Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BurningHerUp
Zeus
Level 125
God Stats
1W - 3L
1,222 SR
Queue Stats
204W - 243L
1,506 Elo+
Party 1
Discordia
Discordia
Snafujammer
Discordia
Level 147
God Stats
3W - 6L
1,247 SR
Queue Stats
86W - 109L
1,410 Elo+
Solo
Chaac
Chaac
prockpj
Chaac
Level 38
God Stats
3W - 2L
1,374 SR
Queue Stats
43W - 60L
1,361 Elo+
Solo
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 113
God Stats
143W - 144L
1,542 SR
Queue Stats
485W - 515L
1,475 Elo+
Party 1
Team Averages
Level 114
1,377 SR
1,450 Elo+

VS

Team Averages
Level 102
1,482 SR
1,435 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fat_K18
Kukulkan
Level 47
God Stats
8W - 9L
1,533 SR
Queue Stats
185W - 181L
1,439 Elo+
Party 2
Thor
Thor
Linksalarmclock
Thor
Level 78
God Stats
19W - 14L
1,551 SR
Queue Stats
335W - 309L
1,448 Elo+
Party 2
Fenrir
Fenrir
Perky Peakz
Fenrir
Level 149
God Stats
1W - 6L
1,261 SR
Queue Stats
267W - 238L
1,418 Elo+
Party 2
Skadi
Skadi
ProvingWind117
Skadi
Level 106
God Stats
29W - 29L
1,564 SR
Queue Stats
109W - 113L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 4
5,752
575
1,277
3,800
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,812
581
990
6,153
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Snafujammer
Discordia
10
1 / 3 / 0
5,337
534
1,450
4,308
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
prockpj
Chaac
8
0 / 3 / 0
5,084
508
2,836
9,506
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
sincer789
Danzaburou
9
5 / 0 / 0
6,044
604
3,803
2,721
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 0
4,963
496
1,229
6,106
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Fat_K18
Kukulkan
10
2 / 1 / 0
6,016
602
1,936
3,146
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 1
6,197
620
5,896
5,867
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
12
4 / 0 / 1
6,542
654
2,142
6,166
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 4 / 0
3,776
378
349
3,743
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
8
8
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Terra
 
Terra
0
1
0
0
W
0
2
1
0.25
L
Kukulkan
Fat_K18
Kukulkan
2
1
0
2
L
2
0
1
2.5
L
Fenrir
4
0
1
4.5
L
0
4
0
0
W
Discordia
Snafujammer
Discordia
1
3
0
0.33
W
Chaac
prockpj
Chaac
0
3
0
0
W
Danzaburou
sincer789
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,356
Damage
11,552
26,488
Taken
25,028
12,372
Mitigated
11,882
5,925
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,277
288
0
1,509
3,800
2,594
291
1,215
2,585
17,965
0
L
Terra
 
Terra
1,229
249
32
1,154
6,106
3,537
0
1,645
4,461
26,435
0
W
990
133
0
950
6,153
1,793
0
545
5,608
42,645
0
L
Kukulkan
Fat_K18
Kukulkan
1,936
52
0
410
3,146
1,215
0
2,089
1,057
39,686
0
L
5,896
1,552
0
1,487
5,867
3,482
0
0
5,464
0
40,518
L
Fenrir
2,142
525
0
1,927
6,166
2,657
0
0
6,125
0
47,548
L
349
263
0
90
3,743
991
0
156
3,587
0
4,433
W
Discordia
Snafujammer
Discordia
1,450
96
15
186
4,308
1,373
0
1,201
3,107
28,240
0
W
Chaac
prockpj
Chaac
2,836
388
0
2,825
9,506
5,486
0
0
9,506
0
29,294
W
Danzaburou
sincer789
Danzaburou
3,803
953
0
440
2,721
1,126
493
267
2,454
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
27,494
269
Minions Killed
266
0
Camps Cleared
0
919,684
Distance Traveled
899,424
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,752
575
3
0
0
200,967
1
L
Terra
4,963
496
42
4
0
217,412
5
W
Zeus
5,812
581
77
8
0
163,228
0
L
Kukulkan
6,016
602
71
7
0
175,142
0
L
Thor
6,197
620
66
7
0
196,541
2
L
Fenrir
6,542
654
80
8
0
234,789
3
L
Skadi
3,776
378
7
1
0
75,540
0
W
Discordia
5,337
534
44
4
0
169,155
2
W
Chaac
5,084
508
58
6
0
178,713
0
W
Danzaburou
6,044
604
87
9
0
207,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role