Player Matchup

Ishtar
Ishtar
BeyondGold03
Ishtar
Level 43
God Stats
6W - 4L
1,364 SR
Queue Stats
205W - 223L
1,328 Elo+
Party 1
Hel
Hel
DrKris34
Hel
Level 66
God Stats
5W - 8L
1,642 SR
Queue Stats
52W - 85L
1,342 Elo+
Solo
Achilles
Achilles
SaturnGravity
Achilles
Level 68
God Stats
0W - 3L
1,427 SR
Queue Stats
11W - 28L
1,262 Elo+
Solo
Sobek
Sobek
The8GatesJay
Sobek
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 380L
1,336 Elo+
Party 1
Hun Batz
Hun Batz
will19035
Hun Batz
Level 173
God Stats
22W - 12L
1,672 SR
Queue Stats
1,093W - 1,117L
1,460 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,346 Elo+

VS

Team Averages
Level 96
1,628 SR
1,385 Elo+
Skadi
Skadi
Marqthegreat
Skadi
Level 91
God Stats
2W - 0L
1,729 SR
Queue Stats
16W - 21L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TeamRwico
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,365 Elo+
Solo
Nike
Nike
UnR3alGamer2045
Nike
Level 149
God Stats
21W - 7L
1,802 SR
Queue Stats
536W - 533L
1,423 Elo+
Solo
Ra
Ra
evphsu
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 79L
1,332 Elo+
Solo
Bacchus
Bacchus
qBeaxt
Bacchus
Level 53
God Stats
6W - 2L
1,611 SR
Queue Stats
26W - 42L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 1 / 0
6,719
480
4,172
5,015
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
4,113
294
0
0
0
Achilles
SaturnGravity
Achilles
10
2 / 6 / 2
6,479
463
7,862
13,600
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,156
440
1,132
8,847
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
will19035
Hun Batz
13
3 / 3 / 0
7,143
510
4,793
10,787
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,060
504
6,877
5,704
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
TeamRwico
Gilgamesh
13
1 / 3 / 4
7,592
542
7,442
13,558
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 0
8,221
587
5,126
13,410
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
1
0 / 0 / 0
4,160
297
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
qBeaxt
Bacchus
11
1 / 1 / 7
6,967
498
5,051
8,489
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
10
10
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
1
0
2
L
0
0
0
0
W
1
2
2
1
L
Achilles
SaturnGravity
Achilles
2
6
2
0.5
W
Gilgamesh
TeamRwico
Gilgamesh
1
3
4
1
L
0
0
1
0.5
W
7
1
0
7
W
Ra
0
0
0
0
W
Bacchus
qBeaxt
Bacchus
1
1
7
4.5
L
Hun Batz
will19035
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
24,496
38,249
Taken
41,161
27,331
Mitigated
26,789
12,201
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,172
2,174
0
2,496
5,015
2,283
0
671
4,344
0
42,014
L
0
0
0
0
0
0
0
0
0
0
0
W
6,877
2,299
0
250
5,704
2,073
348
354
5,284
0
52,112
L
Achilles
SaturnGravity
Achilles
7,862
1,762
0
2,480
13,600
12,159
371
2,132
11,468
0
33,428
W
Gilgamesh
TeamRwico
Gilgamesh
7,442
2,974
0
3,819
13,558
10,135
1,706
35
13,086
0
53,677
L
1,132
111
229
3,944
8,847
8,280
135
1,801
6,797
22,278
0
W
5,126
915
0
6,843
13,410
5,880
18
278
12,815
0
58,658
W
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
qBeaxt
Bacchus
5,051
353
0
1,704
8,489
8,701
207
500
7,679
19,226
0
L
Hun Batz
will19035
Hun Batz
4,793
973
0
3,052
10,787
4,609
153
689
10,098
0
52,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
34,000
246
Minions Killed
292
0
Camps Cleared
0
1,031,530
Distance Traveled
1,093,608
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,719
480
72
5
0
225,203
0
L
Hel
4,113
294
0
0
0
0
0
W
Skadi
7,060
504
91
7
0
243,381
1
L
Achilles
6,479
463
38
3
0
269,578
0
W
Gilgamesh
7,592
542
79
6
0
247,945
0
L
Sobek
6,156
440
43
3
0
273,039
0
W
Nike
8,221
587
92
7
0
290,921
1
W
Ra
4,160
297
0
0
0
8,616
0
W
Bacchus
6,967
498
30
2
0
302,745
3
L
Hun Batz
7,143
510
93
7
0
263,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role