Player Matchup

Medusa
Medusa
Beeeeeeaa
Medusa
Level 159
God Stats
5W - 5L
1,456 SR
Queue Stats
177W - 180L
1,500 Elo+
Party 1
Freya
Freya
HunterxLorian
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ironjew
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
The3PointSniper9
Gilgamesh
Level 115
God Stats
0W - 3L
1,304 SR
Queue Stats
79W - 86L
1,478 Elo+
Solo
Skadi
Skadi
x MOMENTAI x
Skadi
Level 152
God Stats
2W - 2L
1,715 SR
Queue Stats
253W - 278L
1,494 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,475 Elo+

VS

Team Averages
Level 98
1,549 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeLtA_cOmP716
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,487 SR
Queue Stats
65W - 53L
1,547 Elo+
Party 2
Anhur
Anhur
DrNobodyy
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,504 Elo+
Solo
Fenrir
Fenrir
MechaKingZilla20
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,390 Elo+
Solo
Vulcan
Vulcan
TiGhT_aS_tUeSdAy
Vulcan
Level 118
God Stats
3W - 0L
1,758 SR
Queue Stats
19W - 18L
1,364 Elo+
Party 2
Discordia
Discordia
UrbanClimber94
Discordia
Level 152
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 170L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beeeeeeaa
Medusa
19
8 / 4 / 5
11,404
815
9,816
12,295
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 7
9,335
667
4,873
9,440
3,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Ironjew
Tsukuyomi
16
4 / 7 / 10
9,789
699
14,802
15,335
6,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
15
1 / 5 / 14
9,290
664
8,436
16,674
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 10
9,944
710
7,397
11,860
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeLtA_cOmP716
Ah Muzen Cab
20
9 / 4 / 13
12,538
896
15,985
14,888
8,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DrNobodyy
Anhur
9
1 / 2 / 5
7,862
562
2,385
3,832
1,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
2 / 5 / 11
9,412
672
6,408
14,225
15,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 12
10,583
756
8,564
8,874
4,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
UrbanClimber94
Discordia
20
6 / 3 / 13
12,260
876
21,906
8,775
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
16
Kills
23
23
Deaths
18
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beeeeeeaa
Medusa
8
4
5
2.63
W
Ah Muzen Cab
DeLtA_cOmP716
Ah Muzen Cab
9
4
13
3.88
W
Anhur
DrNobodyy
Anhur
1
2
5
1.75
L
1
3
7
1.5
L
Tsukuyomi
Ironjew
Tsukuyomi
4
7
10
1.29
W
2
5
11
1.5
L
Gilgamesh
1
5
14
1.6
W
5
4
12
2.75
W
Discordia
UrbanClimber94
Discordia
6
3
13
4.17
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,324
Damage
55,248
65,604
Taken
50,594
34,097
Mitigated
33,263
17,562
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beeeeeeaa
Medusa
9,816
2,233
1,237
1,968
12,295
4,950
0
6,225
6,070
0
38,244
W
Ah Muzen Cab
DeLtA_cOmP716
Ah Muzen Cab
15,985
8,541
490
2,577
14,888
8,193
2,384
1,378
13,469
0
39,063
W
Anhur
DrNobodyy
Anhur
2,385
1,238
624
479
3,832
1,278
460
243
3,589
0
4,425
L
4,873
1,125
816
1,604
9,440
3,158
283
5,427
4,013
14,103
0
L
Tsukuyomi
Ironjew
Tsukuyomi
14,802
2,742
302
2,776
15,335
6,250
740
5,698
9,629
0
24,162
W
6,408
1,311
1,066
2,235
14,225
15,266
31
2,500
11,410
0
8,630
L
Gilgamesh
8,436
712
1,416
2,085
16,674
15,472
26
6,783
9,891
0
11,727
W
8,564
3,015
470
467
8,874
4,176
925
389
8,440
16,709
0
W
Discordia
UrbanClimber94
Discordia
21,906
759
2,929
1,889
8,775
4,350
1,602
632
7,931
50,345
0
L
7,397
2,636
2,861
2,497
11,860
4,267
939
6,329
5,531
0
21,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,762
Gold Earned
52,655
185
Minions Killed
151
0
Camps Cleared
0
1,159,984
Distance Traveled
1,112,555
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,404
815
69
5
0
244,959
0
W
Ah Muzen Cab
12,538
896
55
4
0
253,222
0
W
Anhur
7,862
562
6
0
0
102,673
0
L
Freya
9,335
667
32
2
0
248,698
0
L
Tsukuyomi
9,789
699
27
2
0
231,817
2
W
Fenrir
9,412
672
4
0
0
258,083
0
L
Gilgamesh
9,290
664
8
1
0
221,410
0
W
Vulcan
10,583
756
21
2
0
265,007
0
W
Discordia
12,260
876
65
5
0
233,570
0
L
Skadi
9,944
710
49
4
0
213,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role