Player Matchup

Athena
Athena
Gold IV
Feasure
Athena
Gold IV
Level 140
God Stats
39W - 29L
1,652 SR
Queue Stats
75W - 77L
1,489 MMR
Solo
Scylla
Scylla
Gold III
Xshadowbraverx
Scylla
Gold III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 106L
1,460 MMR
Party 2
Kali
Kali
Gold IV
XxRhapsodyxX874
Kali
Gold IV
Level 159
God Stats
8W - 10L
1,600 SR
Queue Stats
691W - 718L
1,489 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
pupu535
Zhong Kui
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,470 MMR
Solo
Martichoras
Martichoras
Gold III
xKaoSX
Martichoras
Gold III
Level 128
God Stats
5W - 0L
1,744 SR
Queue Stats
26W - 21L
1,538 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,599 SR
1,489 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,542 SR
1,491 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
TTV_DEATHBRINGER
Hel
Bronze III
Level 65
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 14L
1,453 MMR
Solo
Chiron
Chiron
Bronze III
xRoBabussinx
Chiron
Bronze III
Level 128
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
zay37th
Vamana
Bronze III
Level 156
God Stats
0W - 1L
1,477 SR
Queue Stats
18W - 22L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Feasure
Athena
9
0 / 1 / 4
6,109
509
3,308
8,390
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 1
7,645
637
5,796
5,312
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 2
6,558
547
4,186
8,387
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pupu535
Zhong Kui
13
2 / 0 / 0
7,685
640
6,826
7,172
8,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Martichoras
xKaoSX
Martichoras
13
6 / 1 / 2
7,644
637
14,989
8,285
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Baba YagaAchillesHe BoRavanaArtemis

VS

Bans
MercuryThorThanatosBacchusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 2 / 2
6,339
528
3,957
10,883
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
 
Tiamat
11
0 / 3 / 1
5,789
482
4,665
8,291
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,832
403
3,077
10,181
4,728
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
9
1 / 4 / 1
5,470
456
3,282
10,957
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
zay37th
Vamana
11
0 / 2 / 0
5,809
484
3,123
9,773
6,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
2
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
2
1
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Athena
Feasure
Athena
0
1
4
2
L
0
4
0
0
W
5
1
1
5.5
W
2
0
2
3
W
Zhong Kui
pupu535
Zhong Kui
2
0
0
2
W
Martichoras
xKaoSX
Martichoras
6
1
2
7
L
Chiron
1
4
1
0.38
L
Vamana
zay37th
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
18,104
37,546
Taken
50,085
23,192
Mitigated
23,126
10,714
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,957
2,552
0
2,454
10,883
4,254
126
2,856
8,007
0
33,789
L
Tiamat
 
Tiamat
4,665
804
0
2,444
8,291
3,834
254
4,886
3,345
39,611
0
W
Athena
Feasure
Athena
3,308
1,370
0
1,566
8,390
5,994
300
1,686
6,345
15,064
0
L
3,077
442
1,016
2,445
10,181
4,728
0
832
9,349
16,981
0
W
5,796
770
0
500
5,312
1,926
52
2,531
2,726
62,096
0
W
4,186
1,504
0
2,064
8,387
3,537
0
1,472
6,835
0
44,764
W
Zhong Kui
pupu535
Zhong Kui
6,826
1,579
0
3,311
7,172
8,082
56
0
6,702
62,312
0
W
Martichoras
xKaoSX
Martichoras
14,989
5,839
0
3,273
8,285
3,653
234
2,570
5,715
0
76,744
L
Chiron
3,282
1,689
106
2,395
10,957
3,590
170
1,156
9,801
0
29,818
L
Vamana
zay37th
Vamana
3,123
1,356
0
1,195
9,773
6,720
0
6,150
3,623
0
45,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
28,239
423
Minions Killed
285
0
Camps Cleared
0
1,133,258
Distance Traveled
1,178,153
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,339
528
75
6
0
258,777
0
L
Tiamat
5,789
482
68
6
0
230,956
2
W
Athena
6,109
509
21
2
0
246,424
3
L
Hel
4,832
403
24
2
0
207,658
1
W
Scylla
7,645
637
102
9
0
236,447
1
W
Kali
6,558
547
72
6
0
268,762
1
W
Zhong Kui
7,685
640
115
10
0
174,408
3
W
Martichoras
7,644
637
113
9
0
207,217
1
L
Chiron
5,470
456
49
4
0
222,480
0
L
Vamana
5,809
484
69
6
0
258,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role