Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bandit_R99
Danzaburou
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
493W - 489L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
Doomslayer88786
Kuzenbo
Level 149
God Stats
1W - 5L
968 SR
Queue Stats
177W - 164L
1,497 Elo+
Solo
Neith
Neith
Hello_Nurse_69
Neith
Level 87
God Stats
4W - 5L
1,687 SR
Queue Stats
190W - 182L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
emmettlynch96
Heimdallr
Level 125
God Stats
0W - 3L
1,527 SR
Queue Stats
41W - 54L
1,520 Elo+
Solo
Team Averages
Level 116
1,436 SR
1,486 Elo+

VS

Team Averages
Level 118
1,506 SR
1,499 Elo+
Odin
Odin
Drovahk
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,538 Elo+
Party 2
Thanatos
Thanatos
Guyom34
Thanatos
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 161L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
OLLIFZ
Baba Yaga
Level 122
God Stats
15W - 9L
1,536 SR
Queue Stats
581W - 552L
1,487 Elo+
Solo
Xing Tian
Xing Tian
deadofnight25
Xing Tian
Level 94
God Stats
6W - 0L
1,830 SR
Queue Stats
99W - 97L
1,469 Elo+
Party 2
Apollo
Apollo
lvlalevich
Apollo
Level 121
God Stats
2W - 4L
1,166 SR
Queue Stats
171W - 190L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
7 / 2 / 8
9,695
881
11,762
13,274
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Bandit_R99
Danzaburou
15
3 / 2 / 12
8,753
796
15,436
8,606
5,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 10
7,834
712
6,649
14,699
19,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 9
8,036
731
7,231
8,576
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
emmettlynch96
Heimdallr
16
1 / 3 / 9
8,199
745
6,923
10,223
5,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Drovahk
Odin
16
6 / 3 / 6
8,701
791
10,791
12,186
13,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Guyom34
Thanatos
15
3 / 2 / 4
8,237
749
11,341
9,986
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
OLLIFZ
Baba Yaga
17
2 / 1 / 10
9,038
822
17,071
8,467
4,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
deadofnight25
Xing Tian
11
0 / 6 / 5
7,560
687
4,978
15,719
14,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
lvlalevich
Apollo
16
2 / 3 / 3
8,644
786
6,475
10,555
4,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
15
Kills
13
13
Deaths
15
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
7
2
8
5.5
L
Danzaburou
Bandit_R99
Danzaburou
3
2
12
4.5
L
1
4
10
1.5
W
Odin
Drovahk
Odin
6
3
6
3
W
Thanatos
Guyom34
Thanatos
3
2
4
2.5
L
3
2
9
3.75
W
Baba Yaga
OLLIFZ
Baba Yaga
2
1
10
7
W
Xing Tian
deadofnight25
Xing Tian
0
6
5
0.42
L
Heimdallr
emmettlynch96
Heimdallr
1
3
9
1.83
W
Apollo
lvlalevich
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,001
Damage
50,656
55,378
Taken
56,913
47,371
Mitigated
40,615
20,917
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,762
157
1,575
4,317
13,274
13,510
0
3,348
9,035
18,291
0
L
Danzaburou
Bandit_R99
Danzaburou
15,436
3,854
1,015
2,795
8,606
5,194
0
4,235
4,170
0
25,609
L
6,649
2,424
1,101
3,844
14,699
19,256
0
6,155
8,497
9,720
255
W
Odin
Drovahk
Odin
10,791
1,257
917
1,811
12,186
13,338
0
4,327
7,565
2,455
10,224
W
Thanatos
Guyom34
Thanatos
11,341
425
1,295
5,863
9,986
4,226
0
3,424
6,270
0
19,018
L
7,231
1,691
1,685
2,250
8,576
4,209
0
4,022
4,350
0
17,059
W
Baba Yaga
OLLIFZ
Baba Yaga
17,071
646
1,594
2,746
8,467
4,104
132
3,440
4,725
36,737
0
W
Xing Tian
deadofnight25
Xing Tian
4,978
276
1,468
989
15,719
14,060
44
3,755
11,479
8,085
0
L
Heimdallr
emmettlynch96
Heimdallr
6,923
1,289
0
2,335
10,223
5,202
0
5,672
4,227
0
26,097
W
Apollo
lvlalevich
Apollo
6,475
2,716
2,183
3,395
10,555
4,887
312
2,900
7,330
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
42,180
139
Minions Killed
143
0
Camps Cleared
0
1,043,718
Distance Traveled
1,209,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,695
881
33
3
0
224,269
0
L
Danzaburou
8,753
796
24
2
0
219,734
0
L
Kuzenbo
7,834
712
9
1
0
209,393
0
W
Odin
8,701
791
8
1
0
229,491
0
W
Thanatos
8,237
749
18
2
0
267,002
0
L
Neith
8,036
731
17
2
0
188,687
0
W
Baba Yaga
9,038
822
45
4
0
269,838
0
W
Xing Tian
7,560
687
8
1
0
223,300
0
L
Heimdallr
8,199
745
56
5
0
201,635
0
W
Apollo
8,644
786
64
6
0
220,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role