Player Matchup

Bellona
Bellona
DrNutriales
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,124 Elo+
Party 1
Artemis
Artemis
JustxAxBacteria
Artemis
Level 29
God Stats
47W - 50L
1,738 SR
Queue Stats
62W - 72L
1,616 Elo+
Party 3
Tiamat
Tiamat
Lougin
Tiamat
Level 117
God Stats
3W - 8L
1,578 SR
Queue Stats
107W - 125L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
moraxk
Ne Zha
Level 119
God Stats
0W - 3L
1,185 SR
Queue Stats
187W - 163L
1,530 Elo+
Party 1
Athena
Athena
slayknight
Athena
Level 102
God Stats
4W - 3L
1,681 SR
Queue Stats
60W - 71L
1,686 Elo+
Party 3
Team Averages
Level 74
1,536 SR
1,504 Elo+

VS

Team Averages
Level 80
1,633 SR
1,539 Elo+
Thanatos
Thanatos
DigiGlow
Thanatos
Level 128
God Stats
19W - 18L
1,535 SR
Queue Stats
174W - 177L
1,460 Elo+
Party 2
King Arthur
King Arthur
Dood7
King Arthur
Level 35
God Stats
2W - 1L
1,826 SR
Queue Stats
60W - 35L
1,737 Elo+
Solo
Poseidon
Poseidon
LifeNoFriendsNo
Poseidon
Level 136
God Stats
1W - 0L
1,736 SR
Queue Stats
48W - 48L
1,517 Elo+
Solo
Athena
Athena
Six6Armed6Gamer
Athena
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 2
Ishtar
Ishtar
SixSenseGamer
Ishtar
Level 52
God Stats
4W - 1L
1,566 SR
Queue Stats
38W - 33L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrNutriales
Bellona
15
1 / 4 / 0
9,281
488
4,256
14,199
14,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 2 / 4
8,842
465
11,213
13,328
5,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lougin
Tiamat
16
0 / 4 / 0
9,343
492
10,478
11,015
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
moraxk
Ne Zha
16
1 / 6 / 1
9,653
508
2,682
20,432
8,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
slayknight
Athena
13
3 / 1 / 1
9,075
478
7,567
18,233
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DigiGlow
Thanatos
17
7 / 1 / 2
10,907
574
6,788
16,413
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Dood7
King Arthur
18
7 / 0 / 3
12,164
640
15,838
16,771
22,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
18
1 / 0 / 5
11,396
600
9,203
8,222
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
9,533
502
3,302
13,476
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 3
9,015
474
10,432
13,505
5,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DigiGlow
Thanatos
7
1
2
8
W
King Arthur
Dood7
King Arthur
7
0
3
8.5
L
Bellona
DrNutriales
Bellona
1
4
0
0.25
L
1
2
4
1.5
W
Poseidon
1
0
5
3.5
L
Tiamat
Lougin
Tiamat
0
4
0
0
W
1
3
5
1.17
W
1
2
3
1.25
L
Ne Zha
moraxk
Ne Zha
1
6
1
0.25
L
Athena
slayknight
Athena
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
45,563
77,207
Taken
68,387
56,617
Mitigated
55,576
21,697
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DigiGlow
Thanatos
6,788
1,351
0
18,884
16,413
9,249
0
2,971
13,442
0
99,687
W
King Arthur
Dood7
King Arthur
15,838
1,559
0
1,000
16,771
22,121
0
3,020
13,691
261
102,896
L
Bellona
DrNutriales
Bellona
4,256
1,216
0
2,899
14,199
14,883
648
122
14,077
0
59,156
L
11,213
6,394
0
6,659
13,328
5,277
0
1,988
11,340
0
67,427
W
Poseidon
9,203
1,550
0
829
8,222
4,082
475
5,618
2,604
105,463
0
L
Tiamat
Lougin
Tiamat
10,478
255
0
2,573
11,015
8,084
190
3,538
7,477
83,765
0
W
3,302
1,280
0
1,159
13,476
14,388
0
2,766
10,710
25,233
0
W
10,432
6,962
0
6,013
13,505
5,736
1,149
3,956
9,549
0
82,358
L
Ne Zha
moraxk
Ne Zha
2,682
729
0
5,464
20,432
8,927
0
2,818
17,614
0
91,158
L
Athena
slayknight
Athena
7,567
2,117
0
4,102
18,233
19,446
22
4,372
13,861
31,981
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
53,015
518
Minions Killed
656
0
Camps Cleared
0
1,923,801
Distance Traveled
2,024,392
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,907
574
129
7
0
444,423
0
W
King Arthur
12,164
640
152
8
0
393,376
0
L
Bellona
9,281
488
99
5
0
380,874
0
L
Artemis
8,842
465
107
6
0
359,828
5
W
Poseidon
11,396
600
212
11
0
445,617
5
L
Tiamat
9,343
492
135
7
0
366,443
2
W
Athena
9,533
502
42
2
0
390,377
0
W
Ishtar
9,015
474
121
6
0
350,599
1
L
Ne Zha
9,653
508
134
7
0
410,572
5
L
Athena
9,075
478
43
2
0
406,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role