Player Matchup

Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Aqua59x
Gilgamesh
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
Diftyv2
Fenrir
Gold V
Level 41
God Stats
1W - 2L
1,506 SR
Queue Stats
40W - 39L
1,632 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Disarrayy
Danzaburou
Gold III
Level 108
God Stats
30W - 29L
1,801 SR
Queue Stats
224W - 221L
1,493 MMR
Party 1
Geb
Geb
Gold IV
j0qa
Geb
Gold IV
Level 79
God Stats
5W - 8L
1,646 SR
Queue Stats
86W - 87L
1,519 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,591 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,559 SR
1,536 MMR
Ratatoskr
Ratatoskr
Platinum V
BarTJebitese
Ratatoskr
Platinum V
Level 156
God Stats
7W - 3L
1,741 SR
Queue Stats
529W - 516L
1,525 MMR
Solo
King Arthur
King Arthur
Gold IV
GraiZi
King Arthur
Gold IV
Level 106
God Stats
3W - 1L
1,319 SR
Queue Stats
276W - 280L
1,477 MMR
Solo
Hera
Hera
Gold II
Kuramalol
Hera
Gold II
Level 120
God Stats
4W - 1L
1,380 SR
Queue Stats
153W - 149L
1,520 MMR
Solo
Sobek
Sobek
Silver I
alexlence
Sobek
Silver I
Level 109
God Stats
4W - 2L
1,627 SR
Queue Stats
23W - 22L
1,520 MMR
Party 3
Ishtar
Ishtar
Silver I
pablocasal
Ishtar
Silver I
Level 152
God Stats
2W - 0L
1,726 SR
Queue Stats
18W - 13L
1,636 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 4 / 0
6,080
468
3,574
7,777
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Aqua59x
Gilgamesh
11
0 / 1 / 1
5,960
458
2,080
9,015
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Diftyv2
Fenrir
12
2 / 1 / 0
6,633
510
5,702
11,351
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Disarrayy
Danzaburou
11
0 / 4 / 1
6,129
471
5,679
10,036
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
j0qa
Geb
9
0 / 1 / 0
5,884
453
2,075
8,977
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AchillesMartichorasHachimanRavana

VS

Bans
HorusHe BoAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BarTJebitese
Ratatoskr
14
2 / 0 / 2
7,935
610
4,908
9,919
4,070
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
GraiZi
King Arthur
12
0 / 1 / 0
7,416
570
4,754
7,628
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
13
0 / 0 / 4
7,593
584
7,786
3,751
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
alexlence
Sobek
12
5 / 0 / 2
7,814
601
6,334
10,702
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
pablocasal
Ishtar
14
4 / 1 / 2
8,344
642
7,040
10,538
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
0
0
L
Gilgamesh
Aqua59x
Gilgamesh
0
1
1
0.5
W
Ratatoskr
BarTJebitese
Ratatoskr
2
0
2
3
L
Fenrir
Diftyv2
Fenrir
2
1
0
2
L
Danzaburou
Disarrayy
Danzaburou
0
4
1
0.13
W
King Arthur
GraiZi
King Arthur
0
1
0
0
W
Hera
0
0
4
2
W
Sobek
alexlence
Sobek
5
0
2
6
L
Geb
j0qa
Geb
0
1
0
0
W
Ishtar
pablocasal
Ishtar
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
30,822
47,156
Taken
42,538
23,656
Mitigated
26,350
10,566
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,574
130
0
1,073
7,777
3,256
0
5,622
2,155
52,708
0
L
Gilgamesh
Aqua59x
Gilgamesh
2,080
227
0
2,113
9,015
7,002
0
520
8,495
0
23,836
W
Ratatoskr
BarTJebitese
Ratatoskr
4,908
732
0
6,281
9,919
4,070
23
1,623
8,255
0
77,056
L
Fenrir
Diftyv2
Fenrir
5,702
1,790
0
1,708
11,351
4,765
0
2,836
8,515
0
47,341
L
Danzaburou
Disarrayy
Danzaburou
5,679
2,693
0
3,119
10,036
3,675
0
1,008
9,013
0
47,273
W
King Arthur
GraiZi
King Arthur
4,754
211
0
710
7,628
6,218
0
73
7,198
0
43,851
W
Hera
7,786
1,819
0
750
3,751
1,349
625
1,696
2,055
62,654
0
W
Sobek
alexlence
Sobek
6,334
858
0
5,071
10,702
9,893
0
1,821
8,694
21,399
172
L
Geb
j0qa
Geb
2,075
603
0
2,553
8,977
4,958
0
4,042
4,783
16,822
0
W
Ishtar
pablocasal
Ishtar
7,040
3,915
0
5,328
10,538
4,820
910
750
9,756
0
62,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
39,102
311
Minions Killed
469
0
Camps Cleared
0
1,321,186
Distance Traveled
1,376,777
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,080
468
89
7
0
243,672
2
L
Gilgamesh
5,960
458
42
3
0
241,494
0
W
Ratatoskr
7,935
610
126
10
0
309,094
3
L
Fenrir
6,633
510
74
6
0
312,339
0
L
Danzaburou
6,129
471
74
6
0
234,077
4
W
King Arthur
7,416
570
82
6
0
262,662
0
W
Hera
7,593
584
125
10
0
267,975
1
W
Sobek
7,814
601
8
1
0
289,226
2
L
Geb
5,884
453
32
2
0
289,604
0
W
Ishtar
8,344
642
128
10
0
247,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role