Player Matchup

Izanami
Izanami
DracoMilitis
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,356 Elo+
Solo
Ganesha
Ganesha
Hanzo23
Ganesha
Level 46
God Stats
1W - 3L
1,173 SR
Queue Stats
71W - 81L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImTygran
Cu Chulainn
Level 104
God Stats
1W - 5L
1,060 SR
Queue Stats
54W - 71L
1,439 Elo+
Party 1
Baba Yaga
Baba Yaga
TheJollyFuzz
Baba Yaga
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 207L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lifeisunlimted
Tsukuyomi
Level 107
God Stats
7W - 10L
1,471 SR
Queue Stats
237W - 234L
1,444 Elo+
Party 1
Team Averages
Level 85
1,341 SR
1,425 Elo+

VS

Team Averages
Level 89
1,496 SR
1,448 Elo+
Ne Zha
Ne Zha
Helnorheaven
Ne Zha
Level 59
God Stats
6W - 4L
1,727 SR
Queue Stats
114W - 98L
1,512 Elo+
Solo
King Arthur
King Arthur
Joseywales1214
King Arthur
Level 107
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 13L
1,360 Elo+
Solo
Artemis
Artemis
MDMUFF
Artemis
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 41L
1,395 Elo+
Solo
Yemoja
Yemoja
MechGamer
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,404 Elo+
Solo
Ra
Ra
MiniDoppler
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DracoMilitis
Izanami
13
1 / 3 / 2
8,053
503
3,819
8,161
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Hanzo23
Ganesha
12
0 / 3 / 8
7,948
497
5,959
12,853
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ImTygran
Cu Chulainn
14
1 / 3 / 3
8,452
528
8,863
11,880
11,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
TheJollyFuzz
Baba Yaga
16
5 / 0 / 6
9,767
610
12,805
8,514
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
lifeisunlimted
Tsukuyomi
15
8 / 1 / 3
9,529
596
10,633
13,425
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 1
7,853
491
6,012
12,885
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Joseywales1214
King Arthur
12
3 / 3 / 0
8,192
512
6,140
16,206
13,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MDMUFF
Artemis
12
4 / 3 / 0
7,442
465
11,047
14,183
4,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MechGamer
Yemoja
10
1 / 2 / 5
7,179
449
4,917
10,279
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 1
7,364
460
5,280
10,846
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
10
10
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
DracoMilitis
Izanami
1
3
2
0.67
W
Ganesha
Hanzo23
Ganesha
0
3
8
1.33
L
Ne Zha
2
1
1
2.5
W
Cu Chulainn
ImTygran
Cu Chulainn
1
3
3
0.83
L
King Arthur
Joseywales1214
King Arthur
3
3
0
1
L
Artemis
MDMUFF
Artemis
4
3
0
1.33
L
Yemoja
MechGamer
Yemoja
1
2
5
1.75
L
0
6
1
0.08
W
Baba Yaga
TheJollyFuzz
Baba Yaga
5
0
6
8
W
Tsukuyomi
lifeisunlimted
Tsukuyomi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,079
Damage
33,396
54,833
Taken
64,399
36,757
Mitigated
35,570
13,436
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DracoMilitis
Izanami
3,819
2,657
0
1,668
8,161
3,034
2,794
856
7,305
0
53,898
W
Ganesha
Hanzo23
Ganesha
5,959
735
488
3,238
12,853
12,244
142
3,236
9,617
22,763
0
L
Ne Zha
6,012
1,078
0
2,658
12,885
5,021
1,024
1,423
11,462
38
64,716
W
Cu Chulainn
ImTygran
Cu Chulainn
8,863
1,645
0
2,064
11,880
11,559
204
754
10,956
78
56,476
L
King Arthur
Joseywales1214
King Arthur
6,140
717
0
2,710
16,206
13,382
0
3,075
13,131
107
51,877
L
Artemis
MDMUFF
Artemis
11,047
3,935
0
3,536
14,183
4,791
63
4,439
9,744
0
49,551
L
Yemoja
MechGamer
Yemoja
4,917
1,384
1,109
2,135
10,279
8,580
330
4,503
5,776
21,876
0
L
5,280
344
802
2,279
10,846
3,796
18
5,477
5,369
65,703
0
W
Baba Yaga
TheJollyFuzz
Baba Yaga
12,805
1,020
0
1,741
8,514
4,169
981
3,280
5,171
86,808
0
W
Tsukuyomi
lifeisunlimted
Tsukuyomi
10,633
3,051
0
4,237
13,425
5,751
0
2,324
11,101
0
82,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
38,030
454
Minions Killed
386
0
Camps Cleared
0
1,528,123
Distance Traveled
1,449,829
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,053
503
110
7
0
265,046
0
W
Ganesha
7,948
497
9
1
0
313,933
4
L
Ne Zha
7,853
491
94
6
0
355,447
2
W
Cu Chulainn
8,452
528
84
5
0
282,828
0
L
King Arthur
8,192
512
90
6
0
261,475
3
L
Artemis
7,442
465
75
5
0
251,213
2
L
Yemoja
7,179
449
24
2
0
263,346
4
L
Ra
7,364
460
103
6
0
318,348
0
W
Baba Yaga
9,767
610
138
9
0
321,068
5
W
Tsukuyomi
9,529
596
113
7
0
345,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role