Player Matchup

Hades
Hades
DemiMoogle
Hades
Level 109
God Stats
6W - 1L
1,880 SR
Queue Stats
358W - 350L
1,516 Elo+
Party 3
Ix Chel
Ix Chel
Jubei_Valentine
Ix Chel
Level 159
God Stats
29W - 17L
1,601 SR
Queue Stats
472W - 453L
1,508 Elo+
Party 3
Hercules
Hercules
NutSweat
Hercules
Level 37
God Stats
7W - 5L
1,199 SR
Queue Stats
167W - 168L
1,335 Elo+
Solo
Jormungandr
Jormungandr
Perrington
Jormungandr
Level 29
God Stats
29W - 18L
1,620 SR
Queue Stats
52W - 56L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
oongaboonga0922
Hou Yi
Level 101
God Stats
1W - 0L
1,306 SR
Queue Stats
100W - 88L
1,501 Elo+
Party 2
Team Averages
Level 87
1,521 SR
1,463 Elo+

VS

Team Averages
Level 81
1,674 SR
1,417 Elo+
Anubis
Anubis
Dilios71
Anubis
Level 107
God Stats
392W - 307L
1,623 SR
Queue Stats
760W - 703L
1,560 Elo+
Solo
Thor
Thor
LayedPotatoes
Thor
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,640 Elo+
Solo
Geb
Geb
RobedFrog300716
Geb
Level 84
God Stats
0W - 3L
1,721 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 1
Artemis
Artemis
SoumaOW
Artemis
Level 30
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
savegeking
Gilgamesh
Level 61
God Stats
5W - 5L
1,809 SR
Queue Stats
98W - 131L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 1 / 5
8,956
597
9,857
16,062
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 2
9,221
615
4,344
7,156
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NutSweat
Hercules
14
2 / 0 / 2
8,411
561
9,178
10,812
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Perrington
Jormungandr
12
1 / 0 / 2
7,779
519
5,038
10,330
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
7,161
477
8,522
9,769
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dilios71
Anubis
3
0 / 1 / 0
4,916
328
437
1,471
652
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 1
8,656
577
6,436
12,926
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,825
455
4,658
11,148
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
SoumaOW
Artemis
10
0 / 4 / 0
6,338
423
11,423
12,564
5,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
savegeking
Gilgamesh
12
1 / 5 / 0
7,521
501
8,952
17,652
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
5
1
5
7.5
L
Anubis
Dilios71
Anubis
0
1
0
0
W
3
1
2
4
L
1
2
1
0.75
W
Hercules
NutSweat
Hercules
2
0
2
3
W
Jormungandr
Perrington
Jormungandr
1
0
2
2
L
0
0
0
0
L
Artemis
SoumaOW
Artemis
0
4
0
0
W
1
0
1
1.5
L
Gilgamesh
savegeking
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
31,906
54,129
Taken
55,761
37,664
Mitigated
34,373
25,318
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,857
1,488
380
7,310
16,062
9,635
0
489
15,092
64,829
0
L
Anubis
Dilios71
Anubis
437
0
0
648
1,471
652
0
761
710
8,825
0
W
4,344
400
475
3,206
7,156
2,870
52
737
6,419
72,367
0
L
6,436
1,406
0
750
12,926
6,462
0
4,366
8,528
0
78,160
W
Hercules
NutSweat
Hercules
9,178
2,638
0
5,953
10,812
13,282
580
0
10,112
577
55,202
W
Jormungandr
Perrington
Jormungandr
5,038
1,288
301
3,558
10,330
8,204
210
1,723
8,607
39,241
0
L
4,658
139
2,054
2,477
11,148
9,335
0
3,933
7,215
22,489
0
L
Artemis
SoumaOW
Artemis
11,423
5,417
0
3,336
12,564
5,533
0
4,496
8,017
0
53,458
W
8,522
4,958
343
3,792
9,769
3,673
616
2,137
7,616
0
49,083
L
Gilgamesh
savegeking
Gilgamesh
8,952
3,189
0
923
17,652
12,391
0
6,052
10,749
0
46,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
34,256
445
Minions Killed
338
0
Camps Cleared
0
1,446,454
Distance Traveled
1,224,182
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,956
597
93
6
0
280,092
0
L
Anubis
4,916
328
13
1
0
39,927
0
W
Ix Chel
9,221
615
126
8
0
266,555
3
L
Thor
8,656
577
139
9
0
324,115
2
W
Hercules
8,411
561
89
6
0
311,057
0
W
Jormungandr
7,779
519
54
4
0
316,005
0
L
Geb
6,825
455
18
1
0
327,085
5
L
Artemis
6,338
423
97
6
0
253,202
0
W
Hou Yi
7,161
477
83
6
0
272,745
0
L
Gilgamesh
7,521
501
71
5
0
279,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role