Player Matchup

Athena
Athena
Nagiko8314
Athena
Level 124
God Stats
8W - 10L
1,522 SR
Queue Stats
407W - 411L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Sensym
Baron Samedi
Level 118
God Stats
4W - 4L
1,524 SR
Queue Stats
375W - 381L
1,446 Elo+
Party 1
Da Ji
Da Ji
Volvo_raggare945
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,588 Elo+
Party 2
King Arthur
King Arthur
diamond_rowe
King Arthur
Level 142
God Stats
7W - 3L
1,249 SR
Queue Stats
245W - 233L
1,603 Elo+
Party 2
Rama
Rama
x_an1m3_lov3r_x
Rama
Level 135
God Stats
14W - 11L
1,601 SR
Queue Stats
86W - 76L
1,590 Elo+
Party 2
Team Averages
Level 121
1,479 SR
1,536 Elo+

VS

Team Averages
Level 95
1,681 SR
1,471 Elo+
Zeus
Zeus
Dead-_-Ari
Zeus
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,478 Elo+
Solo
Bastet
Bastet
Killsave-I
Bastet
Level 77
God Stats
5W - 2L
1,837 SR
Queue Stats
71W - 69L
1,477 Elo+
Party 3
Ravana
Ravana
PopSmokeBPL
Ravana
Level 158
God Stats
1W - 4L
1,487 SR
Queue Stats
219W - 239L
1,466 Elo+
Solo
Heimdallr
Heimdallr
WILD-P1KEYBOY
Heimdallr
Level 16
God Stats
5W - 4L
1,820 SR
Queue Stats
34W - 35L
1,459 Elo+
Party 3
King Arthur
King Arthur
grubenvsb67
King Arthur
Level 113
God Stats
10W - 12L
1,760 SR
Queue Stats
232W - 217L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nagiko8314
Athena
13
3 / 2 / 9
8,485
566
5,248
12,150
12,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Sensym
Baron Samedi
15
3 / 2 / 1
8,628
575
3,784
10,157
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 7
7,737
516
7,452
10,719
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
diamond_rowe
King Arthur
16
6 / 0 / 6
9,780
652
15,491
23,901
19,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 3
8,212
547
7,631
11,314
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,651
577
12,245
5,943
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Killsave-I
Bastet
10
1 / 5 / 2
6,986
466
6,343
14,886
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
4 / 3 / 2
8,145
543
7,642
8,419
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
WILD-P1KEYBOY
Heimdallr
12
1 / 4 / 5
7,468
498
7,504
11,791
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
grubenvsb67
King Arthur
11
0 / 5 / 1
6,699
447
7,985
14,994
12,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
10
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Bastet
Killsave-I
Bastet
1
5
2
0.4
W
Athena
Nagiko8314
Athena
3
2
9
3.75
L
Ravana
4
3
2
1.67
W
Baron Samedi
Sensym
Baron Samedi
3
2
1
1.75
W
2
3
7
1.83
L
Heimdallr
WILD-P1KEYBOY
Heimdallr
1
4
5
0.88
W
King Arthur
diamond_rowe
King Arthur
6
0
6
9
L
King Arthur
grubenvsb67
King Arthur
0
5
1
0.1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
41,719
68,241
Taken
56,033
44,678
Mitigated
34,104
20,017
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,245
499
0
500
5,943
2,191
0
1,810
4,102
65,738
0
L
Bastet
Killsave-I
Bastet
6,343
1,508
185
4,224
14,886
10,120
0
3,948
10,742
0
25,285
W
Athena
Nagiko8314
Athena
5,248
1,552
0
2,667
12,150
12,100
38
2,868
9,282
15,707
0
L
Ravana
7,642
2,249
0
856
8,419
3,873
0
1,515
6,864
0
68,288
W
Baron Samedi
Sensym
Baron Samedi
3,784
61
0
2,961
10,157
4,389
0
5,558
4,599
62,887
0
W
7,452
1,700
0
0
10,719
4,517
0
937
9,782
0
57,376
L
Heimdallr
WILD-P1KEYBOY
Heimdallr
7,504
3,062
0
4,388
11,791
5,285
164
1,511
10,094
0
61,459
W
King Arthur
diamond_rowe
King Arthur
15,491
1,887
0
10,706
23,901
19,353
78
1,642
22,259
0
80,908
L
King Arthur
grubenvsb67
King Arthur
7,985
1,033
0
2,789
14,994
12,635
0
0
14,994
0
44,097
W
7,631
6,305
0
3,683
11,314
4,319
2,234
1,305
10,009
0
61,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
37,949
468
Minions Killed
419
0
Camps Cleared
0
1,605,999
Distance Traveled
1,489,577
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,651
577
132
9
0
292,563
2
L
Bastet
6,986
466
31
2
0
311,610
5
W
Athena
8,485
566
14
1
0
308,104
0
L
Ravana
8,145
543
102
7
0
349,362
0
W
Baron Samedi
8,628
575
131
9
0
286,006
0
W
Da Ji
7,737
516
74
5
0
393,737
0
L
Heimdallr
7,468
498
100
7
0
273,768
0
W
King Arthur
9,780
652
124
8
0
332,161
0
L
King Arthur
6,699
447
54
4
0
262,274
0
W
Rama
8,212
547
125
8
0
285,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role