Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alacoth
Surtr
Level 16
God Stats
26W - 15L
1,313 SR
Queue Stats
39W - 33L
1,400 Elo+
Party 1
Mercury
Mercury
BlackRaven141
Mercury
Level 52
God Stats
7W - 10L
1,485 SR
Queue Stats
39W - 35L
1,400 Elo+
Party 1
Geb
Geb
LetoDeimos
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,443 Elo+
Party 1
Ishtar
Ishtar
TinZar
Ishtar
Level 141
God Stats
3W - 3L
1,734 SR
Queue Stats
15W - 15L
1,457 Elo+
Solo
Team Averages
Level 76
1,506 SR
1,440 Elo+

VS

Team Averages
Level 51
1,454 SR
1,334 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Beanslye
Baron Samedi
Level 37
God Stats
32W - 23L
1,308 SR
Queue Stats
48W - 59L
1,266 Elo+
Party 2
Anubis
Anubis
RiasPawn
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,254 Elo+
Solo
Ymir
Ymir
Slightlyy
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 76L
1,232 Elo+
Party 2
Cerberus
Cerberus
d21gunzstreet
Cerberus
Level 66
God Stats
3W - 1L
1,461 SR
Queue Stats
396W - 405L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 3
8,698
1,087
14,711
10,040
3,246
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Alacoth
Surtr
13
1 / 5 / 2
8,140
1,018
5,985
13,781
9,800
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
13
1 / 8 / 1
8,076
1,010
2,792
13,823
4,785
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 2
8,192
1,024
4,900
9,127
8,042
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
TinZar
Ishtar
13
1 / 9 / 1
8,115
1,014
10,237
16,745
5,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

140

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
7 / 1 / 17
9,968
1,246
13,830
8,282
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Beanslye
Baron Samedi
16
8 / 0 / 15
10,633
1,329
12,723
5,078
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
RiasPawn
Anubis
16
8 / 2 / 19
10,621
1,328
17,747
7,601
4,622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 0 / 20
9,534
1,192
5,706
10,769
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
d21gunzstreet
Cerberus
15
4 / 1 / 17
10,660
1,333
6,822
10,488
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
4
Kills
28
29
Deaths
4
9
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
3
0.5
W
Xbalanque
 
Xbalanque
7
1
17
15.5
L
Surtr
Alacoth
Surtr
1
5
2
0.4
W
Baron Samedi
Beanslye
Baron Samedi
8
0
15
15.5
L
Mercury
1
8
1
0.19
L
1
4
2
0.5
W
Anubis
RiasPawn
Anubis
8
2
19
8.75
W
Ymir
1
0
20
11
L
Ishtar
TinZar
Ishtar
1
9
1
0.17
W
Cerberus
d21gunzstreet
Cerberus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
56,828
63,516
Taken
42,218
31,598
Mitigated
33,244
2,408
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,711
1,179
392
295
10,040
3,246
0
7,799
2,041
46,660
0
W
Xbalanque
 
Xbalanque
13,830
8,419
0
444
8,282
3,753
0
4,839
3,191
0
30,831
L
Surtr
Alacoth
Surtr
5,985
1,900
0
841
13,781
9,800
0
9,061
4,544
170
16,161
W
Baron Samedi
Beanslye
Baron Samedi
12,723
732
2,150
2,304
5,078
2,692
0
1,822
2,805
30,880
0
L
Mercury
2,792
918
0
0
13,823
4,785
0
9,339
4,484
0
7,760
L
4,900
540
0
0
9,127
8,042
0
6,667
2,460
10,460
0
W
Anubis
RiasPawn
Anubis
17,747
1,061
0
2,548
7,601
4,622
0
4,772
2,765
37,172
0
W
Ymir
5,706
1,079
0
579
10,769
12,110
0
4,976
5,373
12,891
0
L
Ishtar
TinZar
Ishtar
10,237
4,446
271
609
16,745
5,725
0
9,675
6,894
0
20,093
W
Cerberus
d21gunzstreet
Cerberus
6,822
756
0
1,776
10,488
10,067
0
3,379
6,830
15,727
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
51,416
142
Minions Killed
199
5
Camps Cleared
5
649,852
Distance Traveled
783,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,698
1,087
85
11
2
162,968
0
W
Xbalanque
9,968
1,246
43
5
1
149,093
0
L
Surtr
8,140
1,018
23
3
0
101,060
0
W
Baron Samedi
10,633
1,329
52
7
1
161,003
0
L
Mercury
8,076
1,010
9
1
2
159,787
0
L
Geb
8,192
1,024
8
1
0
99,669
0
W
Anubis
10,621
1,328
57
7
0
162,534
0
W
Ymir
9,534
1,192
25
3
0
143,738
0
L
Ishtar
8,115
1,014
17
2
1
126,368
0
W
Cerberus
10,660
1,333
22
3
3
167,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role