Player Matchup

Ra
Ra
Exotic BankX
Ra
Level 109
God Stats
1W - 4L
1,485 SR
Queue Stats
81W - 66L
1,528 Elo+
Solo
Hachiman
Hachiman
Frost172
Hachiman
Level 140
God Stats
13W - 14L
1,526 SR
Queue Stats
319W - 289L
1,534 Elo+
Solo
Pele
Pele
Teal_Hydra
Pele
Level 73
God Stats
6W - 3L
1,806 SR
Queue Stats
165W - 206L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ToooBreezy_
Cu Chulainn
Level 129
God Stats
1W - 1L
1,563 SR
Queue Stats
123W - 122L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Yokai_HC
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,512 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,507 Elo+

VS

Team Averages
Level 123
1,466 SR
1,453 Elo+
Thor
Thor
Athroxz
Thor
Level 158
God Stats
5W - 4L
1,442 SR
Queue Stats
199W - 189L
1,466 Elo+
Solo
Fenrir
Fenrir
ITZ 0CH0A
Fenrir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,483 Elo+
Solo
Merlin
Merlin
MooCrew11
Merlin
Level 129
God Stats
12W - 19L
1,413 SR
Queue Stats
45W - 59L
1,433 Elo+
Party 1
Osiris
Osiris
Quantum_Chaotic
Osiris
Level 145
God Stats
2W - 3L
1,408 SR
Queue Stats
40W - 53L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Turkeymaser9000
Cernunnos
Level 54
God Stats
24W - 16L
1,567 SR
Queue Stats
513W - 473L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,853
607
1,231
5,064
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Frost172
Hachiman
9
5 / 1 / 1
5,591
699
6,715
6,165
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 1 / 0
3,360
420
762
2,711
613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
ToooBreezy_
Cu Chulainn
3
0 / 1 / 0
3,515
439
1,041
2,625
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Yokai_HC
Cthulhu
7
1 / 2 / 2
4,791
599
3,361
7,347
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Athroxz
Thor
8
2 / 0 / 3
4,817
602
3,011
5,670
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ITZ 0CH0A
Fenrir
8
2 / 3 / 1
5,222
653
3,498
8,334
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
MooCrew11
Merlin
9
1 / 0 / 2
5,309
664
2,949
2,710
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 0
5,490
686
2,039
3,808
2,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
Turkeymaser9000
Cernunnos
8
0 / 3 / 2
4,460
558
3,047
6,127
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
8
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Athroxz
Thor
2
0
3
3.5
L
0
3
0
0
L
Hachiman
Frost172
Hachiman
5
1
1
5.5
W
Fenrir
ITZ 0CH0A
Fenrir
2
3
1
0.83
W
Merlin
MooCrew11
Merlin
1
0
2
2
W
3
0
0
3
L
0
1
0
0
L
Cu Chulainn
ToooBreezy_
Cu Chulainn
0
1
0
0
W
Cernunnos
Turkeymaser9000
Cernunnos
0
3
2
0.33
L
Cthulhu
Yokai_HC
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
14,544
23,912
Taken
26,649
9,683
Mitigated
13,042
7,632
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Athroxz
Thor
3,011
404
0
1,830
5,670
1,905
0
413
5,085
0
28,184
L
1,231
155
12
1,194
5,064
1,674
0
1,849
3,215
30,165
0
L
Hachiman
Frost172
Hachiman
6,715
4,137
0
2,785
6,165
1,895
352
301
5,820
0
33,405
W
Fenrir
ITZ 0CH0A
Fenrir
3,498
825
0
3,296
8,334
5,081
0
892
7,410
0
17,122
W
Merlin
MooCrew11
Merlin
2,949
41
0
500
2,710
892
0
1,402
1,308
35,953
0
W
2,039
829
0
1,127
3,808
2,943
0
702
2,871
0
27,781
L
762
336
0
755
2,711
613
0
84
2,627
0
4,449
L
Cu Chulainn
ToooBreezy_
Cu Chulainn
1,041
231
0
1,193
2,625
1,297
0
0
2,625
0
9,190
W
Cernunnos
Turkeymaser9000
Cernunnos
3,047
1,223
0
2,083
6,127
2,221
0
1,029
5,006
0
26,128
L
Cthulhu
Yokai_HC
Cthulhu
3,361
543
746
947
7,347
4,204
0
1,111
6,173
17,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
25,298
162
Minions Killed
215
0
Camps Cleared
0
618,479
Distance Traveled
752,727
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,817
602
45
6
0
148,151
0
L
Ra
4,853
607
67
8
0
171,680
0
L
Hachiman
5,591
699
45
6
0
137,480
0
W
Fenrir
5,222
653
23
3
0
176,144
0
W
Merlin
5,309
664
64
8
0
137,464
2
W
Osiris
5,490
686
42
5
0
144,982
0
L
Pele
3,360
420
7
1
0
88,134
0
L
Cu Chulainn
3,515
439
16
2
0
54,896
0
W
Cernunnos
4,460
558
41
5
0
145,986
0
L
Cthulhu
4,791
599
27
3
0
166,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role