Player Matchup

Apollo
Apollo
CARLVII
Apollo
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 182L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JamesG546
Morgan Le Fay
Level 58
God Stats
3W - 2L
1,832 SR
Queue Stats
13W - 13L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KindaCringeBro
Cu Chulainn
Level 147
God Stats
16W - 19L
1,323 SR
Queue Stats
457W - 402L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
OoByadigeoO
Sun Wukong
Level 145
God Stats
14W - 9L
1,572 SR
Queue Stats
877W - 834L
1,521 Elo+
Solo
Bakasura
Bakasura
UnethicalKebab
Bakasura
Level 49
God Stats
36W - 23L
1,552 SR
Queue Stats
130W - 114L
1,593 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,545 Elo+

VS

Team Averages
Level 178
1,609 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Jaucrafter
Ravana
Level 157
God Stats
1W - 1L
1,855 SR
Queue Stats
53W - 75L
1,452 Elo+
Party 1
Rama
Rama
PersanFSG
Rama
Level 161
God Stats
15W - 11L
1,799 SR
Queue Stats
174W - 239L
1,432 Elo+
Party 1
Sobek
Sobek
YllaxESP
Sobek
Level 154
God Stats
2W - 4L
1,390 SR
Queue Stats
53W - 66L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CARLVII
Apollo
14
1 / 5 / 2
8,451
563
6,940
13,979
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JamesG546
Morgan Le Fay
12
1 / 8 / 3
7,474
498
8,422
12,423
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
KindaCringeBro
Cu Chulainn
16
2 / 2 / 1
9,202
613
10,986
17,143
14,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
OoByadigeoO
Sun Wukong
12
1 / 1 / 6
6,789
453
9,115
13,089
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
15
6 / 3 / 1
8,787
586
7,418
14,745
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 4 / 2
10,376
692
19,885
18,938
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
 
Mercury
12
0 / 2 / 10
7,261
484
5,133
11,967
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Jaucrafter
Ravana
14
1 / 1 / 6
8,494
566
10,381
11,288
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
16
8 / 2 / 0
9,622
641
8,607
9,956
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
YllaxESP
Sobek
12
0 / 2 / 8
7,229
482
4,008
14,374
12,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
18
19
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
4
2
2.5
W
Mercury
 
Mercury
0
2
10
2.5
L
Apollo
CARLVII
Apollo
1
5
2
0.4
L
Morgan Le Fay
JamesG546
Morgan Le Fay
1
8
3
0.31
W
Ravana
Jaucrafter
Ravana
1
1
6
4
L
Cu Chulainn
KindaCringeBro
Cu Chulainn
2
2
1
1.25
L
Sun Wukong
OoByadigeoO
Sun Wukong
1
1
6
4
W
Rama
8
2
0
4
L
Bakasura
6
3
1
2.17
W
Sobek
YllaxESP
Sobek
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
48,014
71,379
Taken
66,523
42,947
Mitigated
34,770
18,942
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,885
10,035
0
9,847
18,938
7,689
100
4,721
13,623
101,543
0
W
Mercury
 
Mercury
5,133
2,229
0
369
11,967
4,234
0
1,371
10,254
0
52,517
L
Apollo
CARLVII
Apollo
6,940
3,753
0
4,680
13,979
5,571
548
4,271
9,448
0
77,113
L
Morgan Le Fay
JamesG546
Morgan Le Fay
8,422
1,080
0
1,073
12,423
4,847
0
8,540
3,771
58,192
0
W
Ravana
Jaucrafter
Ravana
10,381
2,535
0
2,480
11,288
7,145
0
1,376
9,503
169
70,302
L
Cu Chulainn
KindaCringeBro
Cu Chulainn
10,986
2,279
0
5,107
17,143
14,706
18
2,810
14,063
11,728
75,563
L
Sun Wukong
OoByadigeoO
Sun Wukong
9,115
624
350
3,261
13,089
11,059
364
4,526
8,483
161
27,770
W
Rama
8,607
6,124
0
4,095
9,956
3,667
1,192
71
9,695
0
70,340
L
Bakasura
7,418
4,719
0
4,471
14,745
6,764
6
3,869
10,833
0
61,213
W
Sobek
YllaxESP
Sobek
4,008
254
0
3,242
14,374
12,035
0
2,798
10,730
20,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
42,982
499
Minions Killed
483
0
Camps Cleared
0
1,604,558
Distance Traveled
1,621,411
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,376
692
160
11
0
274,786
0
W
Mercury
7,261
484
67
4
0
369,561
0
L
Apollo
8,451
563
145
10
0
322,354
1
L
Morgan Le Fay
7,474
498
102
7
0
282,740
0
W
Ravana
8,494
566
123
8
0
331,957
0
L
Cu Chulainn
9,202
613
121
8
0
301,167
2
L
Sun Wukong
6,789
453
26
2
0
340,236
2
W
Rama
9,622
641
108
7
0
304,233
2
L
Bakasura
8,787
586
105
7
0
358,061
0
W
Sobek
7,229
482
25
2
0
340,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role