Player Matchup

Chaac
Chaac
Mostly Whiffing
Chaac
Level 138
God Stats
16W - 9L
1,592 SR
Queue Stats
502W - 502L
1,432 Elo+
Party 2
Fenrir
Fenrir
SB RoSSwELL
Fenrir
Level 129
God Stats
19W - 12L
1,502 SR
Queue Stats
401W - 414L
1,422 Elo+
Party 2
Persephone
Persephone
ThE HaM nApKiN
Persephone
Level 133
God Stats
46W - 45L
1,327 SR
Queue Stats
382W - 386L
1,454 Elo+
Party 2
Team Averages
Level 133
1,474 SR
1,436 Elo+

VS

Team Averages
Level 99
1,589 SR
1,470 Elo+
Cthulhu
Cthulhu
BigMetroDsCloth
Cthulhu
Level 64
God Stats
12W - 12L
1,535 SR
Queue Stats
16W - 17L
1,461 Elo+
Solo
Kali
Kali
Li1Seizures
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,477 Elo+
Party 1
Hel
Hel
Stikahz
Hel
Level 127
God Stats
4W - 4L
1,732 SR
Queue Stats
101W - 104L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,535
854
8,677
8,411
6,040
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
3 / 2 / 5
7,666
767
5,046
7,825
6,120
Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
ThE HaM nApKiN
Persephone
12
5 / 0 / 7
9,030
903
9,112
5,143
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,952
695
6,785
8,161
5,194
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
7,322
732
4,412
10,238
3,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
9
0 / 5 / 1
6,789
679
5,997
9,546
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
4
1
0.38
W
5
0
8
9
W
Fenrir
3
2
5
2.75
L
Hel
0
5
1
0.1
W
Persephone
ThE HaM nApKiN
Persephone
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
17,194
21,379
Taken
27,945
14,170
Mitigated
12,007
7,196
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
190
81
496
8,161
5,194
0
3,614
4,547
18,301
0
L
4,412
2,171
0
2,409
10,238
3,681
0
3,098
7,108
0
20,221
W
8,677
1,376
0
3,402
8,411
6,040
0
5,425
2,986
311
34,596
W
Fenrir
5,046
941
0
1,604
7,825
6,120
0
4,142
3,683
297
11,890
L
Hel
5,997
53
1,210
2,791
9,546
3,132
0
3,195
6,351
23,467
0
W
Persephone
ThE HaM nApKiN
Persephone
9,112
334
0
2,190
5,143
2,010
0
3,567
1,472
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
21,063
117
Minions Killed
87
0
Camps Cleared
0
559,556
Distance Traveled
513,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,952
695
13
1
0
164,597
0
L
Kali
7,322
732
26
3
0
180,871
1
W
Chaac
8,535
854
45
5
0
199,163
0
W
Fenrir
7,666
767
7
1
0
169,122
0
L
Hel
6,789
679
48
5
0
168,119
0
W
Persephone
9,030
903
65
7
0
191,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role