Player Matchup

Ao Kuang
Ao Kuang
KaitenWindrunner
Ao Kuang
Level 154
God Stats
1W - 3L
1,303 SR
Queue Stats
214W - 208L
1,472 Elo+
Party 1
Neith
Neith
NIIN00
Neith
Level 80
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 3
Janus
Janus
Seismi270
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,438 Elo+
Party 3
Yu Huang
Yu Huang
TheLittleOne2711
Yu Huang
Level 136
God Stats
6W - 7L
1,456 SR
Queue Stats
449W - 434L
1,472 Elo+
Party 1
Skadi
Skadi
Whitefosli
Skadi
Level 67
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 5L
1,761 Elo+
Solo
Team Averages
Level 105
1,357 SR
1,517 Elo+

VS

Team Averages
Level 95
1,530 SR
1,477 Elo+
Charybdis
Charybdis
MMFentsu
Charybdis
Level 103
God Stats
2W - 4L
1,321 SR
Queue Stats
22W - 24L
1,367 Elo+
Solo
Ne Zha
Ne Zha
Radkorius
Ne Zha
Level 86
God Stats
10W - 5L
1,640 SR
Queue Stats
133W - 103L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Storm100
Nu Wa
Level 113
God Stats
11W - 7L
1,598 SR
Queue Stats
99W - 97L
1,462 Elo+
Solo
Tyr
Tyr
danybhoy2000
Tyr
Level 106
God Stats
6W - 6L
1,489 SR
Queue Stats
356W - 334L
1,548 Elo+
Solo
Janus
Janus
malabestia34
Janus
Level 65
God Stats
20W - 17L
1,602 SR
Queue Stats
130W - 103L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,043
549
6,507
10,922
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
NIIN00
Neith
9
0 / 2 / 1
4,905
446
2,490
6,795
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Seismi270
Janus
9
5 / 4 / 0
5,888
535
5,187
9,405
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,694
518
2,567
6,172
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 2 / 3
4,998
454
4,053
6,781
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MMFentsu
Charybdis
11
2 / 1 / 2
6,024
548
3,640
6,011
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Radkorius
Ne Zha
12
6 / 1 / 2
7,021
638
6,822
10,048
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Storm100
Nu Wa
10
1 / 2 / 4
5,747
522
6,049
6,141
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
6,929
630
6,120
9,173
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 3
6,777
616
5,311
5,719
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Charybdis
MMFentsu
Charybdis
2
1
2
3
L
Neith
NIIN00
Neith
0
2
1
0.25
W
Ne Zha
Radkorius
Ne Zha
6
1
2
7
L
Janus
Seismi270
Janus
5
4
0
1.25
W
Nu Wa
Storm100
Nu Wa
1
2
4
1.5
L
0
4
1
0.13
L
Skadi
0
2
3
0.75
W
2
1
0
2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
27,942
40,075
Taken
37,092
13,448
Mitigated
14,986
12,840
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,507
1,049
0
6,057
10,922
4,518
0
446
10,476
38,399
0
W
Charybdis
MMFentsu
Charybdis
3,640
1,737
0
3,540
6,011
1,971
640
539
5,472
0
33,015
L
Neith
NIIN00
Neith
2,490
916
0
2,125
6,795
2,067
0
2,408
4,367
0
28,237
W
Ne Zha
Radkorius
Ne Zha
6,822
2,750
0
1,629
10,048
3,802
0
3,268
6,752
0
53,506
L
Janus
Seismi270
Janus
5,187
836
0
2,224
9,405
2,740
9
2,658
6,511
28,402
0
W
Nu Wa
Storm100
Nu Wa
6,049
624
0
670
6,141
1,770
0
596
5,545
38,294
0
L
2,567
511
0
280
6,172
1,967
0
3,017
2,958
37,555
0
L
Skadi
4,053
698
0
2,154
6,781
2,156
0
2,401
4,380
0
36,106
W
6,120
657
0
3,507
9,173
5,596
0
6,415
2,758
0
45,271
W
5,311
619
0
1,000
5,719
1,847
0
3,440
2,267
41,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
32,498
300
Minions Killed
384
0
Camps Cleared
0
1,065,352
Distance Traveled
1,099,807
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,043
549
73
7
0
239,225
0
W
Charybdis
6,024
548
68
6
0
201,326
0
L
Neith
4,905
446
48
4
0
192,618
2
W
Ne Zha
7,021
638
77
7
0
257,216
0
L
Janus
5,888
535
58
5
0
216,877
0
W
Nu Wa
5,747
522
55
5
0
199,558
0
L
Yu Huang
5,694
518
75
7
0
215,891
1
L
Skadi
4,998
454
46
4
0
200,741
2
W
Tyr
6,929
630
92
8
0
233,374
0
W
Janus
6,777
616
92
8
0
208,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role