Player Matchup

Thoth
Thoth
RadamelPinz
Thoth
Level 60
God Stats
2W - 2L
1,407 SR
Queue Stats
10W - 22L
1,261 Elo+
Party 1
Medusa
Medusa
derbavocado420
Medusa
Level 48
God Stats
5W - 12L
1,311 SR
Queue Stats
7W - 20L
1,171 Elo+
Party 1
Tyr
Tyr
skillgod911
Tyr
Level 87
God Stats
1W - 4L
1,517 SR
Queue Stats
42W - 41L
1,505 Elo+
Solo
Team Averages
Level 65
1,412 SR
1,312 Elo+

VS

Team Averages
Level 80
1,502 SR
1,397 Elo+
Chang'e
Chang'e
Dolat0xXx
Chang'e
Level 83
God Stats
1W - 0L
1,120 SR
Queue Stats
22W - 21L
1,414 Elo+
Solo
Anubis
Anubis
Shadoww01f876
Anubis
Level 67
God Stats
11W - 3L
1,932 SR
Queue Stats
50W - 50L
1,382 Elo+
Solo
Cthulhu
Cthulhu
TheRumbling
Cthulhu
Level 89
God Stats
7W - 11L
1,453 SR
Queue Stats
136W - 152L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,327
694
9,519
5,978
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
7,990
666
8,525
8,190
2,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
7,838
653
4,490
11,237
11,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dolat0xXx
Chang'e
12
5 / 1 / 2
9,286
774
4,796
8,608
3,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 4
9,299
775
7,900
9,231
4,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheRumbling
Cthulhu
12
1 / 0 / 8
8,795
733
7,390
11,423
11,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dolat0xXx
Chang'e
5
1
2
6
L
1
3
1
0.5
W
5
1
4
7
W
Cthulhu
TheRumbling
Cthulhu
1
0
8
5
L
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
20,086
25,405
Taken
29,262
15,867
Mitigated
18,687
1,030
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dolat0xXx
Chang'e
4,796
0
1,560
1,682
8,608
3,094
0
2,903
5,664
27,805
0
L
9,519
94
0
250
5,978
1,756
0
4,832
946
26,697
0
W
7,900
377
227
1,978
9,231
4,294
0
3,547
5,640
40,465
0
W
Cthulhu
TheRumbling
Cthulhu
7,390
206
227
2,173
11,423
11,299
0
3,466
7,817
22,157
0
L
8,525
3,223
0
0
8,190
2,652
294
6,960
1,106
0
33,151
L
4,490
332
0
780
11,237
11,459
0
8,092
2,810
0
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
27,380
86
Minions Killed
135
0
Camps Cleared
0
615,144
Distance Traveled
634,045
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,286
774
46
4
0
219,732
0
L
Thoth
8,327
694
30
3
0
205,502
0
W
Anubis
9,299
775
53
4
0
180,227
2
W
Cthulhu
8,795
733
36
3
0
234,086
0
L
Medusa
7,990
666
42
4
0
201,639
0
L
Tyr
7,838
653
14
1
0
208,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role