Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DainP
Awilix
Level 143
God Stats
10W - 5L
1,450 SR
Queue Stats
137W - 120L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Immort3l R3ap3r
Morgan Le Fay
Level 126
God Stats
4W - 7L
1,702 SR
Queue Stats
129W - 127L
1,580 Elo+
Party 1
Nike
Nike
Matthews1995
Nike
Level 107
God Stats
38W - 33L
1,623 SR
Queue Stats
91W - 97L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
SpruceBenny
Cthulhu
Level 121
God Stats
48W - 40L
1,609 SR
Queue Stats
179W - 183L
1,530 Elo+
Party 1
Team Averages
Level 112
1,577 SR
1,532 Elo+

VS

Team Averages
Level 120
1,458 SR
1,482 Elo+
Thor
Thor
DonVandross
Thor
Level 126
God Stats
24W - 18L
1,670 SR
Queue Stats
207W - 235L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
NASxLDN
Jormungandr
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 361L
1,460 Elo+
Party 2
Scylla
Scylla
OGFeTTz
Scylla
Level 69
God Stats
5W - 12L
1,502 SR
Queue Stats
44W - 62L
1,417 Elo+
Party 2
Rama
Rama
Thom_Rosco
Rama
Level 154
God Stats
11W - 13L
1,419 SR
Queue Stats
303W - 341L
1,533 Elo+
Party 2
Mercury
Mercury
Wild1nho
Mercury
Level 96
God Stats
4W - 5L
1,199 SR
Queue Stats
62W - 78L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 3
6,467
588
5,319
5,854
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
DainP
Awilix
11
5 / 0 / 2
6,927
630
5,638
6,634
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Immort3l R3ap3r
Morgan Le Fay
14
7 / 0 / 1
8,195
745
6,767
3,965
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 3
5,453
496
2,640
6,689
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SpruceBenny
Cthulhu
12
2 / 0 / 0
6,828
621
6,535
8,951
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,387
490
5,353
10,468
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NASxLDN
Jormungandr
9
0 / 2 / 0
5,959
542
4,728
10,053
7,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
OGFeTTz
Scylla
10
0 / 3 / 1
5,647
513
1,798
4,414
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,439
494
1,325
6,678
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Wild1nho
Mercury
10
1 / 3 / 0
5,664
515
1,667
10,135
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
W
Awilix
DainP
Awilix
5
0
2
6
L
0
4
0
0
W
Morgan Le Fay
Immort3l R3ap3r
Morgan Le Fay
7
0
1
7.5
W
0
1
3
1.5
L
Jormungandr
NASxLDN
Jormungandr
0
2
0
0
L
Scylla
OGFeTTz
Scylla
0
3
1
0.17
W
Cthulhu
SpruceBenny
Cthulhu
2
0
0
2
L
0
3
0
0
L
Mercury
Wild1nho
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
14,871
32,093
Taken
41,748
15,813
Mitigated
19,678
8,972
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,319
1,627
0
1,000
5,854
2,363
921
2,543
3,311
0
54,170
W
Awilix
DainP
Awilix
5,638
2,436
0
1,074
6,634
2,440
0
1,085
5,513
0
45,183
L
5,353
1,471
0
0
10,468
5,696
0
5,355
4,301
0
33,049
W
Morgan Le Fay
Immort3l R3ap3r
Morgan Le Fay
6,767
769
0
1,157
3,965
1,691
432
853
3,108
68,857
0
W
2,640
338
170
1,244
6,689
3,528
137
2,005
4,514
0
18,644
L
Jormungandr
NASxLDN
Jormungandr
4,728
1,780
0
1,880
10,053
7,665
145
1,438
8,434
34,576
0
L
Scylla
OGFeTTz
Scylla
1,798
190
0
690
4,414
1,073
0
2,424
1,949
32,455
0
W
Cthulhu
SpruceBenny
Cthulhu
6,535
1,327
0
4,327
8,951
5,791
532
42
8,909
44,135
0
L
1,325
1,014
0
2,169
6,678
2,086
876
255
6,308
0
35,180
L
Mercury
Wild1nho
Mercury
1,667
387
0
1,503
10,135
3,158
0
3,015
7,045
0
43,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
28,096
370
Minions Killed
309
0
Camps Cleared
0
1,240,259
Distance Traveled
1,164,157
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,467
588
83
8
0
225,584
3
W
Awilix
6,927
630
59
5
0
301,494
0
L
Thor
5,387
490
55
5
0
206,994
0
W
Morgan Le Fay
8,195
745
123
11
0
251,815
4
W
Nike
5,453
496
32
3
0
238,486
0
L
Jormungandr
5,959
542
56
5
0
221,772
0
L
Scylla
5,647
513
62
6
0
218,855
0
W
Cthulhu
6,828
621
73
7
0
222,880
0
L
Rama
5,439
494
71
6
0
220,174
0
L
Mercury
5,664
515
65
6
0
296,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role