Player Matchup

Jormungandr
Jormungandr
Diamond IV
EnemyGer
Jormungandr
Diamond IV
Level 184
God Stats
9W - 8L
1,548 SR
Queue Stats
518W - 516L
2,061 MMR
Party 2
Bakasura
Bakasura
Diamond V
Gartys
Bakasura
Diamond V
Level 155
God Stats
4W - 3L
1,771 SR
Queue Stats
168W - 144L
1,950 MMR
Party 1
Janus
Janus
Diamond II
VividGaze
Janus
Diamond II
Level 101
God Stats
3W - 3L
1,212 SR
Queue Stats
225W - 200L
1,826 MMR
Party 2
Ganesha
Ganesha
Diamond III
XardGavchik
Ganesha
Diamond III
Level 148
God Stats
17W - 12L
1,754 SR
Queue Stats
76W - 67L
2,127 MMR
Party 1
Hachiman
Hachiman
Diamond V
iiMaXx___
Hachiman
Diamond V
Level 184
God Stats
7W - 2L
2,070 SR
Queue Stats
111W - 100L
2,106 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,671 SR
2,014 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,596 SR
2,017 MMR
Shiva
Shiva
Diamond III
AfkPushingLane
Shiva
Diamond III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 123L
2,074 MMR
Party 4
Nemesis
Nemesis
Diamond IV
DaDte
Nemesis
Diamond IV
Level 153
God Stats
3W - 5L
1,568 SR
Queue Stats
82W - 63L
2,085 MMR
Solo
Discordia
Discordia
Platinum I
Kayayaaaaa
Discordia
Platinum I
Level 156
God Stats
1W - 4L
1,534 SR
Queue Stats
220W - 189L
1,861 MMR
Party 4
Kuzenbo
Kuzenbo
Platinum I
Vinadarian
Kuzenbo
Platinum I
Level 149
God Stats
27W - 21L
1,799 SR
Queue Stats
142W - 134L
2,033 MMR
Party 3
Rama
Rama
Platinum I
guillermon
Rama
Platinum I
Level 149
God Stats
11W - 16L
1,578 SR
Queue Stats
142W - 134L
2,033 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EnemyGer
Jormungandr
12
2 / 1 / 1
6,649
554
7,934
13,224
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Gartys
Bakasura
13
4 / 1 / 4
7,435
620
6,372
13,424
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
VividGaze
Janus
14
4 / 0 / 3
8,055
671
4,167
6,168
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
XardGavchik
Ganesha
9
0 / 0 / 6
5,826
486
1,948
6,415
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
iiMaXx___
Hachiman
11
0 / 1 / 1
6,130
511
6,956
8,843
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliHe BoErlang ShenSusano

VS

Bans
MartichorasThorAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,541
628
11,617
13,313
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DaDte
Nemesis
10
0 / 2 / 0
5,699
475
3,843
8,983
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kayayaaaaa
Discordia
13
1 / 4 / 0
6,818
568
2,066
6,297
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Vinadarian
Kuzenbo
10
0 / 1 / 1
5,913
493
4,446
6,091
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
6,499
542
6,336
9,484
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Nemesis
DaDte
Nemesis
0
2
0
0
W
Jormungandr
EnemyGer
Jormungandr
2
1
1
2.5
W
Bakasura
Gartys
Bakasura
4
1
4
6
L
Discordia
Kayayaaaaa
Discordia
1
4
0
0.25
L
Kuzenbo
Vinadarian
Kuzenbo
0
1
1
0.5
W
Janus
VividGaze
Janus
4
0
3
5.5
W
Ganesha
XardGavchik
Ganesha
0
0
6
3
L
1
2
0
0.5
W
Hachiman
iiMaXx___
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
28,308
48,074
Taken
44,168
26,906
Mitigated
19,197
16,357
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,617
3,359
0
4,768
13,313
5,858
0
6,830
5,506
0
64,863
L
Nemesis
DaDte
Nemesis
3,843
1,851
0
865
8,983
2,690
0
1,867
6,204
0
47,183
W
Jormungandr
EnemyGer
Jormungandr
7,934
1,394
0
3,580
13,224
11,443
0
119
13,063
50,138
428
W
Bakasura
Gartys
Bakasura
6,372
4,208
0
4,596
13,424
6,039
10
1,874
11,486
0
54,946
L
Discordia
Kayayaaaaa
Discordia
2,066
166
0
972
6,297
1,609
0
1,698
4,185
52,587
0
L
Kuzenbo
Vinadarian
Kuzenbo
4,446
2,279
0
1,963
6,091
5,519
0
1,684
4,138
16,331
0
W
Janus
VividGaze
Janus
4,167
411
0
1,380
6,168
2,342
0
1,843
4,179
73,160
0
W
Ganesha
XardGavchik
Ganesha
1,948
72
0
2,104
6,415
4,124
0
1,392
5,023
11,764
0
L
6,336
5,613
0
4,520
9,484
3,521
0
614
8,789
0
55,861
W
Hachiman
iiMaXx___
Hachiman
6,956
3,329
0
4,697
8,843
2,958
465
1,144
7,699
0
55,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
32,470
440
Minions Killed
429
0
Camps Cleared
0
1,311,658
Distance Traveled
1,271,497
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,541
628
112
9
0
235,173
0
L
Nemesis
5,699
475
83
7
0
302,266
0
W
Jormungandr
6,649
554
74
6
0
232,938
2
W
Bakasura
7,435
620
114
10
0
320,184
0
L
Discordia
6,818
568
106
9
0
233,078
0
L
Kuzenbo
5,913
493
18
2
0
279,417
2
W
Janus
8,055
671
141
12
0
277,799
3
W
Ganesha
5,826
486
3
0
0
268,932
6
L
Rama
6,499
542
110
9
0
221,563
3
W
Hachiman
6,130
511
108
9
0
211,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role