Player Matchup

Thor
Thor
ImSimplyChilling
Thor
Level 159
God Stats
18W - 10L
1,738 SR
Queue Stats
312W - 276L
1,559 Elo+
Party 2
Chernobog
Chernobog
Monketta
Chernobog
Level 119
God Stats
1W - 0L
1,470 SR
Queue Stats
66W - 50L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
OnIyAnt-
Sylvanus
Level 61
God Stats
7W - 6L
1,708 SR
Queue Stats
178W - 183L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
Sayso007
Baron Samedi
Level 81
God Stats
17W - 10L
1,705 SR
Queue Stats
296W - 274L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
nuniexnikoli
Ne Zha
Level 119
God Stats
3W - 1L
1,267 SR
Queue Stats
53W - 55L
1,404 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,486 Elo+

VS

Team Averages
Level 121
1,570 SR
1,509 Elo+
Surtr
Surtr
RevObs
Surtr
Level 191
God Stats
28W - 29L
1,495 SR
Queue Stats
571W - 569L
1,496 Elo+
Solo
Hades
Hades
SPARTAN-2-22
Hades
Level 89
God Stats
6W - 4L
1,580 SR
Queue Stats
146W - 118L
1,508 Elo+
Solo
Ra
Ra
ScaryTerry602
Ra
Level 126
God Stats
6W - 9L
1,523 SR
Queue Stats
277W - 255L
1,513 Elo+
Solo
Nemesis
Nemesis
Whitefox1980
Nemesis
Level 126
God Stats
3W - 3L
1,675 SR
Queue Stats
50W - 49L
1,529 Elo+
Solo
Medusa
Medusa
meat shield45
Medusa
Level 75
God Stats
4W - 5L
1,576 SR
Queue Stats
80W - 62L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,127
652
12,360
13,261
7,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Monketta
Chernobog
13
2 / 0 / 3
7,888
563
5,824
6,502
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OnIyAnt-
Sylvanus
11
2 / 1 / 4
6,930
495
2,794
10,130
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Sayso007
Baron Samedi
12
1 / 3 / 2
6,768
483
3,231
8,059
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
4 / 1 / 5
8,690
621
10,762
14,544
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
RevObs
Surtr
10
1 / 4 / 1
6,335
453
7,665
12,732
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 6 / 2
7,600
543
5,821
14,585
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 1 / 1
8,640
617
8,957
6,549
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Whitefox1980
Nemesis
11
0 / 4 / 5
6,614
472
6,344
12,626
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
7,042
503
3,807
6,667
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
7
7
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Chernobog
Monketta
Chernobog
2
0
3
3.5
W
Sylvanus
OnIyAnt-
Sylvanus
2
1
4
4
L
Surtr
RevObs
Surtr
1
4
1
0.38
L
1
6
2
0.33
W
Baron Samedi
Sayso007
Baron Samedi
1
3
2
0.67
L
5
1
1
5.5
L
Nemesis
Whitefox1980
Nemesis
0
4
5
0.63
L
0
0
0
0
W
Ne Zha
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
32,594
52,496
Taken
53,159
28,602
Mitigated
23,096
22,476
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,360
3,476
0
2,064
13,261
7,828
269
6,820
6,263
0
74,864
W
Chernobog
Monketta
Chernobog
5,824
2,634
0
4,354
6,502
2,460
0
565
5,924
0
60,118
W
Sylvanus
OnIyAnt-
Sylvanus
2,794
922
1,030
4,293
10,130
8,049
0
2,931
6,907
21,073
0
L
Surtr
RevObs
Surtr
7,665
2,705
0
3,357
12,732
6,950
3
2,522
10,122
250
23,890
L
5,821
51
127
5,400
14,585
6,909
0
743
13,842
60,485
0
W
Baron Samedi
Sayso007
Baron Samedi
3,231
134
60
3,098
8,059
3,798
0
2,871
4,973
52,889
0
L
8,957
373
976
2,978
6,549
2,551
0
2,114
4,435
83,330
0
L
Nemesis
Whitefox1980
Nemesis
6,344
2,555
0
4,591
12,626
4,077
0
236
12,318
0
40,456
L
3,807
1,230
0
4,844
6,667
2,609
0
473
6,194
0
61,093
W
Ne Zha
10,762
4,151
0
7,577
14,544
6,467
0
1,334
13,122
0
84,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
36,231
480
Minions Killed
450
0
Camps Cleared
0
1,341,399
Distance Traveled
1,392,308
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,127
652
116
8
0
260,367
2
W
Chernobog
7,888
563
112
8
0
249,123
0
W
Sylvanus
6,930
495
36
3
0
242,346
1
L
Surtr
6,335
453
30
2
0
261,914
3
L
Hades
7,600
543
111
8
0
249,975
0
W
Baron Samedi
6,768
483
104
7
0
264,452
0
L
Ra
8,640
617
144
10
0
293,700
0
L
Nemesis
6,614
472
63
5
0
327,712
0
L
Medusa
7,042
503
102
7
0
259,007
0
W
Ne Zha
8,690
621
112
8
0
325,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role