Player Matchup

Chaac
Chaac
El Frankito3076
Chaac
Level 113
God Stats
15W - 14L
1,495 SR
Queue Stats
85W - 87L
1,411 Elo+
Party 2
Anhur
Anhur
GoingParabolic
Anhur
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 33L
1,633 Elo+
Solo
Serqet
Serqet
Thomdlcrx59
Serqet
Level 126
God Stats
18W - 22L
1,601 SR
Queue Stats
81W - 96L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
bloarr
Baron Samedi
Level 141
God Stats
2W - 6L
1,715 SR
Queue Stats
106W - 125L
1,444 Elo+
Party 2
Merlin
Merlin
eL Kyyo
Merlin
Level 106
God Stats
2W - 1L
1,442 SR
Queue Stats
63W - 60L
1,484 Elo+
Party 2
Team Averages
Level 109
1,551 SR
1,478 Elo+

VS

Team Averages
Level 128
1,535 SR
1,604 Elo+
Tsukuyomi
Tsukuyomi
CallumIn8Bit
Tsukuyomi
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 49L
1,596 Elo+
Party 1
Khepri
Khepri
EpicPotatoNinja
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
FilthyBinMan
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,604 Elo+
Party 1
Apollo
Apollo
Killerzoid
Apollo
Level 76
God Stats
1W - 1L
1,674 SR
Queue Stats
10W - 3L
1,742 Elo+
Party 1
Guan Yu
Guan Yu
Truetle
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,445
537
3,277
10,834
8,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 0 / 3
7,059
588
10,245
10,761
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
12
1 / 0 / 8
6,514
543
2,972
10,157
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
bloarr
Baron Samedi
11
5 / 2 / 6
6,315
526
6,053
7,305
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
eL Kyyo
Merlin
11
1 / 2 / 2
6,304
525
5,156
5,090
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallumIn8Bit
Tsukuyomi
11
1 / 2 / 1
6,103
509
6,553
10,379
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 1
5,443
454
2,395
8,191
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
FilthyBinMan
Zhong Kui
10
1 / 2 / 1
5,987
499
6,342
6,604
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Killerzoid
Apollo
8
2 / 6 / 0
5,446
454
4,970
11,899
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Truetle
Guan Yu
12
0 / 0 / 0
6,947
579
7,862
7,800
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CallumIn8Bit
Tsukuyomi
1
2
1
0.75
W
0
0
0
0
L
0
3
1
0.17
L
Zhong Kui
FilthyBinMan
Zhong Kui
1
2
1
0.75
W
6
0
3
7.5
L
Apollo
Killerzoid
Apollo
2
6
0
0.33
W
Serqet
1
0
8
5
L
Guan Yu
Truetle
Guan Yu
0
0
0
0
W
Baron Samedi
bloarr
Baron Samedi
5
2
6
4
W
Merlin
eL Kyyo
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
28,122
44,147
Taken
44,873
22,946
Mitigated
25,776
18,190
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CallumIn8Bit
Tsukuyomi
6,553
1,364
0
4,669
10,379
3,779
0
2,861
7,147
0
42,716
W
3,277
333
0
3,899
10,834
8,599
0
0
10,834
356
46,577
L
2,395
326
0
1,219
8,191
5,784
39
2,448
5,683
14,988
0
L
Zhong Kui
FilthyBinMan
Zhong Kui
6,342
359
0
2,909
6,604
5,295
0
3,525
2,960
39,273
0
W
10,245
6,428
0
6,211
10,761
4,466
0
2,707
8,054
0
49,120
L
Apollo
Killerzoid
Apollo
4,970
3,488
0
3,134
11,899
3,405
578
2,380
9,437
0
30,149
W
Serqet
2,972
781
0
2,001
10,157
3,861
0
2,310
7,699
0
48,489
L
Guan Yu
Truetle
Guan Yu
7,862
989
0
1,353
7,800
7,513
0
71
7,729
0
53,675
W
Baron Samedi
bloarr
Baron Samedi
6,053
363
1,620
2,824
7,305
4,282
0
2,266
5,003
21,785
0
W
Merlin
eL Kyyo
Merlin
5,156
353
0
1,635
5,090
1,738
0
1,734
3,356
49,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
29,926
337
Minions Killed
279
0
Camps Cleared
0
1,263,345
Distance Traveled
1,233,750
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,103
509
68
6
0
268,036
0
W
Chaac
6,445
537
82
7
0
269,017
4
L
Khepri
5,443
454
25
2
0
242,825
0
L
Zhong Kui
5,987
499
62
5
0
238,586
0
W
Anhur
7,059
588
70
6
0
210,060
2
L
Apollo
5,446
454
39
3
0
242,518
0
W
Serqet
6,514
543
71
6
0
295,890
0
L
Guan Yu
6,947
579
85
7
0
241,785
0
W
Baron Samedi
6,315
526
25
2
0
247,716
4
W
Merlin
6,304
525
89
7
0
240,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role