Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Amоgus
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,533 Elo+
Party 2
Lancelot
Lancelot
NumericBee78
Lancelot
Level 120
God Stats
0W - 2L
1,802 SR
Queue Stats
36W - 42L
1,458 Elo+
Party 2
Neith
Neith
Pheromosa
Neith
Level 125
God Stats
3W - 2L
1,711 SR
Queue Stats
30W - 47L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 31
God Stats
4W - 16L
1,339 SR
Queue Stats
7W - 18L
1,301 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,454 Elo+

VS

Team Averages
Level 116
1,443 SR
1,465 Elo+
Eset
Eset
 
Eset
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BricksSiren
Medusa
Level 124
God Stats
8W - 2L
1,500 SR
Queue Stats
149W - 130L
1,491 Elo+
Party 1
Lancelot
Lancelot
Chunk160
Lancelot
Level 103
God Stats
6W - 4L
1,504 SR
Queue Stats
150W - 151L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Proxol
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,430 Elo+
Party 1
Hercules
Hercules
RicanMohican
Hercules
Level 49
God Stats
1W - 2L
1,209 SR
Queue Stats
23W - 25L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 3
6,803
425
4,374
13,323
14,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
Amоgus
He Bo
13
2 / 2 / 0
7,731
483
7,486
10,025
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
NumericBee78
Lancelot
14
2 / 3 / 0
8,788
549
6,123
13,583
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Pheromosa
Neith
13
0 / 1 / 2
7,796
487
4,901
8,303
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,563
410
1,234
8,723
3,462
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 0 / 2
8,195
512
6,672
8,983
7,173
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
1 / 1 / 1
8,102
506
4,585
6,551
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Chunk160
Lancelot
14
3 / 2 / 2
8,198
512
5,986
12,489
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Proxol
Zhong Kui
15
1 / 0 / 2
8,489
531
10,395
10,302
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
RicanMohican
Hercules
13
2 / 2 / 2
7,491
468
4,748
10,125
7,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
W
Eset
 
Eset
1
0
2
2
L
He Bo
Amоgus
He Bo
2
2
0
1
W
Medusa
1
1
1
1.5
W
Lancelot
Chunk160
Lancelot
3
2
2
2
L
Lancelot
NumericBee78
Lancelot
2
3
0
0.67
L
Neith
Pheromosa
Neith
0
1
2
1
W
Zhong Kui
Proxol
Zhong Kui
1
0
2
2
W
Hercules
RicanMohican
Hercules
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
32,386
53,957
Taken
48,450
34,343
Mitigated
33,434
14,590
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,374
2,280
0
2,071
13,323
14,838
0
3,862
9,461
23,889
0
W
Eset
 
Eset
6,672
669
10
1,905
8,983
7,173
150
1,944
7,039
49,904
0
L
He Bo
Amоgus
He Bo
7,486
673
0
1,938
10,025
3,711
0
3,716
6,286
54,311
0
W
Medusa
4,585
2,858
0
3,480
6,551
2,814
1,352
2,633
3,918
0
67,217
W
Lancelot
Chunk160
Lancelot
5,986
1,340
0
2,740
12,489
6,106
0
4,081
8,408
0
64,221
L
Lancelot
NumericBee78
Lancelot
6,123
849
0
3,228
13,583
9,175
0
2,349
11,234
0
59,637
L
Neith
Pheromosa
Neith
4,901
1,380
0
3,424
8,303
3,157
0
5,164
3,139
0
75,210
W
Zhong Kui
Proxol
Zhong Kui
10,395
1,669
0
7,146
10,302
9,347
0
3,227
7,075
83,524
0
W
Hercules
RicanMohican
Hercules
4,748
1,849
0
2,868
10,125
7,994
0
36
10,089
0
41,794
L
1,234
805
0
3,929
8,723
3,462
0
2,852
5,871
0
44,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
40,475
433
Minions Killed
494
0
Camps Cleared
0
1,607,525
Distance Traveled
1,551,704
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,803
425
20
1
0
333,786
4
W
Eset
8,195
512
73
5
0
283,801
0
L
He Bo
7,731
483
82
5
0
345,196
1
W
Medusa
8,102
506
111
7
0
292,883
0
W
Lancelot
8,198
512
90
6
0
364,087
2
L
Lancelot
8,788
549
113
7
0
316,755
2
L
Neith
7,796
487
143
9
0
303,697
3
W
Zhong Kui
8,489
531
152
10
0
322,051
0
W
Hercules
7,491
468
68
4
0
288,882
0
L
Hou Yi
6,563
410
75
5
0
308,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role