Player Matchup

Horus
Horus
AsianTwink305
Horus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,574 Elo+
Solo
Fenrir
Fenrir
GodlyBenji
Fenrir
Level 128
God Stats
10W - 14L
1,582 SR
Queue Stats
217W - 193L
1,460 Elo+
Solo
Bacchus
Bacchus
MDMUFF
Bacchus
Level 44
God Stats
3W - 3L
1,451 SR
Queue Stats
29W - 41L
1,382 Elo+
Solo
Cthulhu
Cthulhu
MehaCreature
Cthulhu
Level 60
God Stats
2W - 4L
1,544 SR
Queue Stats
25W - 26L
1,327 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WandererGinji
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,173 SR
Queue Stats
10W - 13L
1,165 Elo+
Party 3
Team Averages
Level 78
1,450 SR
1,382 Elo+

VS

Team Averages
Level 101
1,571 SR
1,470 Elo+
Fenrir
Fenrir
REINSHART
Fenrir
Level 37
God Stats
3W - 4L
1,343 SR
Queue Stats
43W - 38L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
RocksaltHero
Nu Wa
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 79L
1,475 Elo+
Party 1
Camazotz
Camazotz
Toro JR28
Camazotz
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 47L
1,502 Elo+
Party 2
Tyr
Tyr
larryr1951
Tyr
Level 127
God Stats
5W - 2L
1,807 SR
Queue Stats
127W - 111L
1,475 Elo+
Party 1
Baba Yaga
Baba Yaga
xwaterdragonx11
Baba Yaga
Level 127
God Stats
14W - 8L
1,706 SR
Queue Stats
585W - 561L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,204
480
5,230
15,009
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
GodlyBenji
Fenrir
14
2 / 3 / 3
8,163
544
7,982
17,394
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
MDMUFF
Bacchus
12
1 / 2 / 1
6,633
442
4,147
9,968
6,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MehaCreature
Cthulhu
12
0 / 3 / 1
6,452
430
4,418
9,554
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
WandererGinji
Ah Muzen Cab
12
1 / 3 / 1
6,536
436
5,173
11,746
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
REINSHART
Fenrir
13
3 / 2 / 2
7,908
527
7,078
10,821
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
7,134
476
8,822
6,042
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
Toro JR28
Camazotz
15
4 / 1 / 1
9,443
630
6,400
10,776
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 3
7,102
473
5,333
11,007
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Baba Yaga
xwaterdragonx11
Baba Yaga
15
3 / 0 / 4
9,271
618
12,326
5,782
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
13
13
Deaths
5
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Fenrir
GodlyBenji
Fenrir
2
3
3
1.17
L
Bacchus
MDMUFF
Bacchus
1
2
1
0.75
L
Cthulhu
MehaCreature
Cthulhu
0
3
1
0.17
W
Fenrir
REINSHART
Fenrir
3
2
2
2
W
2
1
1
2.5
W
Camazotz
Toro JR28
Camazotz
4
1
1
4.5
L
Ah Muzen Cab
WandererGinji
Ah Muzen Cab
1
3
1
0.5
W
1
1
3
2.5
W
Baba Yaga
xwaterdragonx11
Baba Yaga
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
39,959
63,671
Taken
44,428
36,178
Mitigated
27,029
15,912
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
2,077
1,088
3,713
15,009
12,597
0
5,333
9,627
0
25,748
L
Fenrir
GodlyBenji
Fenrir
7,982
4,911
0
6,265
17,394
7,745
0
4,762
12,581
0
70,049
L
Bacchus
MDMUFF
Bacchus
4,147
173
401
1,949
9,968
6,183
0
5,224
4,633
41,180
0
L
Cthulhu
MehaCreature
Cthulhu
4,418
448
0
984
9,554
5,690
0
1,209
7,532
35,243
0
W
Fenrir
REINSHART
Fenrir
7,078
883
0
2,290
10,821
5,411
0
943
9,878
0
58,533
W
8,822
1,519
0
2,004
6,042
1,595
550
0
6,042
46,070
0
W
Camazotz
Toro JR28
Camazotz
6,400
749
0
5,179
10,776
8,433
1,006
4,333
6,363
0
69,673
L
Ah Muzen Cab
WandererGinji
Ah Muzen Cab
5,173
2,454
0
1,512
11,746
3,963
0
4,644
7,102
0
46,571
W
5,333
437
0
2,179
11,007
7,998
0
914
10,093
0
26,517
W
Baba Yaga
xwaterdragonx11
Baba Yaga
12,326
671
0
1,427
5,782
3,592
0
2,293
3,393
69,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
40,858
314
Minions Killed
446
0
Camps Cleared
0
1,448,412
Distance Traveled
1,486,046
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,204
480
30
2
0
324,342
0
L
Fenrir
8,163
544
103
7
0
294,612
2
L
Bacchus
6,633
442
67
4
0
298,459
1
L
Cthulhu
6,452
430
58
4
0
302,713
1
W
Fenrir
7,908
527
89
6
0
364,179
0
W
Nu Wa
7,134
476
80
5
0
240,431
2
W
Camazotz
9,443
630
107
7
0
266,325
0
L
Ah Muzen Cab
6,536
436
56
4
0
228,286
0
W
Tyr
7,102
473
34
2
0
318,400
6
W
Baba Yaga
9,271
618
136
9
0
296,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role