Player Matchup

Jing Wei
Jing Wei
Blesstingye
Jing Wei
Level 64
God Stats
5W - 8L
1,316 SR
Queue Stats
65W - 86L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Killer__Clown31
Cthulhu
Level 96
God Stats
15W - 9L
1,597 SR
Queue Stats
172W - 164L
1,428 Elo+
Party 2
Nox
Nox
SuperTitanslayer
Nox
Level 67
God Stats
3W - 4L
1,320 SR
Queue Stats
100W - 94L
1,393 Elo+
Party 2
Surtr
Surtr
TheRayven7
Surtr
Level 74
God Stats
13W - 20L
1,212 SR
Queue Stats
108W - 165L
1,198 Elo+
Solo
Izanami
Izanami
deth1162002
Izanami
Level 63
God Stats
3W - 3L
1,316 SR
Queue Stats
64W - 69L
1,394 Elo+
Party 2
Team Averages
Level 73
1,352 SR
1,354 Elo+

VS

Team Averages
Level 67
1,550 SR
1,345 Elo+
Apollo
Apollo
ChrisKrazy22
Apollo
Level 64
God Stats
1W - 1L
1,781 SR
Queue Stats
9W - 15L
1,284 Elo+
Party 1
Yemoja
Yemoja
LaCruix-killz-u
Yemoja
Level 86
God Stats
50W - 62L
1,412 SR
Queue Stats
112W - 132L
1,301 Elo+
Solo
Poseidon
Poseidon
Matthew12w1
Poseidon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 1
Fenrir
Fenrir
Merkalus
Fenrir
Level 41
God Stats
0W - 3L
1,353 SR
Queue Stats
29W - 68L
1,292 Elo+
Solo
Ne Zha
Ne Zha
MuddyHorse45716
Ne Zha
Level 65
God Stats
4W - 3L
1,705 SR
Queue Stats
11W - 8L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blesstingye
Jing Wei
10
1 / 0 / 1
5,806
484
2,427
6,707
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
6,259
522
6,264
7,511
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,693
558
2,845
4,181
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
11
4 / 1 / 0
7,287
607
8,291
8,914
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
deth1162002
Izanami
9
0 / 1 / 2
5,129
427
4,713
5,982
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 0 / 1
5,154
430
5,691
8,935
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,448
454
1,961
6,483
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
Matthew12w1
Poseidon
9
0 / 1 / 1
5,573
464
2,900
5,043
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Merkalus
Fenrir
9
1 / 3 / 1
5,649
471
3,285
11,550
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,598
467
4,087
9,772
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
2
2
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blesstingye
Jing Wei
1
0
1
1.5
L
Apollo
0
0
1
0.5
W
1
0
1
1.5
L
0
0
0
0
L
Poseidon
Matthew12w1
Poseidon
0
1
1
0.5
L
Fenrir
Merkalus
Fenrir
1
3
1
0.5
L
1
3
0
0.33
W
1
0
0
1
W
Surtr
4
1
0
4
W
Izanami
deth1162002
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
17,924
33,295
Taken
41,783
20,301
Mitigated
16,394
10,273
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blesstingye
Jing Wei
2,427
821
0
1,364
6,707
2,128
55
640
6,067
0
34,341
L
Apollo
5,691
3,400
0
3,547
8,935
2,886
0
2,013
6,922
0
34,012
W
6,264
160
0
2,959
7,511
5,491
0
1,489
6,022
26,724
0
L
1,961
523
1,723
1,321
6,483
3,982
99
2,739
3,744
23,081
0
L
Poseidon
Matthew12w1
Poseidon
2,900
398
0
620
5,043
1,609
0
2,731
2,312
39,514
0
L
Fenrir
Merkalus
Fenrir
3,285
652
0
2,087
11,550
4,393
0
1,653
9,897
0
36,744
L
4,087
1,195
0
1,001
9,772
3,524
0
350
9,422
0
26,243
W
2,845
104
0
2,041
4,181
1,496
780
1,903
2,278
43,845
0
W
Surtr
8,291
2,697
0
1,667
8,914
9,172
9
126
8,788
480
39,966
W
Izanami
deth1162002
Izanami
4,713
3,073
0
2,242
5,982
2,014
987
910
5,072
0
29,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
27,422
281
Minions Killed
235
0
Camps Cleared
0
1,167,692
Distance Traveled
1,168,042
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,806
484
53
4
0
264,888
0
L
Apollo
5,154
430
46
4
0
215,017
0
W
Cthulhu
6,259
522
35
3
0
243,718
1
L
Yemoja
5,448
454
28
2
0
214,670
2
L
Poseidon
5,573
464
63
5
0
232,111
0
L
Fenrir
5,649
471
61
5
0
258,035
0
L
Ne Zha
5,598
467
37
3
0
248,209
4
W
Nox
6,693
558
92
8
0
236,189
9
W
Surtr
7,287
607
63
5
0
206,864
0
W
Izanami
5,129
427
38
3
0
216,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role