Player Matchup

Persephone
Persephone
MrShanks88
Persephone
Level 68
God Stats
4W - 4L
1,528 SR
Queue Stats
456W - 468L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
Payday__en
Ratatoskr
Level 122
God Stats
1W - 1L
1,553 SR
Queue Stats
67W - 58L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Riuil
Ah Puch
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,497 Elo+
Solo
Ra
Ra
diak10000
Ra
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
454W - 467L
1,449 Elo+
Solo
Freya
Freya
xChilli_Jam
Freya
Level 114
God Stats
4W - 5L
1,459 SR
Queue Stats
335W - 341L
1,613 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,514 Elo+

VS

Team Averages
Level 103
1,545 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Divine5412
Tyr
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
370W - 372L
1,509 Elo+
Solo
Bacchus
Bacchus
Smithy202
Bacchus
Level 142
God Stats
3W - 4L
1,511 SR
Queue Stats
343W - 326L
1,525 Elo+
Solo
Guan Yu
Guan Yu
arzatar
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 166L
1,556 Elo+
Solo
Da Ji
Da Ji
cerillas
Da Ji
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 4L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrShanks88
Persephone
18
1 / 3 / 13
11,453
716
13,681
13,615
6,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Payday__en
Ratatoskr
20
6 / 3 / 12
12,965
810
13,479
20,566
29,713
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Riuil
Ah Puch
20
7 / 0 / 17
13,202
825
23,858
6,122
3,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 3 / 10
11,385
712
13,906
11,969
7,133
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 11
12,892
806
12,421
15,496
8,474
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
0 / 5 / 9
10,902
681
20,074
17,476
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
0 / 0 / 0
3,996
250
0
0
0
Bacchus
Smithy202
Bacchus
17
1 / 6 / 9
10,214
638
12,117
25,714
35,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
arzatar
Guan Yu
17
4 / 8 / 6
10,763
673
10,158
26,281
31,122
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
cerillas
Da Ji
19
7 / 6 / 3
10,205
638
13,421
19,024
10,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
25
Kills
12
13
Deaths
25
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
9
0.9
L
0
0
0
0
W
Persephone
MrShanks88
Persephone
1
3
13
2.5
W
Ratatoskr
Payday__en
Ratatoskr
6
3
12
4
W
Ah Puch
Riuil
Ah Puch
7
0
17
15.5
L
Bacchus
Smithy202
Bacchus
1
6
9
0.92
L
Guan Yu
arzatar
Guan Yu
4
8
6
0.88
L
Da Ji
cerillas
Da Ji
7
6
3
1.42
W
4
3
10
3
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,345
Damage
55,770
67,768
Taken
88,495
55,565
Mitigated
86,073
34,868
Healing
30,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,074
707
2,740
3,925
17,476
8,879
0
12,943
4,258
55,253
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
MrShanks88
Persephone
13,681
2,268
1,398
4,234
13,615
6,925
1,511
4,704
8,167
33,715
0
W
Ratatoskr
Payday__en
Ratatoskr
13,479
2,317
1,451
4,470
20,566
29,713
1,438
8,059
12,261
0
19,648
W
Ah Puch
Riuil
Ah Puch
23,858
1,078
679
3,546
6,122
3,320
2,230
2,681
3,157
51,821
0
L
Bacchus
Smithy202
Bacchus
12,117
867
1,883
4,006
25,714
35,324
0
18,160
6,794
22,032
870
L
Guan Yu
arzatar
Guan Yu
10,158
911
9,632
6,951
26,281
31,122
0
18,082
7,728
0
14,873
L
Da Ji
cerillas
Da Ji
13,421
2,483
449
931
19,024
10,748
0
13,579
5,442
0
22,256
W
13,906
1,215
7,305
4,501
11,969
7,133
793
6,968
4,815
34,919
0
W
12,421
4,231
2,539
4,745
15,496
8,474
1,935
8,159
6,955
26,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,897
Gold Earned
46,080
198
Minions Killed
136
0
Camps Cleared
0
1,465,218
Distance Traveled
1,208,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,902
681
89
6
0
279,020
0
L
Tyr
3,996
250
0
0
0
0
0
W
Persephone
11,453
716
47
3
0
239,338
0
W
Ratatoskr
12,965
810
16
1
0
344,667
0
W
Ah Puch
13,202
825
43
3
0
331,695
0
L
Bacchus
10,214
638
15
1
0
301,538
0
L
Guan Yu
10,763
673
9
1
0
319,977
0
L
Da Ji
10,205
638
23
1
0
308,102
0
W
Ra
11,385
712
59
4
0
257,581
0
W
Freya
12,892
806
33
2
0
291,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role