Player Matchup

Thor
Thor
FauxMaux
Thor
Level 171
God Stats
15W - 11L
1,651 SR
Queue Stats
359W - 308L
1,560 Elo+
Party 1
Mulan
Mulan
M1LLNER
Mulan
Level 150
God Stats
3W - 3L
1,782 SR
Queue Stats
239W - 178L
1,664 Elo+
Party 1
Xbalanque
Xbalanque
Quivicus
Xbalanque
Level 148
God Stats
3W - 4L
1,338 SR
Queue Stats
107W - 79L
1,682 Elo+
Party 1
Eset
Eset
RandyHimself
Eset
Level 146
God Stats
3W - 7L
1,425 SR
Queue Stats
96W - 80L
1,638 Elo+
Party 1
Ra
Ra
SimpShierEmo
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,420 Elo+
Solo
Team Averages
Level 139
1,539 SR
1,593 Elo+

VS

Team Averages
Level 165
1,599 SR
1,575 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DiscordedDiscord
Hachiman
Level 129
God Stats
27W - 23L
1,641 SR
Queue Stats
244W - 229L
1,536 Elo+
Solo
Thanatos
Thanatos
Dlizard72
Thanatos
Level 158
God Stats
68W - 34L
1,666 SR
Queue Stats
882W - 813L
1,637 Elo+
Solo
Yu Huang
Yu Huang
GoldenCooler
Yu Huang
Level 159
God Stats
4W - 2L
1,690 SR
Queue Stats
454W - 413L
1,628 Elo+
Solo
Shiva
Shiva
nHexxuz
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 5 / 0
7,067
544
5,531
15,833
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
M1LLNER
Mulan
11
1 / 4 / 0
6,545
503
5,367
13,216
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Xbalanque
Quivicus
Xbalanque
11
0 / 5 / 0
6,538
503
10,671
11,754
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 0
6,048
465
3,113
11,090
6,225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
6,055
466
1,765
5,268
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 9
7,827
602
4,000
7,544
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 0 / 5
8,441
649
8,510
11,342
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dlizard72
Thanatos
14
12 / 1 / 3
8,716
670
14,095
15,387
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
GoldenCooler
Yu Huang
14
2 / 0 / 2
7,881
606
5,946
4,316
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
nHexxuz
Shiva
14
3 / 1 / 4
8,274
636
10,297
11,458
10,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
22
22
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
9
6.5
W
3
0
5
5.5
W
Thanatos
Dlizard72
Thanatos
12
1
3
13.5
L
Thor
1
5
0
0.2
W
Yu Huang
GoldenCooler
Yu Huang
2
0
2
3
L
Mulan
M1LLNER
Mulan
1
4
0
0.25
L
Xbalanque
Quivicus
Xbalanque
0
5
0
0
L
0
6
0
0
L
0
2
0
0
W
Shiva
nHexxuz
Shiva
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
42,848
57,161
Taken
50,047
26,075
Mitigated
31,190
11,899
Healing
37,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,000
1,743
3,876
5,153
7,544
6,456
0
2,326
5,174
24,528
0
W
8,510
5,686
0
6,519
11,342
4,962
394
474
10,800
0
67,945
W
Thanatos
Dlizard72
Thanatos
14,095
4,815
0
17,208
15,387
6,757
0
1,464
13,923
0
64,432
L
Thor
5,531
995
0
3,188
15,833
9,754
0
570
15,263
0
56,104
W
Yu Huang
GoldenCooler
Yu Huang
5,946
328
0
655
4,316
2,087
0
868
3,448
71,960
0
L
Mulan
M1LLNER
Mulan
5,367
944
0
2,975
13,216
4,920
0
1,682
11,457
0
56,133
L
Xbalanque
Quivicus
Xbalanque
10,671
4,851
0
2,224
11,754
3,507
0
1,514
10,216
0
57,334
L
3,113
326
0
1,919
11,090
6,225
0
3,747
7,296
19,820
0
L
1,765
334
253
1,340
5,268
1,669
0
3,007
2,185
37,627
0
W
Shiva
nHexxuz
Shiva
10,297
2,296
0
3,812
11,458
10,928
0
149
11,309
1,245
58,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
41,139
383
Minions Killed
443
0
Camps Cleared
0
1,260,440
Distance Traveled
1,345,895
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,827
602
19
1
0
256,063
7
W
Hachiman
8,441
649
103
8
0
239,105
0
W
Thanatos
8,716
670
93
7
0
314,194
3
L
Thor
7,067
544
91
7
0
244,070
0
W
Yu Huang
7,881
606
141
11
0
253,333
3
L
Mulan
6,545
503
85
7
0
293,877
1
L
Xbalanque
6,538
503
81
6
0
251,958
0
L
Eset
6,048
465
39
3
0
255,917
3
L
Ra
6,055
466
87
7
0
214,618
2
W
Shiva
8,274
636
87
7
0
283,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role