Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Generalian
Artemis
Level 81
God Stats
1W - 1L
1,704 SR
Queue Stats
33W - 28L
1,516 Elo+
Solo
Cthulhu
Cthulhu
JwainSmooth
Cthulhu
Level 114
God Stats
7W - 11L
1,499 SR
Queue Stats
849W - 821L
1,534 Elo+
Party 1
Anubis
Anubis
Ms_Mini_13
Anubis
Level 102
God Stats
2W - 0L
1,372 SR
Queue Stats
367W - 372L
1,472 Elo+
Party 1
Maui
Maui
ferrariman1143
Maui
Level 146
God Stats
3W - 0L
1,753 SR
Queue Stats
524W - 527L
1,490 Elo+
Party 1
Team Averages
Level 120
1,566 SR
1,503 Elo+

VS

Team Averages
Level 118
1,500 SR
1,546 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Farquaadsquad82
Ishtar
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 206L
1,615 Elo+
Solo
Bastet
Bastet
KIOCID
Bastet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,476 Elo+
Solo
Hou Yi
Hou Yi
PureBlood111
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,601 Elo+
Solo
Raijin
Raijin
SpecialPeanut
Raijin
Level 146
God Stats
10W - 8L
1,500 SR
Queue Stats
246W - 242L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 16
9,421
942
5,224
18,290
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Generalian
Artemis
17
8 / 2 / 12
9,988
999
15,071
10,857
5,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JwainSmooth
Cthulhu
17
7 / 2 / 12
9,848
985
12,918
13,053
14,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ms_Mini_13
Anubis
16
4 / 1 / 13
9,402
940
5,977
6,349
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 1 / 16
9,254
925
4,868
13,984
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 2
6,157
616
2,700
5,582
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 2
7,319
732
11,439
11,875
5,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
KIOCID
Bastet
14
2 / 3 / 3
7,589
759
4,604
9,794
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
1 / 7 / 5
7,669
767
10,407
12,207
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 2
7,734
773
11,328
7,307
3,365
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
22
Kills
6
7
Deaths
22
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
16
10
L
Ganesha
 
Ganesha
0
2
2
0.5
L
1
7
2
0.29
W
Artemis
Generalian
Artemis
8
2
12
7
W
Cthulhu
JwainSmooth
Cthulhu
7
2
12
6.5
L
Bastet
KIOCID
Bastet
2
3
3
1.17
W
Anubis
Ms_Mini_13
Anubis
4
1
13
10.5
L
Hou Yi
1
7
5
0.5
L
2
3
2
1
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
40,478
62,533
Taken
46,765
55,243
Mitigated
22,423
25,338
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,224
182
2,190
6,853
18,290
15,191
984
3,861
13,921
11,485
0
L
Ganesha
 
Ganesha
2,700
99
576
294
5,582
4,619
0
3,194
2,224
5,025
0
L
11,439
4,580
767
203
11,875
5,203
0
8,158
3,596
0
24,193
W
Artemis
Generalian
Artemis
15,071
5,846
2,338
2,203
10,857
5,972
2,778
4,164
6,313
0
32,538
W
Cthulhu
JwainSmooth
Cthulhu
12,918
260
3,703
2,765
13,053
14,614
529
2,986
9,975
24,750
647
L
Bastet
KIOCID
Bastet
4,604
1,448
869
1,626
9,794
4,178
0
4,529
4,794
0
8,518
W
Anubis
Ms_Mini_13
Anubis
5,977
206
629
1,027
6,349
4,433
2,459
947
5,218
24,473
0
L
Hou Yi
10,407
4,583
0
1,208
12,207
5,058
0
8,153
3,702
0
17,746
L
11,328
746
1,177
581
7,307
3,365
0
3,701
3,554
20,070
0
W
4,868
629
749
2,881
13,984
15,033
1,024
2,379
11,521
8,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,913
Gold Earned
36,468
141
Minions Killed
83
0
Camps Cleared
0
1,060,968
Distance Traveled
797,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,421
942
21
2
0
215,253
0
L
Ganesha
6,157
616
0
0
0
75,988
0
L
Ishtar
7,319
732
32
3
0
151,052
0
W
Artemis
9,988
999
46
5
0
205,393
0
W
Cthulhu
9,848
985
25
3
0
218,349
0
L
Bastet
7,589
759
1
0
0
225,383
0
W
Anubis
9,402
940
38
4
0
206,012
0
L
Hou Yi
7,669
767
14
1
0
165,384
0
L
Raijin
7,734
773
36
4
0
179,804
0
W
Maui
9,254
925
11
1
0
215,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role