Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
PaoloG_15
Fenrir
Level 38
God Stats
4W - 4L
1,700 SR
Queue Stats
270W - 311L
1,404 Elo+
Solo
Janus
Janus
SrKilgrave
Janus
Level 126
God Stats
42W - 59L
1,666 SR
Queue Stats
460W - 445L
1,520 Elo+
Solo
Skadi
Skadi
walyxo
Skadi
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 154L
1,450 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,475 Elo+

VS

Team Averages
Level 124
1,574 SR
1,513 Elo+
Zhong Kui
Zhong Kui
Emitor320
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 197L
1,450 Elo+
Party 2
Surtr
Surtr
Gabisho
Surtr
Level 147
God Stats
4W - 4L
1,410 SR
Queue Stats
134W - 142L
1,499 Elo+
Party 2
Medusa
Medusa
TTV_Huracanlive
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,591 Elo+
Solo
Ishtar
Ishtar
TheFrog6969
Ishtar
Level 140
God Stats
10W - 3L
1,757 SR
Queue Stats
474W - 445L
1,523 Elo+
Solo
Arachne
Arachne
jesusaprova
Arachne
Level 61
God Stats
1W - 0L
1,705 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 4
7,511
469
5,077
14,972
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
9
0 / 8 / 0
6,809
426
6,553
10,996
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
PaoloG_15
Fenrir
13
2 / 6 / 1
7,561
473
4,774
16,156
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
16
4 / 1 / 2
9,305
582
7,102
8,369
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
walyxo
Skadi
13
1 / 3 / 2
7,751
484
8,091
9,003
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emitor320
Zhong Kui
15
5 / 1 / 8
9,939
621
14,442
16,221
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
Gabisho
Surtr
12
1 / 2 / 9
7,429
464
7,404
10,645
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 3
9,240
578
9,838
14,013
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
15
4 / 1 / 3
9,201
575
7,404
7,326
3,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jesusaprova
Arachne
15
6 / 1 / 1
9,509
594
4,346
10,242
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
21
21
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
4
0.67
L
Anubis
 
Anubis
0
8
0
0
W
Zhong Kui
Emitor320
Zhong Kui
5
1
8
9
W
Surtr
Gabisho
Surtr
1
2
9
2.75
L
Fenrir
PaoloG_15
Fenrir
2
6
1
0.42
L
Janus
4
1
2
5
W
5
2
3
3.25
W
Ishtar
4
1
3
5.5
W
Arachne
jesusaprova
Arachne
6
1
1
6.5
L
Skadi
walyxo
Skadi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
43,434
59,496
Taken
58,447
36,780
Mitigated
38,032
10,978
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,077
1,866
920
3,709
14,972
15,723
0
2,305
11,948
36,955
0
L
Anubis
 
Anubis
6,553
235
0
2,179
10,996
6,080
0
5,917
4,503
38,273
0
W
Zhong Kui
Emitor320
Zhong Kui
14,442
2,270
0
11,312
16,221
17,322
65
5,577
10,115
77,791
0
W
Surtr
Gabisho
Surtr
7,404
1,371
0
2,048
10,645
8,426
12
3,015
7,482
317
23,679
L
Fenrir
PaoloG_15
Fenrir
4,774
1,241
0
2,936
16,156
6,844
0
1,308
14,411
0
51,291
L
Janus
7,102
234
0
628
8,369
3,634
88
1,039
7,238
73,358
0
W
9,838
4,846
0
868
14,013
5,424
877
6,268
7,337
0
81,122
W
Ishtar
7,404
5,471
0
3,106
7,326
3,066
185
1,742
5,584
34
69,053
W
Arachne
jesusaprova
Arachne
4,346
2,340
0
4,251
10,242
3,794
0
1,261
8,871
0
77,476
L
Skadi
walyxo
Skadi
8,091
3,468
0
606
9,003
4,499
0
3,346
5,323
0
58,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
45,318
475
Minions Killed
514
0
Camps Cleared
0
1,419,812
Distance Traveled
1,597,651
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,511
469
47
3
0
266,691
4
L
Anubis
6,809
426
70
4
0
204,836
1
W
Zhong Kui
9,939
621
116
7
0
293,792
7
W
Surtr
7,429
464
26
2
0
331,404
2
L
Fenrir
7,561
473
82
5
0
318,511
0
L
Janus
9,305
582
148
9
0
328,525
0
W
Medusa
9,240
578
120
8
0
319,790
5
W
Ishtar
9,201
575
133
8
0
305,020
7
W
Arachne
9,509
594
119
7
0
347,645
2
L
Skadi
7,751
484
128
8
0
301,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role