Player Matchup

Charybdis
Charybdis
Azona88
Charybdis
Level 128
God Stats
2W - 4L
1,658 SR
Queue Stats
402W - 407L
1,441 Elo+
Party 1
Discordia
Discordia
DennisSense122
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,420 Elo+
Party 2
Chernobog
Chernobog
EncreCameleon707
Chernobog
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
477W - 446L
1,443 Elo+
Party 1
Skadi
Skadi
VenomxRoycii
Skadi
Level 106
God Stats
5W - 4L
1,405 SR
Queue Stats
102W - 103L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
vinyolesg
Sylvanus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 232L
1,495 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,447 Elo+

VS

Team Averages
Level 108
1,345 SR
1,454 Elo+
Cthulhu
Cthulhu
Kev-Y-Face
Cthulhu
Level 121
God Stats
2W - 2L
1,297 SR
Queue Stats
164W - 178L
1,385 Elo+
Solo
Zeus
Zeus
MRbrownVANILLA
Zeus
Level 107
God Stats
5W - 4L
1,285 SR
Queue Stats
402W - 419L
1,388 Elo+
Solo
Bellona
Bellona
Ninkavbed
Bellona
Level 117
God Stats
6W - 5L
1,499 SR
Queue Stats
347W - 303L
1,592 Elo+
Solo
Terra
Terra
R3dFox11
Terra
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
56W - 61L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
grawiz76
Tsukuyomi
Level 127
God Stats
4W - 4L
1,367 SR
Queue Stats
221W - 246L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azona88
Charybdis
14
1 / 5 / 5
7,970
664
4,949
9,282
3,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DennisSense122
Discordia
15
2 / 7 / 7
8,478
707
11,484
13,787
4,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
14
3 / 7 / 4
8,309
692
4,474
13,327
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 7 / 5
10,040
837
14,279
14,079
5,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
vinyolesg
Sylvanus
16
2 / 4 / 8
8,298
692
4,976
14,892
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kev-Y-Face
Cthulhu
15
5 / 4 / 14
9,191
766
9,531
13,824
13,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 2 / 8
11,676
973
15,783
9,269
3,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Ninkavbed
Bellona
19
6 / 2 / 13
10,762
897
11,135
13,719
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
R3dFox11
Terra
15
1 / 4 / 14
8,725
727
3,878
10,556
7,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
grawiz76
Tsukuyomi
17
6 / 6 / 15
9,859
822
19,506
15,789
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
18
Kills
30
30
Deaths
18
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azona88
Charybdis
1
5
5
0.7
L
Discordia
DennisSense122
Discordia
2
7
7
0.79
L
Chernobog
3
7
4
0.71
W
Cthulhu
Kev-Y-Face
Cthulhu
5
4
14
3
W
12
2
8
8
W
Bellona
Ninkavbed
Bellona
6
2
13
6.25
W
Terra
R3dFox11
Terra
1
4
14
2
L
10
7
5
1.79
W
Tsukuyomi
grawiz76
Tsukuyomi
6
6
15
2.25
L
Sylvanus
vinyolesg
Sylvanus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
59,833
65,367
Taken
63,157
35,354
Mitigated
46,854
13,020
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azona88
Charybdis
4,949
2,371
124
842
9,282
3,874
0
3,512
5,709
0
13,135
L
Discordia
DennisSense122
Discordia
11,484
600
675
2,607
13,787
4,937
0
7,668
5,926
25,029
0
L
Chernobog
4,474
1,272
240
673
13,327
5,430
0
4,197
8,759
0
10,829
W
Cthulhu
Kev-Y-Face
Cthulhu
9,531
211
1,489
2,453
13,824
13,485
0
2,767
10,967
12,463
0
W
15,783
1,145
1,132
2,717
9,269
3,365
423
3,959
5,310
37,202
0
W
Bellona
Ninkavbed
Bellona
11,135
1,779
547
3,664
13,719
15,476
615
3,514
9,891
0
22,230
W
Terra
R3dFox11
Terra
3,878
624
1,414
1,489
10,556
7,505
47
2,750
7,806
9,087
0
L
14,279
5,604
283
1,385
14,079
5,442
0
6,093
7,716
0
24,655
W
Tsukuyomi
grawiz76
Tsukuyomi
19,506
3,985
179
3,193
15,789
7,023
0
3,586
12,084
0
35,407
L
Sylvanus
vinyolesg
Sylvanus
4,976
537
2,566
3,625
14,892
15,671
0
7,740
6,388
9,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
50,213
93
Minions Killed
132
0
Camps Cleared
0
876,895
Distance Traveled
1,141,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,970
664
19
2
0
113,003
0
L
Discordia
8,478
707
29
2
0
195,252
0
L
Chernobog
8,309
692
13
1
0
204,532
0
W
Cthulhu
9,191
766
4
0
0
209,982
0
W
Zeus
11,676
973
59
5
0
212,198
0
W
Bellona
10,762
897
28
2
0
256,329
0
W
Terra
8,725
727
16
1
0
223,353
0
L
Skadi
10,040
837
23
2
0
178,304
0
W
Tsukuyomi
9,859
822
25
2
0
239,811
0
L
Sylvanus
8,298
692
9
1
0
185,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role