Player Matchup

Vulcan
Vulcan
ETG-Driza
Vulcan
Level 160
God Stats
467W - 469L
1,539 SR
Queue Stats
585W - 603L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Ootsahboot
Jormungandr
Level 156
God Stats
10W - 8L
1,484 SR
Queue Stats
151W - 155L
1,517 Elo+
Party 1
Ullr
Ullr
PickleRick_C-I37
Ullr
Level 129
God Stats
10W - 4L
1,622 SR
Queue Stats
69W - 81L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Zoa1811
Cthulhu
Level 109
God Stats
41W - 20L
1,604 SR
Queue Stats
159W - 162L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
kyndom
Ix Chel
Level 117
God Stats
5W - 9L
1,336 SR
Queue Stats
143W - 143L
1,421 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,478 Elo+

VS

Team Averages
Level 125
1,551 SR
1,453 Elo+
Achilles
Achilles
BouncingPear
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
FyaAngles
Nu Wa
Level 146
God Stats
397W - 366L
1,539 SR
Queue Stats
682W - 718L
1,445 Elo+
Solo
Kukulkan
Kukulkan
HolyCheezus2590
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
LumpyZkeet
Ne Zha
Level 128
God Stats
22W - 27L
1,480 SR
Queue Stats
273W - 282L
1,474 Elo+
Party 2
Skadi
Skadi
ShadowKing33396
Skadi
Level 146
God Stats
8W - 8L
1,735 SR
Queue Stats
105W - 118L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ETG-Driza
Vulcan
15
3 / 1 / 2
10,023
1,002
12,679
8,438
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jormungandr
Ootsahboot
Jormungandr
16
0 / 0 / 6
9,826
983
10,065
7,848
7,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 1 / 3
10,220
1,022
10,481
6,526
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Zoa1811
Cthulhu
15
1 / 0 / 4
9,589
959
5,998
9,509
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
kyndom
Ix Chel
15
1 / 3 / 2
10,004
1,000
5,372
10,949
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

281

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BouncingPear
Achilles
15
1 / 1 / 3
9,498
950
5,687
11,728
16,894
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
FyaAngles
Nu Wa
14
0 / 4 / 1
8,857
886
2,560
4,847
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
1 / 1 / 2
9,826
983
9,702
7,538
3,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
LumpyZkeet
Ne Zha
16
1 / 1 / 3
10,034
1,003
12,711
15,191
10,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 2
10,177
1,018
8,633
8,747
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
8
Kills
5
5
Deaths
8
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
BouncingPear
Achilles
1
1
3
2.5
W
Vulcan
ETG-Driza
Vulcan
3
1
2
4
L
Nu Wa
FyaAngles
Nu Wa
0
4
1
0.13
L
Kukulkan
1
1
2
2
L
Ne Zha
LumpyZkeet
Ne Zha
1
1
3
2.5
W
Jormungandr
Ootsahboot
Jormungandr
0
0
6
3
W
3
1
3
4.5
L
2
1
2
3
W
Cthulhu
Zoa1811
Cthulhu
1
0
4
3
W
Ix Chel
kyndom
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,595
Damage
39,293
43,270
Taken
48,051
31,101
Mitigated
36,747
2,447
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BouncingPear
Achilles
5,687
1,086
0
261
11,728
16,894
0
7,297
4,221
0
12,171
W
Vulcan
ETG-Driza
Vulcan
12,679
5,582
0
0
8,438
3,919
0
1,723
6,715
34,084
0
L
Nu Wa
FyaAngles
Nu Wa
2,560
650
0
250
4,847
1,955
0
3,463
1,346
15,375
0
L
Kukulkan
9,702
703
91
534
7,538
3,529
0
6,594
914
35,770
0
L
Ne Zha
LumpyZkeet
Ne Zha
12,711
2,614
179
5,130
15,191
10,534
0
10,450
4,387
0
28,313
W
Jormungandr
Ootsahboot
Jormungandr
10,065
1,914
0
0
7,848
7,686
0
2,612
5,236
22,675
0
W
10,481
4,250
0
0
6,526
2,877
0
1,904
4,622
0
20,478
L
8,633
4,782
14
1,030
8,747
3,835
0
5,754
2,877
0
30,130
W
Cthulhu
Zoa1811
Cthulhu
5,998
520
333
0
9,509
11,630
0
3,672
5,837
17,550
0
W
Ix Chel
kyndom
Ix Chel
5,372
212
856
1,258
10,949
4,989
0
2,463
8,486
32,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
48,392
192
Minions Killed
207
6
Camps Cleared
5
1,047,341
Distance Traveled
845,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,498
950
18
2
0
176,816
0
W
Vulcan
10,023
1,002
46
5
3
226,407
0
L
Nu Wa
8,857
886
22
2
0
73,555
0
L
Kukulkan
9,826
983
71
7
1
181,216
0
L
Ne Zha
10,034
1,003
42
4
1
224,995
0
W
Jormungandr
9,826
983
23
2
0
210,897
0
W
Ullr
10,220
1,022
30
3
3
195,526
0
L
Skadi
10,177
1,018
54
5
3
188,705
0
W
Cthulhu
9,589
959
21
2
0
217,899
0
W
Ix Chel
10,004
1,000
72
7
0
196,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role