Player Matchup

Cerberus
Cerberus
JediMasterYaddle
Cerberus
Level 116
God Stats
29W - 27L
1,459 SR
Queue Stats
170W - 164L
1,534 Elo+
Party 1
Skadi
Skadi
KITRITOAMV
Skadi
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
138W - 147L
1,389 Elo+
Party 1
Bellona
Bellona
SuRRendeR78
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 138L
1,565 Elo+
Party 1
Janus
Janus
jafan2016
Janus
Level 83
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 1L
1,865 Elo+
Solo
Awilix
Awilix
saulvazq93
Awilix
Level 69
God Stats
5W - 5L
1,586 SR
Queue Stats
233W - 206L
1,493 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,569 Elo+

VS

Team Averages
Level 88
1,415 SR
1,521 Elo+
Yemoja
Yemoja
AokiiSenpaii
Yemoja
Level 83
God Stats
2W - 1L
1,294 SR
Queue Stats
34W - 18L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
Electriks
Cu Chulainn
Level 64
God Stats
33W - 43L
1,496 SR
Queue Stats
214W - 178L
1,536 Elo+
Party 2
Hachiman
Hachiman
Lightningless
Hachiman
Level 108
God Stats
7W - 5L
1,560 SR
Queue Stats
359W - 339L
1,475 Elo+
Party 3
Awilix
Awilix
hdthinke
Awilix
Level 82
God Stats
8W - 8L
1,569 SR
Queue Stats
269W - 241L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
thebetterjesus
Baba Yaga
Level 105
God Stats
1W - 5L
1,158 SR
Queue Stats
302W - 290L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,486
499
6,068
8,602
5,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
9
1 / 4 / 0
4,996
454
3,363
6,847
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SuRRendeR78
Bellona
10
0 / 2 / 0
5,208
473
3,225
9,484
8,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
jafan2016
Janus
12
1 / 0 / 0
6,351
577
4,578
4,610
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
saulvazq93
Awilix
9
0 / 5 / 1
5,341
486
2,234
10,506
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 0 / 3
6,067
552
3,833
6,707
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Electriks
Cu Chulainn
12
4 / 0 / 0
7,158
651
6,795
8,509
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Lightningless
Hachiman
10
3 / 0 / 2
5,739
522
7,128
7,253
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
hdthinke
Awilix
12
2 / 1 / 6
6,791
617
5,337
7,461
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
thebetterjesus
Baba Yaga
11
0 / 1 / 1
6,563
597
2,993
4,482
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
3
3.5
W
Cu Chulainn
Electriks
Cu Chulainn
4
0
0
4
L
0
0
1
0.5
L
Skadi
1
4
0
0.25
W
Hachiman
Lightningless
Hachiman
3
0
2
4
L
Bellona
SuRRendeR78
Bellona
0
2
0
0
W
Awilix
hdthinke
Awilix
2
1
6
5
L
Janus
jafan2016
Janus
1
0
0
1
L
Awilix
saulvazq93
Awilix
0
5
1
0.1
W
Baba Yaga
thebetterjesus
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
26,086
40,049
Taken
34,412
22,135
Mitigated
18,141
12,819
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,833
1,331
2,368
2,061
6,707
3,930
75
3,493
3,150
17,117
0
W
Cu Chulainn
Electriks
Cu Chulainn
6,795
1,047
0
1,283
8,509
7,644
137
0
8,453
622
53,138
L
6,068
81
0
4,232
8,602
5,993
0
1,861
6,741
24,388
0
L
Skadi
3,363
1,351
0
500
6,847
2,116
0
1,688
5,159
0
27,548
W
Hachiman
Lightningless
Hachiman
7,128
4,359
0
2,935
7,253
2,231
204
3,295
3,900
0
43,400
L
Bellona
SuRRendeR78
Bellona
3,225
1,261
0
3,063
9,484
8,629
0
253
9,139
0
29,075
W
Awilix
hdthinke
Awilix
5,337
1,962
0
1,311
7,461
2,717
0
1,672
5,735
0
53,306
L
Janus
jafan2016
Janus
4,578
146
0
2,375
4,610
1,507
0
2,096
2,330
49,504
0
L
Awilix
saulvazq93
Awilix
2,234
1,138
0
2,649
10,506
3,890
0
1,184
9,244
0
35,325
W
Baba Yaga
thebetterjesus
Baba Yaga
2,993
143
0
687
4,482
1,619
0
1,911
2,423
47,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
32,318
292
Minions Killed
366
0
Camps Cleared
0
1,084,914
Distance Traveled
1,088,867
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,067
552
31
3
0
192,780
2
W
Cu Chulainn
7,158
651
80
7
0
222,862
0
L
Cerberus
5,486
499
33
3
0
219,077
0
L
Skadi
4,996
454
44
4
0
176,115
0
W
Hachiman
5,739
522
68
6
0
182,028
0
L
Bellona
5,208
473
45
4
0
237,449
2
W
Awilix
6,791
617
81
7
0
266,538
3
L
Janus
6,351
577
108
10
0
239,062
0
L
Awilix
5,341
486
62
6
0
213,211
9
W
Baba Yaga
6,563
597
106
10
0
224,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role