
0
9,392
4,342
53,720
0
L
Lancelot
Spoon JEFE
Lancelot
3,865
908
0
823
9,654
7,045
0
5,118
3,710
92
22,117
W
Baron Samedi
TheGainsGoblin
Baron Samedi
9,451
1,831
1,678
3,630
9,542
7,940
78
2,591
6,813
34,888
0
W
4,954
1,447
0
4,233
13,675
6,786
0
844
12,689
0
70,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
40,302
392
Minions Killed
390
0
Camps Cleared
0
1,596,475
Distance Traveled
1,404,729
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,214
515
82
6
0
286,847
6
L
Gilgamesh
7,016
501
77
6
0
374,669
4
W
Heimdallr
8,606
615
94
7
0
273,682
0
L
Persephone
7,790
556
98
7
0
289,954
8
W
Maui
8,129
581
75
5
0
285,161
8
L
Horus
6,745
482
91
7
0
318,547
0
L
Sol
7,415
530
93
7
0
256,730
1
L
Lancelot
6,635
474
33
2
0
356,575
2
W
Baron Samedi
7,409
529
36
3
0
269,392
0
W
Pele
8,944
639
103
7
0
289,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role