Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kelivath
Ah Muzen Cab
Level 106
God Stats
2W - 3L
1,400 SR
Queue Stats
88W - 94L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Poctw0101
Guan Yu
Level 50
God Stats
2W - 0L
1,493 SR
Queue Stats
18W - 11L
1,595 Elo+
Solo
Anhur
Anhur
cheesepuff0313
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,555 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,518 Elo+

VS

Team Averages
Level 141
1,512 SR
1,554 Elo+
Raijin
Raijin
Andservan
Raijin
Level 186
God Stats
5W - 5L
1,654 SR
Queue Stats
248W - 259L
1,550 Elo+
Solo
Guan Yu
Guan Yu
DRAGON GUARD93
Guan Yu
Level 79
God Stats
1W - 6L
1,207 SR
Queue Stats
420W - 421L
1,490 Elo+
Solo
Tiamat
Tiamat
GraciousGaia
Tiamat
Level 212
God Stats
20W - 12L
1,519 SR
Queue Stats
643W - 630L
1,495 Elo+
Solo
Nox
Nox
Jtyccon
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,706 Elo+
Solo
Kali
Kali
somekindofthing
Kali
Level 120
God Stats
1W - 1L
1,681 SR
Queue Stats
240W - 198L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 1 / 10
9,909
991
8,164
20,040
20,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
17
6 / 0 / 13
9,429
943
14,008
7,205
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Kelivath
Ah Muzen Cab
14
2 / 3 / 12
8,113
811
10,779
10,197
4,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Poctw0101
Guan Yu
14
4 / 5 / 9
8,255
826
8,159
16,204
19,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 8
8,130
813
6,320
11,449
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andservan
Raijin
14
2 / 3 / 9
7,856
786
12,983
8,666
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 6
6,954
695
4,582
12,411
12,152
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
16
2 / 2 / 7
8,097
810
12,061
11,184
6,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
16
3 / 4 / 5
8,366
837
9,145
8,700
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 4
7,697
770
9,161
9,690
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
19
Kills
11
12
Deaths
19
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
10
11
W
Nu Wa
 
Nu Wa
6
0
13
12.5
L
Raijin
Andservan
Raijin
2
3
9
2.17
L
1
6
6
0.67
L
Tiamat
2
2
7
2.75
L
Nox
3
4
5
1.38
W
Ah Muzen Cab
Kelivath
Ah Muzen Cab
2
3
12
2.67
W
Guan Yu
Poctw0101
Guan Yu
4
5
9
1.7
W
1
3
8
1.67
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,430
Damage
47,932
65,095
Taken
50,651
50,739
Mitigated
30,519
27,228
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,164
2,139
2,338
8,078
20,040
20,165
447
8,701
10,991
17,256
0
W
Nu Wa
 
Nu Wa
14,008
4,054
3,232
3,312
7,205
2,962
1,132
5,138
1,839
32,943
0
L
Raijin
Andservan
Raijin
12,983
616
1,060
2,298
8,666
3,647
0
3,619
4,773
34,612
0
L
4,582
253
2,786
2,251
12,411
12,152
0
4,849
7,216
0
9,393
L
Tiamat
12,061
1,026
458
3,124
11,184
6,350
0
5,640
5,094
32,341
0
L
Nox
9,145
0
546
973
8,700
3,998
0
3,946
4,554
23,134
0
W
Ah Muzen Cab
Kelivath
Ah Muzen Cab
10,779
4,252
109
966
10,197
4,069
1,228
6,790
3,214
0
21,550
W
Guan Yu
Poctw0101
Guan Yu
8,159
767
3,533
3,565
16,204
19,402
236
7,528
8,504
0
14,326
W
6,320
2,853
806
1,289
11,449
4,141
244
6,345
4,855
0
17,114
L
9,161
2,888
329
1,826
9,690
4,372
0
4,155
5,535
0
14,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
38,970
129
Minions Killed
155
0
Camps Cleared
0
1,007,027
Distance Traveled
955,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,909
991
19
2
0
227,379
0
W
Nu Wa
9,429
943
41
4
0
207,272
0
L
Raijin
7,856
786
42
4
0
168,052
0
L
Guan Yu
6,954
695
13
1
0
199,276
0
L
Tiamat
8,097
810
33
3
0
206,391
0
L
Nox
8,366
837
49
5
0
178,443
0
W
Ah Muzen Cab
8,113
811
27
3
0
178,286
0
W
Guan Yu
8,255
826
12
1
0
198,347
0
W
Anhur
8,130
813
30
3
0
195,743
0
L
Kali
7,697
770
18
2
0
203,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role