Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blizzard4656
Horus
Level 87
God Stats
12W - 10L
1,516 SR
Queue Stats
163W - 207L
1,450 Elo+
Party 2
Freya
Freya
Glauden
Freya
Level 107
God Stats
10W - 6L
1,879 SR
Queue Stats
323W - 319L
1,473 Elo+
Solo
Osiris
Osiris
ImAlwaysAngry
Osiris
Level 89
God Stats
3W - 3L
1,442 SR
Queue Stats
134W - 161L
1,453 Elo+
Party 2
Tiamat
Tiamat
SirGranticus
Tiamat
Level 62
God Stats
3W - 4L
1,375 SR
Queue Stats
137W - 188L
1,447 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,465 Elo+

VS

Team Averages
Level 80
1,522 SR
1,515 Elo+
Raijin
Raijin
 
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigYits
Ao Kuang
Level 46
God Stats
3W - 3L
1,685 SR
Queue Stats
36W - 35L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
Dario0818
Cernunnos
Level 81
God Stats
9W - 18L
1,441 SR
Queue Stats
70W - 78L
1,526 Elo+
Party 1
Maui
Maui
THEB0DYSNATCH3R
Maui
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
20W - 26L
1,456 Elo+
Party 1
Bellona
Bellona
XXLPantyRaider
Bellona
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 0 / 2
5,665
567
3,341
7,252
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 3
5,860
586
4,378
6,293
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
Glauden
Freya
9
3 / 0 / 1
5,411
541
3,959
3,534
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 0 / 1
5,572
557
5,048
9,329
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
1 / 1 / 2
5,820
582
527
5,647
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 0
5,534
553
3,561
2,547
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
BigYits
Ao Kuang
8
0 / 3 / 0
4,773
477
1,091
8,138
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dario0818
Cernunnos
7
0 / 2 / 0
4,249
425
3,658
6,592
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,960
496
1,466
5,557
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,830
483
5,633
9,500
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
1
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
2
3
L
Raijin
 
Raijin
0
1
0
0
L
Ao Kuang
BigYits
Ao Kuang
0
3
0
0
W
1
0
3
2.5
L
Cernunnos
Dario0818
Cernunnos
0
2
0
0
W
Freya
Glauden
Freya
3
0
1
3.5
W
0
0
1
0.5
W
Tiamat
1
1
2
2
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
15,409
32,055
Taken
32,334
17,549
Mitigated
16,709
13,354
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,341
117
0
2,112
7,252
2,456
0
1,008
6,140
0
42,387
L
Raijin
 
Raijin
3,561
541
0
552
2,547
685
0
292
2,255
38,708
0
L
Ao Kuang
BigYits
Ao Kuang
1,091
390
0
3,942
8,138
2,379
0
333
7,793
25,500
0
W
4,378
1,979
200
3,069
6,293
3,933
0
534
5,759
0
21,775
L
Cernunnos
Dario0818
Cernunnos
3,658
1,700
0
2,364
6,592
1,724
0
1,645
4,851
0
24,831
W
Freya
Glauden
Freya
3,959
1,553
0
1,873
3,534
1,271
0
1,131
2,403
30,004
0
W
5,048
1,630
0
4,254
9,329
7,632
0
945
8,344
0
36,985
W
Tiamat
527
0
0
1,846
5,647
2,257
0
2,210
3,249
37,303
0
L
1,466
176
57
2,469
5,557
2,708
0
2,184
3,147
14,022
0
L
5,633
2,730
0
4,097
9,500
9,213
0
0
9,500
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
24,346
300
Minions Killed
245
0
Camps Cleared
0
979,355
Distance Traveled
842,766
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,665
567
74
7
0
206,019
0
L
Raijin
5,534
553
87
9
0
185,596
2
L
Ao Kuang
4,773
477
50
5
0
138,069
0
W
Horus
5,860
586
26
3
0
198,355
1
L
Cernunnos
4,249
425
45
5
0
177,805
0
W
Freya
5,411
541
58
6
0
199,616
1
W
Osiris
5,572
557
61
6
0
189,652
0
W
Tiamat
5,820
582
81
8
0
185,713
1
L
Maui
4,960
496
22
2
0
156,548
0
L
Bellona
4,830
483
41
4
0
184,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role