Player Matchup

Merlin
Merlin
AttilasDaddy
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,386 Elo+
Solo
Artemis
Artemis
F4ted
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 112L
1,408 Elo+
Solo
Ne Zha
Ne Zha
Flexso47
Ne Zha
Level 128
God Stats
96W - 82L
1,563 SR
Queue Stats
154W - 159L
1,488 Elo+
Solo
Ares
Ares
Tassee4
Ares
Level 33
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
King Arthur
King Arthur
youngcab
King Arthur
Level 67
God Stats
6W - 3L
1,632 SR
Queue Stats
67W - 54L
1,578 Elo+
Solo
Team Averages
Level 75
1,579 SR
1,468 Elo+

VS

Team Averages
Level 80
1,482 SR
1,438 Elo+
Janus
Janus
GoldenKraken994
Janus
Level 63
God Stats
0W - 4L
1,239 SR
Queue Stats
35W - 52L
1,313 Elo+
Solo
Ganesha
Ganesha
Raykila
Ganesha
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 61L
1,471 Elo+
Solo
Fenrir
Fenrir
heyBRANNY
Fenrir
Level 129
God Stats
48W - 45L
1,534 SR
Queue Stats
342W - 378L
1,425 Elo+
Party 1
Charybdis
Charybdis
muddywater_
Charybdis
Level 95
God Stats
10W - 11L
1,475 SR
Queue Stats
210W - 230L
1,406 Elo+
Party 1
Anubis
Anubis
xXHolyDivinityXx
Anubis
Level 66
God Stats
55W - 24L
1,660 SR
Queue Stats
346W - 249L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 4
7,786
973
5,674
3,483
1,229
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
F4ted
Artemis
13
1 / 3 / 1
7,681
960
1,685
5,439
2,020
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Flexso47
Ne Zha
14
2 / 1 / 3
9,597
1,200
4,597
4,567
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
Tassee4
Ares
14
1 / 1 / 4
9,080
1,135
3,046
8,818
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
youngcab
King Arthur
13
1 / 2 / 1
7,656
957
2,228
4,734
2,094
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,122
1,140
7,262
4,198
1,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Raykila
Ganesha
12
0 / 0 / 0
6,867
858
0
0
0
Fenrir
heyBRANNY
Fenrir
12
3 / 0 / 4
8,363
1,045
2,690
1,733
719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
muddywater_
Charybdis
13
3 / 0 / 3
8,816
1,102
6,120
5,864
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 6
8,722
1,090
8,214
7,032
3,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
5
Kills
9
9
Deaths
5
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
2
4
1
W
Artemis
F4ted
Artemis
1
3
1
0.5
W
Ne Zha
Flexso47
Ne Zha
2
1
3
3.5
L
2
1
5
4.5
L
Ganesha
Raykila
Ganesha
0
0
0
0
W
Ares
Tassee4
Ares
1
1
4
3
L
Fenrir
heyBRANNY
Fenrir
3
0
4
5
L
Charybdis
muddywater_
Charybdis
3
0
3
4.5
L
1
4
6
1
W
King Arthur
youngcab
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
24,286
27,041
Taken
18,827
16,937
Mitigated
8,777
2,294
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,674
0
0
0
3,483
1,229
0
1,649
1,834
18,005
0
W
Artemis
F4ted
Artemis
1,685
361
0
43
5,439
2,020
0
2,598
2,841
0
14,814
W
Ne Zha
Flexso47
Ne Zha
4,597
1,300
0
958
4,567
3,700
0
2,328
2,239
0
22,667
L
7,262
120
0
187
4,198
1,716
0
2,374
1,776
39,670
0
L
Ganesha
Raykila
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Ares
Tassee4
Ares
3,046
124
0
1,281
8,818
7,894
0
6,262
2,556
13,414
0
L
Fenrir
heyBRANNY
Fenrir
2,690
306
0
63
1,733
719
0
968
765
0
6,474
L
Charybdis
muddywater_
Charybdis
6,120
962
0
339
5,864
2,359
0
2,634
3,230
0
17,513
L
8,214
354
0
1,306
7,032
3,983
0
2,862
4,170
24,398
0
W
King Arthur
youngcab
King Arthur
2,228
509
0
12
4,734
2,094
0
2,765
1,969
0
10,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
41,890
143
Minions Killed
154
6
Camps Cleared
5
711,003
Distance Traveled
567,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,786
973
21
3
1
162,708
0
W
Artemis
7,681
960
41
5
1
108,187
0
W
Ne Zha
9,597
1,200
23
3
2
127,467
0
L
Janus
9,122
1,140
70
9
1
149,365
0
L
Ganesha
6,867
858
0
0
0
0
0
W
Ares
9,080
1,135
39
5
2
160,966
0
L
Fenrir
8,363
1,045
5
1
2
158,397
0
L
Charybdis
8,816
1,102
30
4
0
130,139
0
L
Anubis
8,722
1,090
49
6
2
129,298
0
W
King Arthur
7,656
957
19
2
0
151,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role