Player Matchup

Amaterasu
Amaterasu
Blaccburn
Amaterasu
Level 63
God Stats
2W - 1L
1,308 SR
Queue Stats
129W - 148L
1,423 Elo+
Party 2
Zeus
Zeus
RyvHvyR
Zeus
Level 164
God Stats
22W - 16L
1,624 SR
Queue Stats
382W - 337L
1,518 Elo+
Solo
Bellona
Bellona
XValandilX
Bellona
Level 103
God Stats
5W - 2L
1,776 SR
Queue Stats
46W - 52L
1,577 Elo+
Solo
Ymir
Ymir
Xxstroled6xX
Ymir
Level 29
God Stats
16W - 25L
1,389 SR
Queue Stats
24W - 39L
1,390 Elo+
Party 2
Artemis
Artemis
Yogamatt_
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,465 Elo+

VS

Team Averages
Level 88
1,564 SR
1,503 Elo+
Hera
Hera
EyeamDeath15
Hera
Level 118
God Stats
115W - 134L
1,518 SR
Queue Stats
116W - 135L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
KIIWIIPIIE
Baron Samedi
Level 57
God Stats
273W - 265L
1,589 SR
Queue Stats
274W - 266L
1,545 Elo+
Party 1
Discordia
Discordia
Leo8623
Discordia
Level 125
God Stats
12W - 11L
1,528 SR
Queue Stats
475W - 539L
1,464 Elo+
Solo
Danzaburou
Danzaburou
My4_Suns
Danzaburou
Level 109
God Stats
87W - 77L
1,508 SR
Queue Stats
304W - 301L
1,453 Elo+
Solo
Shiva
Shiva
TheDandyKiller
Shiva
Level 31
God Stats
22W - 20L
1,674 SR
Queue Stats
112W - 111L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaccburn
Amaterasu
16
4 / 1 / 6
10,119
1,124
9,317
16,441
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
RyvHvyR
Zeus
17
7 / 0 / 5
11,383
1,265
17,852
4,732
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XValandilX
Bellona
15
1 / 0 / 7
9,287
1,032
5,202
11,190
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 3 / 7
10,490
1,166
3,748
18,262
22,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Yogamatt_
Artemis
15
0 / 0 / 8
9,519
1,058
10,528
7,911
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

286

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
9,092
1,010
8,010
3,419
1,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KIIWIIPIIE
Baron Samedi
14
0 / 5 / 2
8,620
958
10,681
11,780
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Leo8623
Discordia
14
1 / 0 / 3
9,246
1,027
10,901
3,244
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
My4_Suns
Danzaburou
15
1 / 2 / 3
10,063
1,118
11,789
11,127
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
9,036
1,004
12,723
21,541
21,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
13
Kills
4
4
Deaths
13
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Blaccburn
Amaterasu
4
1
6
7
L
1
1
3
2.5
L
Baron Samedi
KIIWIIPIIE
Baron Samedi
0
5
2
0.2
L
Discordia
Leo8623
Discordia
1
0
3
2.5
L
Danzaburou
My4_Suns
Danzaburou
1
2
3
1.25
W
Zeus
RyvHvyR
Zeus
7
0
5
9.5
L
1
5
2
0.4
W
Bellona
XValandilX
Bellona
1
0
7
4.5
W
1
3
7
1.5
W
Artemis
Yogamatt_
Artemis
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
54,104
58,536
Taken
51,111
54,609
Mitigated
34,150
6,944
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Blaccburn
Amaterasu
9,317
3,742
0
2,739
16,441
15,690
0
8,776
7,452
0
18,194
L
8,010
1,350
0
0
3,419
1,359
0
1,042
2,208
18,885
0
L
Baron Samedi
KIIWIIPIIE
Baron Samedi
10,681
433
1,524
1,510
11,780
5,126
0
4,804
6,704
22,175
0
L
Discordia
Leo8623
Discordia
10,901
82
0
0
3,244
1,151
0
1,763
1,400
23,753
0
L
Danzaburou
My4_Suns
Danzaburou
11,789
4,662
0
1,857
11,127
4,862
0
5,052
5,765
0
43,486
W
Zeus
RyvHvyR
Zeus
17,852
2,845
0
0
4,732
1,796
0
1,756
2,976
49,612
0
L
12,723
2,251
70
918
21,541
21,652
0
8,861
11,957
191
23,330
W
Bellona
XValandilX
Bellona
5,202
1,353
0
796
11,190
11,422
0
5,602
5,277
0
17,204
W
3,748
213
0
1,169
18,262
22,132
0
10,515
7,164
15,144
0
W
Artemis
Yogamatt_
Artemis
10,528
6,675
0
2,240
7,911
3,569
0
3,281
4,452
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
46,057
220
Minions Killed
187
10
Camps Cleared
4
930,409
Distance Traveled
778,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,119
1,124
21
2
1
202,453
0
L
Hera
9,092
1,010
33
4
0
126,178
1
L
Baron Samedi
8,620
958
21
2
0
148,690
0
L
Discordia
9,246
1,027
25
3
0
164,931
0
L
Danzaburou
10,063
1,118
85
9
2
166,618
2
W
Zeus
11,383
1,265
78
9
3
186,357
0
L
Shiva
9,036
1,004
23
3
2
172,234
0
W
Bellona
9,287
1,032
23
3
2
180,118
0
W
Ymir
10,490
1,166
41
5
0
185,199
0
W
Artemis
9,519
1,058
57
6
4
176,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role