Player Matchup

King Arthur
King Arthur
Genlog
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,470 Elo+
Solo
Achilles
Achilles
MokkoriMoment
Achilles
Level 122
God Stats
3W - 1L
1,633 SR
Queue Stats
140W - 127L
1,492 Elo+
Solo
Merlin
Merlin
PlannedFlame
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,688 Elo+
Party 1
Martichoras
Martichoras
jaclcola
Martichoras
Level 123
God Stats
12W - 10L
1,652 SR
Queue Stats
56W - 61L
1,530 Elo+
Solo
Nemesis
Nemesis
theexpertorca
Nemesis
Level 127
God Stats
1W - 3L
1,272 SR
Queue Stats
32W - 36L
1,513 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,539 Elo+

VS

Team Averages
Level 105
1,540 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
MeteorFalls
Odin
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 68L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
Shermannn
Cliodhna
Level 123
God Stats
0W - 1L
1,702 SR
Queue Stats
10W - 25L
1,461 Elo+
Party 2
Janus
Janus
ximLethaLx
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Genlog
King Arthur
10
0 / 0 / 1
4,548
910
1,966
2,222
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MokkoriMoment
Achilles
11
3 / 0 / 0
5,041
1,008
4,604
3,597
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
11
1 / 1 / 1
5,153
1,031
2,937
2,767
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
jaclcola
Martichoras
11
1 / 0 / 2
5,449
1,090
2,629
3,124
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
7
0 / 0 / 0
4,099
820
693
926
346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 0
4,389
878
2,187
4,042
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
 
Ishtar
9
0 / 0 / 0
4,288
858
1,278
3,440
1,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,110
822
1,192
3,475
2,182
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Shermannn
Cliodhna
11
1 / 1 / 0
4,961
992
3,423
4,581
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
4
0 / 0 / 0
4,030
806
363
602
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Ishtar
 
Ishtar
0
0
0
0
W
King Arthur
Genlog
King Arthur
0
0
1
0.5
L
0
1
0
0
W
Achilles
MokkoriMoment
Achilles
3
0
0
3
W
Merlin
1
1
1
1.5
L
Cliodhna
Shermannn
Cliodhna
1
1
0
1
W
Martichoras
jaclcola
Martichoras
1
0
2
2
W
Nemesis
0
0
0
0
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
8,443
12,636
Taken
16,140
5,935
Mitigated
6,729
2,210
Healing
193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,187
317
0
81
4,042
1,271
0
13
3,963
9,120
0
L
Ishtar
 
Ishtar
1,278
1,093
0
100
3,440
1,264
0
401
2,917
0
8,315
W
King Arthur
Genlog
King Arthur
1,966
166
0
0
2,222
1,371
0
414
1,808
0
8,403
L
1,192
193
0
0
3,475
2,182
0
642
2,789
0
3,539
W
Achilles
MokkoriMoment
Achilles
4,604
863
0
1,332
3,597
1,856
0
846
2,677
0
11,403
W
Merlin
2,937
339
0
500
2,767
992
0
127
2,640
22,152
0
L
Cliodhna
Shermannn
Cliodhna
3,423
396
0
12
4,581
1,885
0
1,857
2,612
0
15,338
W
Martichoras
jaclcola
Martichoras
2,629
862
0
330
3,124
1,370
80
1,013
2,111
0
24,737
W
Nemesis
693
184
0
48
926
346
0
125
801
0
2,610
L
Janus
363
0
0
0
602
127
0
24
488
1,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
21,778
136
Minions Killed
75
0
Camps Cleared
0
532,500
Distance Traveled
441,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,389
878
18
4
0
89,412
0
L
Ishtar
4,288
858
12
2
0
100,228
0
W
King Arthur
4,548
910
18
4
0
123,498
1
L
Odin
4,110
822
1
0
0
92,789
0
W
Achilles
5,041
1,008
15
3
0
141,934
0
W
Merlin
5,153
1,031
50
10
0
116,733
0
L
Cliodhna
4,961
992
41
8
0
139,435
0
W
Martichoras
5,449
1,090
50
10
0
110,221
0
W
Nemesis
4,099
820
3
1
0
40,114
0
L
Janus
4,030
806
3
1
0
19,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role