Player Matchup

Xbalanque
Xbalanque
Neulisaur
Xbalanque
Level 66
God Stats
3W - 5L
1,655 SR
Queue Stats
250W - 232L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
TH3 HEARTLESS
Xing Tian
Level 157
God Stats
9W - 5L
1,506 SR
Queue Stats
419W - 410L
1,558 Elo+
Party 1
Scylla
Scylla
camilillo
Scylla
Level 73
God Stats
1W - 0L
1,535 SR
Queue Stats
104W - 68L
1,537 Elo+
Solo
Fenrir
Fenrir
lazyy67
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 66L
1,455 Elo+
Party 3
Sol
Sol
strausskhan
Sol
Level 49
God Stats
2W - 1L
1,532 SR
Queue Stats
68W - 39L
1,591 Elo+
Party 3
Team Averages
Level 74
1,546 SR
1,532 Elo+

VS

Team Averages
Level 97
1,558 SR
1,502 Elo+
Danzaburou
Danzaburou
King_Slow01
Danzaburou
Level 85
God Stats
4W - 8L
1,430 SR
Queue Stats
440W - 428L
1,458 Elo+
Solo
Sobek
Sobek
KokoBeware
Sobek
Level 129
God Stats
2W - 2L
1,787 SR
Queue Stats
149W - 142L
1,617 Elo+
Party 2
Set
Set
SlupeeKid
Set
Level 99
God Stats
2W - 2L
1,430 SR
Queue Stats
196W - 148L
1,589 Elo+
Party 2
Maui
Maui
Soprobear
Maui
Level 145
God Stats
2W - 3L
1,643 SR
Queue Stats
500W - 523L
1,428 Elo+
Solo
Fenrir
Fenrir
ckernzy5
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Neulisaur
Xbalanque
10
2 / 1 / 12
5,961
994
7,140
4,065
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TH3 HEARTLESS
Xing Tian
11
1 / 0 / 13
6,411
1,069
4,702
10,697
4,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
camilillo
Scylla
12
4 / 2 / 8
6,481
1,080
7,581
4,635
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
lazyy67
Fenrir
12
8 / 1 / 6
6,936
1,156
4,581
7,203
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 12
6,163
1,027
7,389
5,239
1,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_Slow01
Danzaburou
12
2 / 2 / 3
6,117
1,020
4,969
5,379
2,844
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
10
2 / 3 / 2
5,762
960
4,513
8,725
9,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 5
5,763
961
7,457
5,884
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
11
1 / 4 / 3
6,472
1,079
1,819
9,597
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ckernzy5
Fenrir
8
0 / 4 / 0
4,872
812
2,954
5,197
4,897
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
16
Kills
6
6
Deaths
16
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
King_Slow01
Danzaburou
2
2
3
1.75
L
Sobek
2
3
2
1
W
Xbalanque
Neulisaur
Xbalanque
2
1
12
8
L
1
3
5
1.17
L
Maui
1
4
3
0.63
W
Xing Tian
TH3 HEARTLESS
Xing Tian
1
0
13
7.5
W
Scylla
camilillo
Scylla
4
2
8
4
L
Fenrir
ckernzy5
Fenrir
0
4
0
0
W
Fenrir
lazyy67
Fenrir
8
1
6
11
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
21,712
31,839
Taken
34,782
13,036
Mitigated
29,476
12,322
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
King_Slow01
Danzaburou
4,969
1,794
734
1,394
5,379
2,844
0
3,477
1,774
0
15,455
L
Sobek
4,513
77
422
2,055
8,725
9,393
0
4,579
3,334
7,815
0
W
Xbalanque
Neulisaur
Xbalanque
7,140
2,013
234
634
4,065
1,556
402
876
3,005
0
13,343
L
7,457
2,223
306
748
5,884
3,559
0
2,874
2,992
0
12,976
L
Maui
1,819
368
354
1,325
9,597
8,783
0
5,222
4,119
3,535
0
W
Xing Tian
TH3 HEARTLESS
Xing Tian
4,702
397
1,892
4,827
10,697
4,986
0
1,227
7,921
8,472
0
W
Scylla
camilillo
Scylla
7,581
1,248
118
656
4,635
1,578
267
1,230
3,255
18,099
0
L
Fenrir
ckernzy5
Fenrir
2,954
344
126
188
5,197
4,897
0
2,750
2,305
0
2,719
W
Fenrir
lazyy67
Fenrir
4,581
784
183
2,237
7,203
3,084
0
1,592
5,345
0
5,132
W
7,389
2,618
68
1,473
5,239
1,832
95
1,071
4,064
13,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
28,986
73
Minions Killed
47
0
Camps Cleared
0
667,565
Distance Traveled
580,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,117
1,020
17
3
0
119,544
0
L
Sobek
5,762
960
6
1
0
115,753
0
W
Xbalanque
5,961
994
14
2
0
133,288
0
L
Set
5,763
961
19
3
0
132,570
0
L
Maui
6,472
1,079
3
1
0
120,589
0
W
Xing Tian
6,411
1,069
12
2
0
156,660
0
W
Scylla
6,481
1,080
24
4
0
120,544
0
L
Fenrir
4,872
812
2
0
0
92,023
0
W
Fenrir
6,936
1,156
0
0
0
138,715
0
W
Sol
6,163
1,027
23
4
0
118,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role