Player Matchup

Osiris
Osiris
Bubba Lou xD
Osiris
Level 147
God Stats
3W - 9L
1,377 SR
Queue Stats
58W - 83L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
EmpURor Penguin
Danzaburou
Level 49
God Stats
32W - 23L
1,480 SR
Queue Stats
33W - 26L
1,495 Elo+
Party 2
Poseidon
Poseidon
Kill Tyrants
Poseidon
Level 159
God Stats
2W - 2L
1,682 SR
Queue Stats
96W - 98L
1,487 Elo+
Party 2
Cupid
Cupid
SoulSurvivor849
Cupid
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 26L
1,557 Elo+
Party 3
Ares
Ares
spirit clxpz
Ares
Level 11
God Stats
4W - 2L
1,627 SR
Queue Stats
16W - 8L
1,505 Elo+
Party 3
Team Averages
Level 94
1,533 SR
1,496 Elo+

VS

Team Averages
Level 52
1,419 SR
1,400 Elo+
Bakasura
Bakasura
BrotherHorn
Bakasura
Level 129
God Stats
1W - 1L
1,489 SR
Queue Stats
18W - 20L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kirigohiya
Tsukuyomi
Level 5
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
TimoTheos TM
Kukulkan
Level 39
God Stats
24W - 29L
1,462 SR
Queue Stats
1,356W - 1,419L
1,373 Elo+
Solo
Hades
Hades
VITO321
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
coolcat12173
Cu Chulainn
Level 42
God Stats
2W - 3L
1,416 SR
Queue Stats
101W - 118L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 2 / 17
12,356
1,123
9,942
10,748
13,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
EmpURor Penguin
Danzaburou
17
3 / 1 / 14
11,136
1,012
12,409
9,518
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Kill Tyrants
Poseidon
19
10 / 1 / 15
13,501
1,227
21,882
5,649
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 1 / 11
13,270
1,206
24,345
12,733
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 2 / 23
11,946
1,086
8,112
11,564
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

283

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrotherHorn
Bakasura
15
5 / 6 / 1
11,287
1,026
17,364
21,216
13,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Kirigohiya
Tsukuyomi
15
2 / 11 / 2
10,635
967
10,296
22,989
11,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TimoTheos TM
Kukulkan
16
0 / 5 / 3
10,518
956
11,315
15,439
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
VITO321
Hades
15
0 / 7 / 1
9,421
856
4,990
13,528
9,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
coolcat12173
Cu Chulainn
15
0 / 6 / 1
9,660
878
1,104
14,072
8,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
34
Kills
7
7
Deaths
35
80
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BrotherHorn
Bakasura
5
6
1
0.92
W
Osiris
6
2
17
7.25
W
Danzaburou
EmpURor Penguin
Danzaburou
3
1
14
10
W
Poseidon
Kill Tyrants
Poseidon
10
1
15
17.5
L
Tsukuyomi
Kirigohiya
Tsukuyomi
2
11
2
0.27
W
14
1
11
19.5
L
Kukulkan
TimoTheos TM
Kukulkan
0
5
3
0.3
L
Hades
VITO321
Hades
0
7
1
0.07
L
Cu Chulainn
coolcat12173
Cu Chulainn
0
6
1
0.08
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,690
Damage
45,069
50,212
Taken
87,244
43,522
Mitigated
51,758
14,192
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BrotherHorn
Bakasura
17,364
10,745
0
1,056
21,216
13,994
0
8,088
13,104
0
22,433
W
Osiris
9,942
3,889
134
1,400
10,748
13,785
0
3,667
5,976
0
20,857
W
Danzaburou
EmpURor Penguin
Danzaburou
12,409
7,425
0
1,586
9,518
5,257
0
5,256
3,702
0
22,951
W
Poseidon
Kill Tyrants
Poseidon
21,882
3,055
126
2,047
5,649
2,009
0
1,021
3,890
78,412
0
L
Tsukuyomi
Kirigohiya
Tsukuyomi
10,296
3,987
0
228
22,989
11,009
0
7,954
14,959
0
27,497
W
24,345
15,355
626
7,084
12,733
6,907
0
2,442
8,903
0
43,438
L
Kukulkan
TimoTheos TM
Kukulkan
11,315
1,020
0
377
15,439
8,164
0
3,577
11,862
45,030
0
L
Hades
VITO321
Hades
4,990
337
60
607
13,528
9,803
0
4,829
8,699
16,558
0
L
Cu Chulainn
coolcat12173
Cu Chulainn
1,104
452
0
168
14,072
8,788
0
5,175
8,897
0
6,795
W
8,112
660
0
1,189
11,564
15,564
0
4,169
6,625
10,371
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,209
Gold Earned
51,521
250
Minions Killed
176
7
Camps Cleared
5
992,493
Distance Traveled
807,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,287
1,026
25
2
2
217,667
0
W
Osiris
12,356
1,123
33
3
0
209,662
0
W
Danzaburou
11,136
1,012
26
2
1
184,831
0
W
Poseidon
13,501
1,227
150
14
4
200,916
0
L
Tsukuyomi
10,635
967
33
3
1
186,141
0
W
Cupid
13,270
1,206
38
3
2
198,967
0
L
Kukulkan
10,518
956
89
8
1
170,059
0
L
Hades
9,421
856
19
2
1
99,491
0
L
Cu Chulainn
9,660
878
10
1
0
134,559
0
W
Ares
11,946
1,086
3
0
0
198,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role