Player Matchup

Guan Yu
Guan Yu
JeremyCuliaoRico
Guan Yu
Level 18
God Stats
1W - 6L
1,360 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
Nicoserj
Gilgamesh
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 8L
1,275 Elo+
Party 1
Anubis
Anubis
TheJavo
Anubis
Level 38
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 23L
1,236 Elo+
Party 1
Neith
Neith
Waifumi
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,306 Elo+
Party 1
Atlas
Atlas
jenozz
Atlas
Level 6
God Stats
1W - 6L
1,317 SR
Queue Stats
1W - 7L
1,306 Elo+
Party 1
Team Averages
Level 21
1,351 SR
1,276 Elo+

VS

Team Averages
Level 31
1,559 SR
1,434 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MightyTiger99
Sun Wukong
Level 18
God Stats
11W - 7L
1,846 SR
Queue Stats
60W - 64L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
Parkyee
Jormungandr
Level 18
God Stats
5W - 1L
1,575 SR
Queue Stats
5W - 2L
1,429 Elo+
Party 2
Chang'e
Chang'e
Phukels
Chang'e
Level 46
God Stats
12W - 8L
1,374 SR
Queue Stats
128W - 108L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
razottoss
Ix Chel
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,060
1,212
2,748
8,396
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Nicoserj
Gilgamesh
10
1 / 2 / 1
5,736
1,147
3,725
7,228
4,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TheJavo
Anubis
9
0 / 0 / 0
5,031
1,006
0
0
0
Neith
Waifumi
Neith
10
0 / 2 / 2
5,569
1,114
5,619
5,584
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
jenozz
Atlas
10
0 / 3 / 2
5,987
1,197
5,379
8,605
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

326

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 8
6,121
1,224
3,946
2,972
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
MightyTiger99
Sun Wukong
11
1 / 1 / 7
6,074
1,215
4,556
5,146
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Parkyee
Jormungandr
11
2 / 0 / 6
6,421
1,284
5,394
3,651
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Phukels
Chang'e
11
2 / 0 / 5
6,352
1,270
5,476
2,887
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
razottoss
Ix Chel
11
3 / 1 / 4
6,468
1,294
6,648
5,386
2,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
9
9
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
8
5
L
1
2
0
0.5
W
Sun Wukong
MightyTiger99
Sun Wukong
1
1
7
4.5
L
Gilgamesh
Nicoserj
Gilgamesh
1
2
1
0.75
W
Jormungandr
Parkyee
Jormungandr
2
0
6
5
W
Chang'e
Phukels
Chang'e
2
0
5
4.5
L
Anubis
TheJavo
Anubis
0
0
0
0
L
Neith
Waifumi
Neith
0
2
2
0.5
L
Atlas
jenozz
Atlas
0
3
2
0.33
W
Ix Chel
razottoss
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
26,020
29,813
Taken
20,042
19,189
Mitigated
13,122
3,985
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,946
872
0
283
2,972
2,946
0
1,114
1,786
0
8,672
L
2,748
326
922
1,644
8,396
6,148
0
5,220
2,933
0
6,740
W
Sun Wukong
MightyTiger99
Sun Wukong
4,556
1,099
0
217
5,146
3,433
0
1,169
3,977
0
12,763
L
Gilgamesh
Nicoserj
Gilgamesh
3,725
694
0
141
7,228
4,155
0
4,071
2,827
0
13,738
W
Jormungandr
Parkyee
Jormungandr
5,394
1,899
0
466
3,651
3,231
0
634
2,957
11,866
0
W
Chang'e
Phukels
Chang'e
5,476
981
1,160
696
2,887
1,204
0
753
2,058
17,844
0
L
Anubis
TheJavo
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Waifumi
Neith
5,619
2,255
0
773
5,584
2,342
0
3,907
1,510
0
14,847
L
Atlas
jenozz
Atlas
5,379
1,990
0
505
8,605
6,544
0
3,823
4,431
14,358
0
W
Ix Chel
razottoss
Ix Chel
6,648
490
954
216
5,386
2,308
0
1,779
3,531
15,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
31,436
68
Minions Killed
102
3
Camps Cleared
4
381,425
Distance Traveled
514,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,121
1,224
8
2
1
104,013
0
L
Guan Yu
6,060
1,212
8
2
1
107,283
0
W
Sun Wukong
6,074
1,215
19
4
0
116,914
0
L
Gilgamesh
5,736
1,147
19
4
1
85,479
0
W
Jormungandr
6,421
1,284
18
4
1
92,597
0
W
Chang'e
6,352
1,270
35
7
1
100,513
0
L
Anubis
5,031
1,006
0
0
0
0
0
L
Neith
5,569
1,114
19
4
1
95,339
0
L
Atlas
5,987
1,197
22
4
0
93,324
0
W
Ix Chel
6,468
1,294
22
4
1
100,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role