Player Matchup

Neith
Neith
Dragon12_14
Neith
Level 106
God Stats
5W - 3L
1,458 SR
Queue Stats
114W - 112L
1,332 Elo+
Solo
Nike
Nike
Matthews1995
Nike
Level 107
God Stats
38W - 33L
1,645 SR
Queue Stats
91W - 97L
1,485 Elo+
Party 2
Shiva
Shiva
SpruceBenny
Shiva
Level 121
God Stats
5W - 3L
1,683 SR
Queue Stats
179W - 183L
1,537 Elo+
Party 2
Sol
Sol
kittiegh0st
Sol
Level 106
God Stats
23W - 20L
1,529 SR
Queue Stats
260W - 259L
1,428 Elo+
Solo
Thor
Thor
panita1797
Thor
Level 55
God Stats
4W - 3L
1,565 SR
Queue Stats
207W - 209L
1,359 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,428 Elo+

VS

Team Averages
Level 81
1,519 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
D34DPyro
Ao Kuang
Level 62
God Stats
25W - 20L
1,445 SR
Queue Stats
224W - 223L
1,445 Elo+
Party 1
Loki
Loki
Frozen4core
Loki
Level 45
God Stats
13W - 8L
1,496 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 1
Ishtar
Ishtar
HOGroast 123
Ishtar
Level 44
God Stats
7W - 2L
1,654 SR
Queue Stats
16W - 10L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
IceingCore
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,577
558
5,129
6,284
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
5,440
544
1,781
5,400
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 0
6,043
604
4,783
7,507
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 0
5,439
544
1,041
4,542
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,194
519
2,568
9,638
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 0 / 0
5,233
523
2,191
2,202
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
D34DPyro
Ao Kuang
11
3 / 1 / 0
6,495
650
4,568
5,335
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 2
5,300
530
4,354
5,924
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
8
1 / 2 / 0
4,941
494
3,565
6,982
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
IceingCore
Aphrodite
8
0 / 2 / 1
5,064
506
2,762
7,453
3,654
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
6
6
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
0
1
W
Ao Kuang
D34DPyro
Ao Kuang
3
1
0
3
L
0
1
3
1.5
W
1
0
2
2
W
Ishtar
1
2
0
0.5
W
Aphrodite
IceingCore
Aphrodite
0
2
1
0.25
L
1
1
0
1
L
4
0
0
4
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,302
Damage
17,440
33,371
Taken
27,896
13,058
Mitigated
11,164
8,470
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,191
92
0
1,248
2,202
800
351
824
1,378
27,741
0
W
Ao Kuang
D34DPyro
Ao Kuang
4,568
1,206
0
1,268
5,335
2,331
930
0
5,075
32,123
6,144
L
5,129
1,664
0
912
6,284
2,289
705
996
5,288
0
42,042
W
4,354
1,237
0
1,340
5,924
1,712
0
217
5,671
0
32,396
W
Ishtar
3,565
2,541
0
1,326
6,982
2,667
138
0
6,982
0
30,207
W
Aphrodite
IceingCore
Aphrodite
2,762
784
2,618
3,440
7,453
3,654
0
0
7,453
13,752
0
L
1,781
116
0
1,218
5,400
2,529
0
2,707
2,693
0
28,277
L
4,783
1,093
961
2,503
7,507
3,335
0
1,801
5,706
0
19,838
L
1,041
294
0
1,903
4,542
1,342
0
1,671
2,871
30,436
0
L
2,568
775
0
973
9,638
3,563
0
2,307
7,331
0
41,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
27,033
261
Minions Killed
242
0
Camps Cleared
0
970,500
Distance Traveled
968,567
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,233
523
51
5
0
208,928
8
W
Ao Kuang
6,495
650
72
7
0
170,037
0
L
Neith
5,577
558
77
8
0
171,950
0
W
Loki
5,300
530
48
5
0
222,080
4
W
Ishtar
4,941
494
50
5
0
182,320
0
W
Aphrodite
5,064
506
21
2
0
185,202
0
L
Nike
5,440
544
50
5
0
187,598
0
L
Shiva
6,043
604
17
2
0
221,538
0
L
Sol
5,439
544
59
6
0
184,587
0
L
Thor
5,194
519
58
6
0
204,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role