Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astronauta-PT
Achilles
Level 127
God Stats
422W - 443L
1,472 SR
Queue Stats
446W - 465L
1,406 Elo+
Solo
Osiris
Osiris
Saint_Wardog
Osiris
Level 122
God Stats
28W - 21L
1,585 SR
Queue Stats
681W - 643L
1,531 Elo+
Solo
Anubis
Anubis
cheehacker95
Anubis
Level 126
God Stats
16W - 14L
1,451 SR
Queue Stats
402W - 386L
1,578 Elo+
Solo
Discordia
Discordia
joe2471
Discordia
Level 142
God Stats
4W - 4L
1,815 SR
Queue Stats
191W - 186L
1,511 Elo+
Solo
Team Averages
Level 131
1,565 SR
1,505 Elo+

VS

Team Averages
Level 90
1,604 SR
1,541 Elo+
Olorun
Olorun
Epicdude3245
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 185L
1,528 Elo+
Party 1
King Arthur
King Arthur
Fright2000
King Arthur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,565 Elo+
Party 1
Poseidon
Poseidon
Hetzy1
Poseidon
Level 121
God Stats
2W - 1L
1,653 SR
Queue Stats
149W - 166L
1,516 Elo+
Party 1
Bakasura
Bakasura
Pride2Escanor
Bakasura
Level 77
God Stats
20W - 7L
1,749 SR
Queue Stats
143W - 122L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
byMax2002
Amaterasu
Level 90
God Stats
32W - 28L
1,616 SR
Queue Stats
170W - 129L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 3 / 1
3,688
738
4,173
4,705
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Astronauta-PT
Achilles
1
0 / 0 / 0
1,086
217
0
0
0
Osiris
7
1 / 1 / 0
4,080
816
2,372
5,652
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
6
1 / 3 / 1
3,796
759
3,388
4,060
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
joe2471
Discordia
8
2 / 0 / 0
4,399
880
2,679
2,232
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 0 / 2
4,039
808
2,757
2,473
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Fright2000
King Arthur
6
0 / 1 / 1
3,594
719
2,069
4,992
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Hetzy1
Poseidon
8
2 / 2 / 0
4,401
880
2,024
3,841
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Pride2Escanor
Bakasura
7
1 / 0 / 2
4,154
831
1,857
5,311
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
byMax2002
Amaterasu
6
2 / 1 / 1
3,660
732
1,612
6,590
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
W
Olorun
2
0
2
3
W
King Arthur
Fright2000
King Arthur
0
1
1
0.5
W
Poseidon
Hetzy1
Poseidon
2
2
0
1
W
Bakasura
Pride2Escanor
Bakasura
1
0
2
2
L
Osiris
1
1
0
1
W
Amaterasu
byMax2002
Amaterasu
2
1
1
2.5
L
Anubis
1
3
1
0.5
L
Discordia
joe2471
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
10,319
16,649
Taken
23,207
7,920
Mitigated
9,671
5,965
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,173
2,205
0
1,624
4,705
1,317
0
1,998
2,707
21,095
0
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
2,757
1,663
330
1,290
2,473
819
806
1,948
525
24,204
0
W
King Arthur
Fright2000
King Arthur
2,069
220
0
750
4,992
2,622
0
689
4,303
0
16,557
W
Poseidon
Hetzy1
Poseidon
2,024
464
0
755
3,841
1,121
0
1,800
1,774
25,709
0
W
Bakasura
Pride2Escanor
Bakasura
1,857
1,108
0
2,252
5,311
1,689
0
2,107
3,144
0
20,989
L
Osiris
2,372
801
0
2,426
5,652
4,176
0
112
5,338
0
20,617
W
Amaterasu
byMax2002
Amaterasu
1,612
310
0
2,315
6,590
3,420
195
3,425
3,165
0
10,110
L
Anubis
3,388
240
0
1,115
4,060
1,842
0
2,315
1,745
19,074
0
L
Discordia
joe2471
Discordia
2,679
134
0
800
2,232
585
0
468
1,569
24,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,049
Gold Earned
19,848
162
Minions Killed
190
0
Camps Cleared
0
455,231
Distance Traveled
623,948
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,688
738
34
7
0
102,770
0
L
Achilles
1,086
217
0
0
0
0
0
W
Olorun
4,039
808
47
9
0
107,976
0
W
King Arthur
3,594
719
24
5
0
129,544
0
W
Poseidon
4,401
880
54
11
0
118,293
1
W
Bakasura
4,154
831
53
11
0
146,257
0
L
Osiris
4,080
816
35
7
0
116,579
0
W
Amaterasu
3,660
732
12
2
0
121,878
0
L
Anubis
3,796
759
39
8
0
123,306
0
L
Discordia
4,399
880
54
11
0
112,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role