Player Matchup

Fenrir
Fenrir
ArtOlive
Fenrir
Level 156
God Stats
1W - 1L
1,305 SR
Queue Stats
130W - 141L
1,498 Elo+
Party 3
Discordia
Discordia
DreamingFrisk
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
Trex61902
Gilgamesh
Level 124
God Stats
2W - 1L
1,732 SR
Queue Stats
193W - 186L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
hazzelmarie
Sylvanus
Level 140
God Stats
9W - 9L
1,545 SR
Queue Stats
28W - 45L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
scknfkn
Heimdallr
Level 158
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 10L
1,208 Elo+
Party 3
Team Averages
Level 141
1,476 SR
1,434 Elo+

VS

Team Averages
Level 133
1,602 SR
1,503 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ARSazon
Anubis
Level 126
God Stats
6W - 3L
1,765 SR
Queue Stats
60W - 65L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AmericanTangents
Tsukuyomi
Level 161
God Stats
26W - 16L
1,786 SR
Queue Stats
650W - 534L
1,599 Elo+
Party 2
King Arthur
King Arthur
ImSlewd
King Arthur
Level 201
God Stats
1W - 6L
1,507 SR
Queue Stats
188W - 188L
1,517 Elo+
Party 1
Horus
Horus
Kuraxii
Horus
Level 29
God Stats
39W - 32L
1,451 SR
Queue Stats
65W - 70L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArtOlive
Fenrir
17
10 / 2 / 5
10,245
569
18,127
21,943
12,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DreamingFrisk
Discordia
16
1 / 3 / 8
8,956
498
11,289
10,178
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Trex61902
Gilgamesh
16
1 / 3 / 1
9,565
531
8,508
24,032
22,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
hazzelmarie
Sylvanus
13
0 / 2 / 8
7,938
441
3,848
16,883
12,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
scknfkn
Heimdallr
16
5 / 1 / 3
9,750
542
12,060
12,925
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 4
9,410
523
8,645
13,460
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ARSazon
Anubis
14
2 / 5 / 3
8,782
488
11,225
14,274
6,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
15
5 / 5 / 2
9,256
514
12,880
15,955
9,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ImSlewd
King Arthur
16
2 / 3 / 1
10,272
571
21,696
18,441
25,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Kuraxii
Horus
12
1 / 1 / 4
7,989
444
4,456
15,436
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
11
11
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
4
1
L
Anubis
ARSazon
Anubis
2
5
3
0.7
L
Tsukuyomi
5
5
2
1.2
W
Fenrir
ArtOlive
Fenrir
10
2
5
6.25
W
Discordia
DreamingFrisk
Discordia
1
3
8
1.67
L
King Arthur
ImSlewd
King Arthur
2
3
1
0.83
L
Horus
Kuraxii
Horus
1
1
4
3
W
Gilgamesh
Trex61902
Gilgamesh
1
3
1
0.5
W
Sylvanus
hazzelmarie
Sylvanus
0
2
8
2
W
Heimdallr
scknfkn
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,832
Damage
58,902
85,961
Taken
77,566
56,993
Mitigated
60,942
20,035
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,645
6,980
0
6,419
13,460
5,011
560
726
12,603
0
88,162
L
Anubis
ARSazon
Anubis
11,225
508
0
6,842
14,274
6,575
0
6,193
7,755
83,949
0
L
Tsukuyomi
12,880
3,962
0
2,191
15,955
9,593
0
2,449
13,195
0
94,711
W
Fenrir
ArtOlive
Fenrir
18,127
6,778
0
1,908
21,943
12,733
0
3,825
17,910
68
85,952
W
Discordia
DreamingFrisk
Discordia
11,289
647
0
0
10,178
3,651
170
3,751
6,427
88,187
0
L
King Arthur
ImSlewd
King Arthur
21,696
3,196
0
2,581
18,441
25,441
0
199
18,242
3,953
94,706
L
Horus
Kuraxii
Horus
4,456
2,061
971
5,221
15,436
14,322
0
5,725
9,442
0
14,887
W
Gilgamesh
Trex61902
Gilgamesh
8,508
2,684
0
6,667
24,032
22,756
0
1,285
22,731
164
80,374
W
Sylvanus
hazzelmarie
Sylvanus
3,848
915
5,701
5,259
16,883
12,115
90
5,168
11,535
15,156
0
W
Heimdallr
scknfkn
Heimdallr
12,060
4,398
0
500
12,925
5,738
513
1,232
11,673
0
81,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
45,709
522
Minions Killed
573
0
Camps Cleared
0
1,824,451
Distance Traveled
1,821,672
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,410
523
148
8
0
327,110
4
L
Anubis
8,782
488
147
8
0
329,151
2
L
Tsukuyomi
9,256
514
104
6
0
371,411
0
W
Fenrir
10,245
569
101
6
0
424,611
2
W
Discordia
8,956
498
148
8
0
351,389
2
L
King Arthur
10,272
571
148
8
0
366,381
0
L
Horus
7,989
444
26
1
0
427,619
0
W
Gilgamesh
9,565
531
146
8
0
367,479
4
W
Sylvanus
7,938
441
20
1
0
343,849
5
W
Heimdallr
9,750
542
107
6
0
337,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role